FoonLudum Dare ExplorerUsers → neekobus

neekobus

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201429Beneath the SurfaceSuper Robot Minercompo7173.002.723.063.213.713.232.282.8567
201328You Only Get OneEscape from planet YOGOAATcompo7242.742.652.622.143.132.081.932.5632
20132710 SecondsMake way !compo7142.922.672.832.922.501.401.952.2462

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by neekobus

LD25 — You are the Villain

Bug Story by Demurgos 2012-12-20T13:20:00

Nice idea.
I like the idea that the computer guide the bug and give hints.
Maybe "dev" commands could lead to event in the game.

What I dislike :
- jumps are not confortables
- intro is a bit to long

LD27 — 10 Seconds

10 seconds Are An Eternity by Larzan 2013-08-26T19:55:00

Love the idea of different scale of time.
Some bugs (rotating buildings).
I think you need... more time ... to polish everything up, and add some "dynamics" to the mechanics.

Curious to see a more finished version !

X-TREEEME Pin the Tail on the Donkey by Tim Bumpus 2013-08-29T11:36:00

Nice idea. A bit hard, I quit at the level with the bombs.

Maybe you have to find a thing to help the player a bit : a sound when you approach a bomb, or some checkpoint in level, to avoid restarting every time at the begining...

Ochre by ben 2013-08-31T13:03:00

Interesting graphics, miss instructions.
Sometimes you can't scroll (Chrome/OSX), and when you can, it's too fast.

Duke Dashington by AdventureIslands 2013-08-26T15:55:00

Did you make all of this in the WE ? It's impressive.
I've finished the game ! Good gameplay and ambiance.
Definitly need a mobile version.
The only negative point is the dash-in-the-air trigger maybe to precise.

Lost in Dimensions by intripoon 2013-08-28T12:40:00

I found interesting the multiple level-puzzle with dimension switch.
Sometimes the dimension does not change. It is a bug ?

I don't like the levels with enemies and this is a bit difficult !

10 seconds of Hell by Spotline 2013-08-26T12:46:00

Nice ambiance (cristals and sounds), but I regret the almost empty caves.

Little Peeps by SmudgedCat 2013-08-26T13:26:00

Really good idea to put the game in pause by default.
It took me time to figure where were my creatures.
Also, I'd expect a message to congrat me when I take the "artefact".

Amulet in Ten by mtrc 2013-08-26T13:40:00

Good puzzle with good and simple mechanics, if we ignore the theme.
I can't pass the Thief level with the 3 beholders ("Don't get surrounded") ! I get kill even if I use the double move.

Gas and Air! by tripleVisionGames 2013-08-26T08:43:00

Really nice and efficient graphic identity.
Took me some time to understand control.

Make way ! by neekobus 2013-08-26T10:23:00

ncannasse : it's like a grand finale :)

Make way ! by neekobus 2013-08-26T11:56:00

robashton : you have to put the minions (the red ones) where you want (by clicking the board) to "guide" the big chief (the blue one) to the exit.

Make way ! by neekobus 2013-08-26T13:11:00

Frozen Fractal, Burhuc :
I wanted to put an explanation, but I rather go to sleep :)

The big chief is always going in that order : front of him, his right, his left or back.
The number of minions is shown on the left bar.

At the begining I wanted to put many types of minions (explosives, teleporters, ...), but you know, time...
And good idea to put a fast-forward, thank you.

Make way ! by neekobus 2013-08-26T19:28:00

tripleVisionGames : What version of IE ?

Make way ! by neekobus 2013-08-29T23:19:00

mboaj, Joror : Oh yes ! I'd like, too :)
Maybe soon :)

Time [Alpha] by Cherno 2013-08-26T08:53:00

Good : instructions on the floor. Ambiance.
Bad : Sloooooow moves, empty level.

