archaeometrician 2013-08-26 08:54
Cute game, I like the sprite of the rabbit :) The main menu seem a little buggy on my laptop. When I clicked on the text, nothing happened, but if I click a little under the text, the game started
Foon → Ludum Dare Explorer → LD27 → Time Bomb
By rephus
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 62 | ||
| Humor | 306 | 2.71 | ||
| Theme | 353 | 3.37 | ||
| Audio | 408 | 2.79 | ||
| Fun | 466 | 3.03 | ||
| Overall | 584 | 3.03 | ||
| Innovation | 587 | 2.91 | ||
| Graphics | 664 | 2.71 | ||
| Mood | 686 | 2.56 |
Cute game, I like the sprite of the rabbit :) The main menu seem a little buggy on my laptop. When I clicked on the text, nothing happened, but if I click a little under the text, the game started
Thanks. About the main menu, that happened to me in Mac and I fix it moving or resizing the screen. It didn't happen when I was using a smaller resolution, so I think I should change it again.
The game crashes on startup with my mac. :/
@Zuige seriously ? I developed the game in Mac and it is wokirng fine. What error did you get ?
Nice work! Cute graphics and more polish than usual for games of this type. Works fine for me.
Me too, on MacOSX 10.8.4.
$ java -jar timebomb.jar
JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM
_NSJVMLoadLibrary: NSAddLibrary failed for /libjawt.dylib
JavaVM FATAL: lookup of function JAWT_GetAWT failed. Exit
AL lib: ReleaseALC: 1 device not closed
For information :
$java -showversion
java version "1.7.0_09"
Java(TM) SE Runtime Environment (build 1.7.0_09-b05)
Java HotSpot(TM) 64-Bit Server VM (build 23.5-b02, mixed mode)
Thanks @neekobus, but it's the first time I see that error. Are you able to run other libgdx games ? Acording to stackoverflow the problem is in the jre version : http://stackoverflow.com/questions/13571726/cant-load-libgdx-desktop-app-on-mac-osx
I am trying to upload a web version now.
Good news everyone, if you have problems with your jre version but still want to test the game, I have just uploaded a web version here: http://www.coconauts.net/timebomb/
I got on the scoreboard! ... just!
Woha, the bunny is adorable!
Nice idea, i lost most of the times because i hit a bomb with my poor bunny..
Cool game. Difficulty seem to be well adjusted, it's nice. I would like more bomb types !
That was fun! Good job :)
Neat little game. Gets a bit boring after a while though.
Nice game.. I'd personally like it a bit faster, but well done!!
Started easy.. then.. woah. Cute graphics, cute idea
Simple but very effective ... I like it.
Very fun game. However, there were two things that could be better.
1. The game screen was excessively tall. It didn't fit on my laptop screen.
2. The most common cause of death was a bomb spawning right on top of the bunny, making m unable to save him.
pl0xz0rz for 1, if you are using the html5 version, just zoom out the browser
Cute game! Very well done.
My rabbit got to eat a lot of carrots while dodging those pineapples. ;)
I had to use the web version, as both of the .jar files quickly open grey windows and close them. Very quickly.
I would have liked to control the rabbit with the keyboard instead of the mouse. Still it is a cute game and it is quite nice.
Thank you everyone for your comments . I will release a new version of this game after ludum dare so I really appreciate your suggestions.
@pl0xz0rz sorry about the screen size, that's why I uploaded two different jar versions with different sizes, however, you can still resize the game window to fit your screen in java, and as @manuq said, you can zoom out the html5 version too. You are right about the most common cause of death, I suggest you stay away from the borders of the screen, I will improve that on the new version.
@hypp nice suggestion, it didn't occur to me
@NuSan at first I wanted to add more bomb types, but I thought that the key of this game is that is "simple", but I will keep your suggestion in mind for the new version.
Simple game, but cute, fun, and well executed.