pebsie 2013-08-26 00:05
Pretty nice although the movement was pretty awkward at points.
Foon → Ludum Dare Explorer → LD27 → Lost in Dimensions
By intripoon
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 57 | ||
| Theme | 163 | 3.39 | ||
| Innovation | 177 | 3.24 | ||
| Overall | 240 | 3.22 | ||
| Fun | 314 | 2.88 | ||
| Audio | 369 | 2.57 | ||
| Humor | 378 | 2.06 | ||
| Mood | 378 | 2.67 | ||
| Graphics | 480 | 2.59 |
Pretty nice although the movement was pretty awkward at points.
Looks like an interesting concept, though I got stuck on the second bit where you need to move crates through the portal thing. I seemed to not be able to get back out of the room.
It's a pretty good idea, and fun, too, but the instructions aren't very clear, and things were confusing
I seem to have encountered the same bug Hexicube had. Skipped the level with the cheat and the rest of the game was pretty cool.
Couldn't run, it writes that can't found "MSVCR110.dll" or whatever.
Nice game, didn't really see how this has to do with the theme though...
I just woke up. Thx for the comments. :)
@Katamori: For the native version, you need this: http://www.microsoft.com/en-US/download/details.aspx?id=30679
@nitrocrime: You jump between the dimensions every 10 seconds. Is it possible to miss that?
I kept getting stuck in the room with the four orange bits, I suspect I was supposed to warp out of it after 10 seconds but it never happend :(
Nice game, original idea!
Tough, but interesting level design!
Pretty nice. Also a bit confusing. Sometimes it felt a bit unfair when you switch dimensions and immediately fall into a hole.
Was a tad confused when I first started playing but after I got the hang of It I couldn't stop :D well done!
This game was a bit confusing at first, and sometimes it takes me a few tries to understand exactly what I need to do for each level, but I do like the game, and I like the use of the theme!
Really confusing! But in kind of a good way :) Liked the fast pace, but as mentioned it left me confused some times, and i had to use the J key.
I also liked how the sound track shifted between dimensions.
So yeah, pretty hectic game, but also quite entertaining.
A excellent game, although rather unforgiving (I mean c'mon, I totally did not fell into that hole !).
However, you may want to mention that those holes are actually the gates to leave dimensions : your advice about "bad things" made me think it was some kind of poisonous stuff I did not want to touch ...
Pretty good game. I liked having to figure out what is going on in the room quickly before the next shift. I didn't get at first that it would eventually stop shifting, so I just kinda sat around waiting before realizing it was more than 10 seconds and I needed to restart the level. Nice overall, though
Hello! I am making a sort of compilation of all the games I can. Your game is featured in this video! http://youtu.be/jImRVKjejj4
Good game :D
Nice game!, having to wait 10 seconds sometimes is a bit boring, nice job! I like the concept, pretty cool
Well done, nice game!
Lava and monsters are cool mecanisms.
A bit hard though, yes.
Also, good to see another emscripten entry :)
@Jupiter_Hadley: Oh cool, a video of my game :O
@anmorales: I hated that as well. I tried adding a button so you Switch dimensions earlier, but that took the uncertainty of when it will happen away. So in most cases, that was bad, only for the few waiting cases it was good. So I removed that key again.
kidanger: I saw yours, too. You posted in the #emscripten irc channel. More people should use it. It's just awesome! :D
I found interesting the multiple level-puzzle with dimension switch.
Sometimes the dimension does not change. It is a bug ?
I don't like the levels with enemies and this is a bit difficult !
neekobus: It's not a bug. There are sets of dimensions forming a level. So a level consists of 3 dimensions for example. You switch between them every 10 seconds. As soon as you finish one dimension, you only switch between the last 2. If there is only one dimension left, no switching occurs anymore until you finish the last one and get to the next level which again consists of multiple dimensions.
The finish state of the dimensions of the current level is display at the bottom of your screen. There is one square for each dimension of the current level. A green square indicates a finished dimension. A blue square indicates an unfinished dimension.