10s Paparazzi by Ithildin 2013-08-26T12:02:00

Interesting, no creature to kill.
The ventolins are too easy to find : it will be better to have a foreground (to hide behind).
And I want to see the photos taken at the end :)

Flooded Dungeons by ripatti 2013-08-31T12:38:00

Very nice pixel arts !
Sometimes, controls seems to be less responsive (turn while go up).

10s drawing by Webravenz 2013-08-30T09:51:00

Fun !
I had "Monster" many times.

Time Bomb by rephus 2013-08-26T12:42:00

Me too, on MacOSX 10.8.4.

$ java -jar timebomb.jar
JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM
_NSJVMLoadLibrary: NSAddLibrary failed for /libjawt.dylib
JavaVM FATAL: lookup of function JAWT_GetAWT failed. Exit
AL lib: ReleaseALC: 1 device not closed


For information :
$java -showversion
java version "1.7.0_09"
Java(TM) SE Runtime Environment (build 1.7.0_09-b05)
Java HotSpot(TM) 64-Bit Server VM (build 23.5-b02, mixed mode)

10 seconds to Dehydration by Dissing 2013-08-26T13:29:00

Interesting, but almost unplayable on a laptop !
Can we see the source ?

Hallucivian by Hypnohustla 2013-08-31T12:51:00

Good :
Awesome Moebius bird and animation
Nice (but repetitive) music
Intersting gameplay

Less good :
Hard to understand the game play : I believe the bounce was part of the gameplay
Screen size.

Frantic by Joritan Cety 2013-08-28T12:07:00

That is really simple... but efficient : I just wanted to finish it (and I did) :)
Looks like the enemy can hurt the hero a bit too early.

Potato Lagoon by rezoner 2013-08-31T19:34:00

Very good graphics and sounds.
Very smooth.
I don't like the "auto fire".

10 Squared by Impmaster 2013-08-26T12:31:00

Ouch, my eyes ! This remember me my old games (on cassette) !
Basic idea, and very fun gameplay !

10 Seconds Before the World Ends by Lustdante 2013-08-26T15:01:00

Excellent use of the theme and very good intro.
I have some troubles with the limited jump or the collision detection.

Worth dig for more mechanics (tools, weapons, ...) and better collisions !
Excellent base, I want to see more !

Viral by Kaldrick 2013-08-26T11:38:00

Good idea but I think full mouse control may be better.
I'd like to see the virus evolve (bigger size, change color) when level up.

10 seconds to run by Geekstory19 2013-08-31T12:32:00

Good start.
You have to work with your collision problems, and add some dangers or chalenges to your levels.

Run n Gun by Xera 2013-08-26T12:57:00

The UI (menu selection) is not good. I want to pass menu one by one !
In level 1 and 2, I don't need to shoot reds, so what's the point with them ?

Smooth animation and like the laser beam, btw.

The Duellists by jay griffin 2013-08-26T20:12:00

Nice graphics and mechanics.
A bit repetitive after some duels.

Time Ghost by Sephiroth87 2013-08-26T20:08:00

Nice idea. Match for the "Death is useful" theme too :)
We definitely needs a "fastforward" button to kiil the current ghost now.

10 Seconds To Live by borden 2013-08-26T19:31:00

Perfect for the theme !

Time Flies by Lachhh 2013-08-26T16:59:00

That is awesome. Speed, move, music.

Hiding in Plain Sight (#HidingInPlainSight) by SanguineTheSecond 2013-08-28T12:12:00

Nice idea. You have to make a web version of this !

Proletarian Ninja X by deepnight 2013-08-31T19:22:00

"Take that, bourgeois" : excellent scenario :)
I love the tumble above the tables.
Nice work.

I Am Time Bomb by LegacyCrono 2013-08-31T13:08:00

I am sad because the walls doesn't explode !

Anti-Grav Drive by bnhw 2013-08-29T17:17:00

Very good idea.
Simple control may be good, but I don't understand how it works.

Doomed for Eternity by Knighty 2013-08-26T08:41:00

Good : Smooth animation and UI.
Bad : difficult and repetitive.

