Ping by Cybearg 2013-05-01T19:29:00
That's impressive how you coded this game for Atari. It's well rendered and nice. Although it become a bit repetitive, I love the concept.
So bad there's no PM system (or I don't know how to use it) but you leaved a comment on this game : http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=15080
You told that controls are clumsy and unintuitive, can you explain why you feel that ? Because I simply coded the movement following a grid like on most of puzzle games, up to go up, right to go right and so on. You're not the first commenting this way and I'd like to understand what's really the problem to improve it.
LD27 — 10 Seconds (3)
Legend of Epikouros by Erhune 2013-09-05T18:47:00
This is a great concept, I shared it with lots of friends : maybe we'll succeed (they represented 50% of the seventh adventure... which was a big failure :D).
I keep trying, maybe this time it will be better.
How are we supposed to get the key in the middle of the forest, killing every monster ?
Sands of Chime - Troll Games by hemlocksoames 2013-08-28T19:35:00
Nice game ;)
(Watch out your organs !)
Atomic Time Raiders by Colapsydo 2013-08-28T17:37:00
Finally completed this good puzzle game.
Some of the first levels are the same (the buttons are just moved).