Exploratite Mitae by Lubial 2013-09-14T17:29:00
Very beautiful ambiance. I loved the stark contrast between the calmness of the environment and the constant stress of the gameplay.
Foon → Ludum Dare Explorer → Users → Erhune
| Year | LD | Theme | Game | Division | Category | Score | |||
|---|---|---|---|---|---|---|---|---|---|
| 🥉 | 2014 | 31 | Entire Game on One Screen | An Adventure on My Screen | compo | Innovation | 4.64 | ||
| 🥉 | 2014 | 31 | Entire Game on One Screen | An Adventure on My Screen | compo | Theme | 4.77 | ||
| 🥇 | 2013 | 27 | 10 Seconds | Legend of Epikouros | compo | Innovation | 4.72 | ||
| 🥇 | 2013 | 27 | 10 Seconds | Legend of Epikouros | compo | Theme | 4.65 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | An Adventure on My Screen | compo | 73 | 3.82 | 3.10 | 4.64 | 4.77 | 2.95 | 1.94 | 3.73 | 3.55 | 54 | ||
| 2013 | 27 | 10 Seconds | Legend of Epikouros | compo | 36 | 3.92 | 3.11 | 4.72 | 4.65 | 3.00 | 3.20 | 2.89 | 3.86 | 73 |
Erhune leaves an average of 42.0 feedback comments each event.
Very beautiful ambiance. I loved the stark contrast between the calmness of the environment and the constant stress of the gameplay.
The game is a bit difficult to understand in the beginning, but after that it's interesting to have to "plan" your defense.
This has a good ambiance, even though the collisions with the walls are a bit annoying sometimes :)
Simple but fun. Not having the counter after 3 is a quite clever idea that fits well with the theme. I wish there was a CPU opponent though, because my right hand is always winning against my left hand! :p
Good effort, but I guess you were a bit too ambitous :) Next time maybe focus on less features, but more polished? I liked the sounds quite much, though :p
BRING IT ALL!!! Sweet little TD. The connection with the theme could have been a bit stronger, but the game is fun, and that's what matter most!
Awesome intro! :)
Very beautiful and relaxing!
Very cool graphics, and the replay feature is definitely a very nice touch!
I'm coming for you, bad giii~irl!! (what, I've misunderstood the goal of the game? :p)
Great realization and good gameplay. The take on the theme is simple but very effective!
Simple but with really well with the theme (and the news, unfortunately...).
A bit overwhelming and difficult to figure out what's going on, but also very satisfying gameplay, and quite awesome sound/graphics.
Very nice concept and realization!
Once you get your magic level 40+ it's quite difficult to die, though :p
So simple and yet so funny! I congratulate you on your take of the theme, I thought it was brilliant!
Simple but VERY addictive!
Very meta :)
Interesting concept and very nice realization!
I wish I could give 10 stars for the voice work...
Nice little game. It does not suffer from the common mistakes on simple shmups (inertia, very solid enemies...), and plays quite well.
Very fun and I keep wanting to go back to it after playing!
End F here :)
Very nice concept, the 10s feel reeeally short! I think I'm gonna play some more to see other endings...
Great puzzler!
A very very interesting take on the theme, I commend you for that sir!
Very interesting (and frightening, and funny, yeah it feels weird to have both at the same time :p) concept. Props for aiming for realism!
Awesome gameplay! I couldn't stop before the end, and now I'm thinking on about only one thing: how can I beat my time?
I'd say the only weak part of the game is the (relative lack of) relation to the theme, but aside from that it's pure gold!!!
Interesting game system and take on the theme. I liked the scenario writing too!
Very beautiful and emotional. The writing and voicing was top-notch, music perfect, really I cannot think of anything bad to say (even the length was just perfect to convey your message I think).
Very nice and interesting ambiance, with a good balance of graphics/audio/story. Some levels were a bit too tough for me (especially because of the strong horizontal inertia), but I liked it overall!
Awesome art and sound ambiance. The gameplay felt a bit simplistic, but I liked the fact that you had to figure it out most for yourself. I loved the conclusion of the game :)
Cute and refreshing. Didn't see much relation to the theme, but I'm happy nonetheless :p
Very very well done, sirs! This is very polished, hugely fun, very funny... in fact, I cannot see *anything* to complain about.
Special props for the voiced music, it is beyond fantastic!
Very nice and smooth ambiance (graphics and sound). The gameplay is interesting and the progression is smooth along the learning curve. If I had only one reproach, it would be that it is quite easy to win (finished in at my first try). Overall very good and polished work!
Very fun game with tight controls (important for this kind of gameplay), and it feels very good slicing your way through your enemies :)
Interesting concept, but it's pretty hard to anticipate 10s of enemy movements...
The ambiance is incredibly well done, and I had to play in windowed mode instead of full-screen because it was waaaay too stressful to me :p
Just 2 words : AWESOME and PANTS!
Interesting concept, but popping inside monsters make for a quite fast game over which doesn't feel deserved. Otherwise, pretty solid concept, and nice realization (I liked the pixel graphics and the small animations are a nice touch).
Nice looks, and very humourous dialogue (big props to the guy that did the voiceover!!! you are awesome!).
Simple, good, but definitely lacks some "disturbing" element to spice things up (like obstacles, or things to pick up). It's a bit too easier as it is now.
Quite nice for a first try! The backstory was fun, and the game "plays" well even though there isn't much to do. Keep on going!
Nice graphics and good concept. It felt a bit more "trial and error" than "thinking" but the adventure was pleasant overall. Good job!
Good art, but like the others have mentioned it's quite difficult to know when you hit or miss... Props for 2-player mode though!
Very addictive gameplay!
Small gripe: the connection with the theme is quite weak IMHO.