Last Second Hero by ghostonline 2013-08-26T09:08:00

Good : Nice little puzzle game. Nice graphics and transitions.
Bad : Levels are a bit simple. The "R" button doesn't work on Opera/Mac

10sShmup by rzfmzn 2013-08-26T12:59:00

Submit "under the effect of some alcohol" too ?

Nonzero by koller-digital 2013-08-26T08:32:00

Interesting, but you need to explain the "ten" cards.

The only one by JaJ 2013-08-28T13:37:00

As you said, the Daisy part is not perfect (maybe put just a clue of her position somewhere in the village), and the end is a bit desapointing.
But really nice work, and interesting use of the theme.

No framerate problem for me (Chrome / OSX).

Timed Strategy by Zelosfan 2013-08-26T12:17:00

Really good Advance Wars clone, with quick rounds.

Don't know easily if I can play or not : maybe add the information more clearly than only the color of timer.

Moonlight Running by ncannasse 2013-08-26T13:02:00

I love to smash the wizard after taking half of his fireball.

Time Flies Straight by mrspeaker 2013-08-26T19:43:00

Just finished it ! Love the idea. Nice ambiance.
Deserve a bit more "cleaner" graphics.

LD28 — You Only Get One

Escape from planet YOGOAAT by neekobus 2013-12-17T10:47:00

Thanks for all the reviews !

Gasha-power by jprogman 2013-12-20T12:22:00

GOOD : Cute, remind me old Master-system games. Nice bounce on monsters.
BAD : Not very original nor exciting. A bit lagging (flash in Opera).
IDEA : Maybe put various weapons to kill various enemies.

Tropic Warrior by blackmagic 2013-12-20T12:58:00

GOOD : Like the idea to keep the chest. Fine graphics.
BAD : Don't like controls (I have a trackpad) : Very hard to play.
Good overall !

Batteries Not Included by sockfolder 2013-12-20T12:53:00

GOOD : Nice idea ! Good level design ! I like the integrated tutorial.
Bad : I am stuck with the "key module" : I don't know what to do (I don't have module : I have restarted).

Troika by Polyknight_+_dragonGlitch 2013-12-23T10:18:00

Interesting !
Reverse gravity is fun.
Like the others says : more animation (dead monster, collect orb...) !

Alert in Blockland by NikinCZ 2013-12-21T10:20:00

Like others, It is much too slow.
Maybe interesting with other fight moves (defend, charge, ...)

You Only Get One Wish by Calciumtrice 2013-12-21T10:15:00

Fun ! I've managed to see all the paths.
And I love the happy endind (spoiler) : You are elevated to the status of cultural monarch and rule with a cool but even hand.

Touch by WhoaConstrictor 2013-12-21T22:54:00

Peaceful ! I love the slow zoom out.
You have to export and publish the path of each players !

One Arrow by 7elephants 2013-12-17T10:39:00

GOOD : Very beautiful and smooth. I like the little time needed to "load" the bow.
LESS GOOD : Too much waves in the level. I wanted to see more level art !
BUG : At the bottom left, there is problem : I get stuck sometimes. When I get out of the screen, I can't get back.
IDEA : Introduce special arrows in some levels : auto returning arrow, auto aim arrow, ...
CONCLUSION : Very good :)

Treasure Box Box by triplefox 2013-12-21T10:37:00

GOOD : I really like the idea ! Make your own game if you want to play :)
BAD : I think the editor may be much simpler (source ? temp cards ?).
And where is the theme ?
IDEA : In the beginning, I believed that we all share the same blocks (You only got one game, for all).
Overall : I like the experiment.

Otzi's Last Journey by Rex Peppers 2013-12-20T12:33:00

GOOD : I like the setting. Good run animation. The one button action. The minimalism.
BAD : Too difficult ! Too slow (maybe he accelarate later ?), too small
IDEA : Double press on "space" to jump or boost ?

LD29 — Beneath the Surface

Deep Blue Home by Jools64 2014-05-07T19:48:00

Cool ! Simple design, good gameplay.

I liked :
- The evolution of gameplay (rush, bubble)
- the simplicity and efficacity of gameplay

I didnt liked :
- I think some place are a bit too hard (or maybe is the control)
- Don't like the keyboard (space, ctrl)

Maybe you should add things to collect to encourage exploration ?
Good work !

ScubaBear by _Rilem 2014-04-30T08:34:00

That's a great game !
That bear remind me Rocky the Raccoon (from Pocky and Rocky SNES).

Well, some constructive critics :
- I love the "FPS" inventory. But it could disappear after some seconds when we collect a treasure.
- About the one big level : That's good, but I'd liked a map as a treasure (showing only where a already go) to help me to figure where I have to go next.
- Really need a save command (or checkpoints).
- Have you considered mouse / touch command to port it on tablet ?

Good work ! Can't wait to see the full game.

Doomsday Bunker by ZYXer 2014-05-14T14:02:00

Excellent game base. Like everyone, I really like the core concept.

Here are some constructive critics :
- The first air-raid appears to late. You should add it during the "tutorial", just after the build.
- It takes me time to understand that each room can contain one construction, and time to understand that I need to build a bedroom to have people.
- You should consider adding a timer for next raid. Or even an not-precise timer like "Chances to have a raid in next 10s = 30%"
- You should add some more mecanics while running outside. Maybe concurents neighboors, platforms, or something.
- You should add mouse/touch control for all moves, it will make a great tablet game.

Good work ! Want to see more !

The Valley Rule by Raiyumi 2014-05-07T20:10:00

Very beautiful graphics. A bit hard to control.

Hot Diggity by DragonXVI 2014-05-07T20:01:00

That game is good.
Customization is great, and digging is good.
Controlling the laser is not easy with a trackpad.

You should work more on this game. I want to play it on my tablet (really, i'll buy it).

Dig Hard by petey123567 2014-05-07T21:24:00

With 48h of more work, this game will be super-awesome.
Lots of thing are good, so I'll point the less good things :

- I get sometimes stucked between 2 blocks (with the standard tool)
- It takes me time to understand the grenade launcher.
- After the laser (awesome), I sometimes fall on a mine :(
- What about adding one hit point or two ?
- I want to play it on my tablet !

Good work!

Please Come Back by PapyPilgrim 2014-04-29T09:58:00

Never see this boat coming back :(
Interesting moody concept.

But, IHMO :
- Deserve a better main character
- Don't really like the music, but really appreciate the underwater music effect
- Can't see the point while playing. Maybe you should make the boat appears when calling, or something.
- When I drown, the first feeling was good (background whale, music, ground). But I guess it's too long.

Want to see a more polished version of this !

Switcher by ehtd 2014-05-01T16:36:00

Very interesting mecanics, nice transformation !

Some critics :
- It takes me some times to understand the rocks and the stunned state.
- When I exit the stunned state, sometimes a take another rock. And I die. It's frustating.
- You should add obstacles on the road.
- Maybe you should add a gauge for the transformation. And then you can add powerups to rise or lower the gauge.

Curious to see the evolution of the game !

Get Beneath The Surface by rujo 2014-05-01T10:14:00

Simple and efficient ! Base mecanics are goods.

You need to add power ups (explose line, jump boost, joker block, pushable blocks, slow, ...) because it will be a bit annoying otherwise.
I'd like to see the next block too.

Good work.

Dr. Brainwire by snooze82 2014-04-28T11:53:00

Nice idea. To be continued.
I realize at the last level that I can switch path while running.
I think you have to find special nodes (multi directionals, reverse...).

Ben Eath The Surf Ace by mess110 2014-04-28T10:00:00

Fun ! But wtf ?

A boy and his Hellworm by orangepascal 2014-05-17T17:42:00

Super smooth. Nice graphics.
A bit repetitive.

Super Robot Miner by neekobus 2014-04-28T12:30:00

A LITTLE PRECISION ABOUT PROSPECTION :
Each cell number represent the number of bombs in their neighborhood BUT EXCLUDING themselves.

Super Robot Miner by neekobus 2014-04-29T12:42:00

Thanks for all your comments and advices.
I've just pushed a post-compo version with small adjustments.
Hope you'll enjoy !

Tsunami Cruiser by bvanschooten 2014-05-07T21:32:00

Love the wave effect.
It's a good start, but it deserve to add more game mecanics.

Lake Monster by SimianLogic 2014-05-17T18:10:00

Really interesting. Love the press intermedes.
Maybe you should add some more mecanics (kill some boats with temporary powers, moving tourists, ...).

Good start !

Dungeon Encounter by Perry 2014-04-28T12:08:00

I love the imps ! Nice music.
Good "one touch" mecanics, but a bit annoying at a moment.

Tenkosei ROBO by radmars 2014-05-07T20:23:00

Fun !
You really should enlarge the size of the text.
And add a special power (every 10 word or something) to "push back" the words, because when you lose a word, it's hard to get back in the race.

But nice little game !

Reggid by bombjack 2014-05-07T21:05:00

That's a good old school game.
I have reached the bottom and see... nothing :(

Good start, I will come back after you add lava, chest, enemies, explosions :)

Wriggle Worm by gikdew 2014-04-28T12:03:00

Interesting game ! The smooth moves are plaisant.
I think you can add things to collect (maybe to regain life) to increase the gameplay.

Lair Raid 2: Battle in the Deep Dark by Parappa 2014-05-17T17:50:00

Can't play on Chrome nor Firefox (OSX) (never stop to load, white screen).

Lair Raid 2: Battle in the Deep Dark by Parappa 2014-05-17T17:55:00

Uh. That's ok now, it was juste very long.
Nice graphics. Of course it miss lots of things : better animations, animated moves, players and oppents stats...
But it's a good start !

Above and Beyond by Yozz 2014-04-28T12:25:00

Original setting. But I can't see the difference between the 3 elements.

Maybe you should make different "attacks" from the outside, and each elements (love, nature..) can defend from one better than other ?

Substratum by Ian MacLarty 2014-05-07T20:45:00

Weird. Ugly. Nice.
Love the idea of shooting blocks to get in, but now I'm stuck.
Can't get the whole logic.
Can't find how to pass the levels with green blocks (the one after your big screenshot).

Skull Mountain by 8BitPimp 2014-04-28T19:36:00

Windows only :(
I'll try to build it for *nix.

Colony 31 by Crazi456 2014-05-01T16:57:00

Good idea the mecha and the guy mecanic.

-Nice character graphics, and love the mecha animation (remind me a little Metal Slug) !
-Good level design.
But
- I don't like the control keys. Maybe you should remove the "E" key (at least for the guy).
-Some bugs on collisions.
- Need work on the tiles (walls, grounds, doors...)

Keep going !

Whale Princess Rescue Expedition by zinfandel 2014-04-28T09:33:00

Interesting base. Maybe better if we can find bomb exploding blocks around, or some super powers. Maybe an "auto-fire" option too.

Clean graphics, and nice whale !

I had a problem : dig all I can until I found the polar bear. Then I'm stick : the left blocks are still dark.

Mine Story by donan 2014-04-28T11:43:00

Music and graphics create a nice atmosphere.
Game play is a bit repetitive however.

Morpher by donut345 2014-04-28T12:21:00

Can't play : the loading takes forever (stuck at 10px of the end).
(Chrome, OSX)

unnamed game with a mole by x1212 2014-04-28T09:40:00

A bit slow.
I am a mole, why can't I dig ?

Beneath The Lab by Techblogogy 2014-04-29T09:46:00

Interesting puzzle game. Good mood.

IMHO :
- You should introduce the "trigger / wall" concept more easily, like you did for the mouse commands.
- You should show if we own a block or not.
- The energy bar reduce to zero when I try to switch and have not enough energy. The refill is slow. Its very frustating (I guess it's on purpose, but I feel it a bit too much).

Loose by Once Upon a Team 2014-05-17T17:59:00

Quite impossible with a trackpad.

Pixel Draw by zebi24 2014-04-28T20:46:00

Cute ! I see here a good puzzle for children on ipad or android tablet !

the vole beneath by mcapraro 2014-05-02T08:24:00

Great animation, good interpretation of theme. Nice mecanics.

But I don't understand the rule :/
Do I have to take the leaf then get the nut in the hole ? or do I need to avoid the hole ? Because there is nothing written when I get the nut in the hole, and I can't manage to avoid the hole when I take the leaf...

About control : you should add a key (enter?) to release the nut.
Good work, want to see more !

The Dark Things by gnerkus 2014-04-28T12:12:00

Cute graphics. Nice concept !
Everything is a bit slow.

Good start !

The Dark Things by gnerkus 2014-04-28T12:17:00

I have to add :
It's a bit buggy : a monster block the exit (he don't move) :( !

Sewer Rat Racer by Robber 2014-05-01T16:28:00

You definitely should replace the jet-ski by rat-traps !

Unknown by Pietro Ferrantelli 2014-04-28T20:08:00

Good one !
But the camera... too fast !

Coke Fish by Slothmachine 2014-05-17T17:47:00

Can't be more difficult.
Lower the difficulty (the start at least), and you've a really good game.

Beneath your feet by Druid 2014-04-28T09:54:00

It is not Web ? Windows is needed.

Mole Position by Glint Games 2014-04-29T10:09:00

A bit buggy but fun old school game, with nice graphics.
What can we do with chests ?

Beneath Colossal by Liens 2014-04-29T10:04:00

Like Shire says ...

-I loved the art style
-The controls were hard to get used to.
-There was no clear goal.

Atomicle - LostAutumn.net by AutumnGuy 2014-04-29T09:31:00

Really good and solid idea. Polished work.

But I think :
-It's going too fast too quick !
-I can't see enough difference between particules. Change color of tritons ?
-I don't feel confortable with the keys. Up arrow allow me to go up or down... Maybe use the four direction ?
- What about touching circles ?

Good work btw !

Bone Up by mir007 2014-04-29T09:04:00

Simple and Nice !
I think you've got a good start for a children tablet game.
Go on!

And the Moment Is Gone by Mike Mezhenin 2014-05-14T14:18:00

Super idea. Like the overthinking mecanics.

It's really frustating (yeah as in real life). Sometimes she react strangely : looks happy then agressive (while talking nicely - i think).

Maybe you should add information about the progression (remove the headphone, getting closer, looking at you).

Good idea & work ! Curious to see how you make the tree of the discussion.

Ten body disco party by Reinkout 2014-04-28T09:48:00

Fun concept :D.
+1 for the moving barrel.
Why not multiples barrels (with only one good)
And some phyics events (wind change, gravity ...)

NOPE by shadow64 2014-04-29T13:04:00

Ah ah ! Fun.
What happens next ? I want to know.

WHAT IS IN THE SWAMP? (IT'S MONSTERS) by tacs 2014-04-29T09:11:00

Nice ambiance. Remind me "Alone in the dark".

Trufflehunt by ruerob 2014-04-29T09:16:00

Interesting but is there any tactic to win ? He eat too much :p
Maybe you should add some clues to show how many truffles left.

Box Simulator by terraco 2014-04-29T09:22:00

Box ! box ! box !
Could be interesting if you show a counter of destroyed boxes, and some specials items.
Could be a mash up of "Mario Kart" (the Ballon battle) and "Pain"

Save Us by philip_sinclair 2014-04-29T13:51:00

Very inovative game !

IMHO :
- time limit is too short.
- deserve a better bg music
- don't like vibrating blocks

Good work overall ! I expect to see more !

Planet Improver by udo 2014-05-14T14:07:00

Looks good. Like the idea.

But I don't know if I'm doing the right thing. Maybe you should add some rewards to see if what the player do is good or not.
I guess I can stay stucked some times without noticing it.