A bit frustrating (hitboxes should be on by default to understand what's going on, the player shoot could be upped in quantity and size, I think...), but you're forgiven for the awesome death animation :p
(Also, I liked the detail of the corn actually rotating when you move sideways... :p)
Awesome intro, and quite addictive gameplay!
So that's what taking drugs is like, huuuuhh? :)
Nice ambiance and effects!
Awesome mood-setting here, and quite interesting gameplay concept. I really would have played more if there was more content! Good job!
Close-range spoooooooo~oon toooooss is quite cruel ><
Overall the gameplay feels a bit too rigid, but the presentation, and especially audio work (including the music!), is awesome.
The use of the theme is pretty classic, but the realization of the game is quite good.
The graphics and ticking sounds convey a nice atmosphere.
My main gripe would be the controls: for such tightly controlled movements, there REALLY need to be no inertia in the movements (since the game is made with Unity, I think just switching from Input.GetAxis to Input.GetAxisRaw would improve things *a lot*).
I admit I didn't really "get" the goal of the game (with the theme, I'd imagine I would have to complete the level in a limited time, but it does not seem to be the case).
Also, I don't have sound even though I installed OpenAL as per the instructions.
The game might just be unfinished, or I'm missing something due to the lack of sound?
I think there could be something interesting to do with this game mechanics, for example having to capture some exit points WITHOUT capturing bombs or some negative tile.
LD31 — Entire Game on One Screen (29)
Super Death Grid Of Death (with deadly beats) by Stending 2014-12-23T10:06:00
Very nice and polished, and the "feel" on the music is really good! (and the music itself very nice!)
Cuberot by guldlock 2014-12-19T08:58:00
Simple gameplay but very nicely done!
Final Swap by blackmagic 2014-12-19T04:00:00
Twintails ftw!
I found the selection had some quirks (or maybe it's just my brain not managing to make the difference between hovered and selected), but aside from that the game was very enjoyable, albeit a bit slow in the beginning....
LiliLight by Carduus 2014-12-19T03:40:00
Very well done. I was impressed by the enemy AI, it's really well balanced between offense and defense!
Twilight of Humanity by wilbefast 2014-12-14T15:13:00
Hard, but interesting. The controls felt extremely smooth and interactions very natural for a compo game!
Tama by kill0u 2014-12-14T15:03:00
Very nicely done. I agree with some people here: games need more poop! (Ed McMillen understand that perfectly well!)
Bernard's Tomb by anael 2014-12-14T14:07:00
Simple but neatly done and quite enjoyable. Nice mood!
Snowball juggling Olympio by Benjamin 2014-12-14T13:24:00
Very nice! The game mechanics are simple but feel very unique, and the game is incredibly polished for a compo entry! Not mentioning the incredible pixel art!
Fuckin'Dark ! by Tipyx 2014-12-14T13:20:00
Very nice, but quite unforgiving (the guy at the room all at the top is pretty sensitive... ^^')
Law Breaker by deepnight 2014-12-14T13:16:00
Incredible polish for a compo game! And very beautiful and fun, to boast!
CUBE Clicker by Polyganz 2014-12-13T09:01:00
Someone has played too much cookie clicker here ^^
Deja Vu by egos 2014-12-12T09:39:00
Simple but very enjoyable!
Game System by Catwheel 2014-12-12T08:31:00
Took me some time to figure out you could move between game without loosing your items. I guess I've been raised too well, and always turned off before switching games ^^
Good job finishing this game in 48h, that's quite a lot of different content you have here!
Derelict by Justin Mullin 2014-12-12T07:38:00
Very nicely done, all the elements (dialogues, sounds...) contribute to a very interesting mood. It's pretty hard, though :p
Le Voleur by LuisGuimaraes 2014-12-12T07:13:00
Great work, and very well-fitting to the theme!
The Broken Seeing Glass by Linear (Cinderflame Studios) 2014-12-12T06:35:00
The concept is interesting, but I couldn't get very far because I'm totally unable to play any FPS game without inverted Y axis. The mood of your game seemed pretty solid though, and the result quite polished. I was impressed by the "broken view" effect, looked really good!
No Space for Error by Kwask 2014-12-12T06:30:00
Ahhhhh, the feeling of a job well done...!
Ripley by k8n 2014-12-12T05:24:00
Same as others: nice idea, but the implementation could be improved. But this is already quite good for making a game in such short time! Keep up at it!
Sad Little War-Bot by sorlok 2014-12-12T04:43:00
This game was much more fun that what I expected from the screenshots! I loved the writing, the general pace of the game was good, the fighting mechanics were actually very interesting due to your bombs blasting one another... I enjoyed it very much until the end!
Shifting Dungeon by codeapparat 2014-12-12T03:56:00
The room shifting was REALLY rice, so big props for fitting the theme so well! The fighting also felt pretty good for a game made in such time, good job!
Catspoutine versus Evil Snowmen Army by MrMordem 2014-12-12T03:36:00
Overall fun! And upholding the universal truth: adding hats make a game more fun ^^
Beats Me by Budda 2014-12-12T03:16:00
The level unrolling effect was very cool, and as someone who appreciate rhythm games I felt into good company. The constant tension between trying to be "on beat" and trying not to die was very interesting. Keeping this on my hard drive to play it again from time to time!
Get the Snowflakes by joelthebergman 2014-12-12T02:59:00
Small and nice. Reminded me the swimming level on TMNT on NES, somehow ^^ (I say that as a compliment, btw :p)
Crab with Tentacles by oinariman 2014-12-12T02:06:00
That was... unexpected. And interesting. I agree with others here in that the many hands were not *useful*, but boy they were fun ^^
Defend Of Constructia by sapermysz 2014-12-09T16:29:00
Same as other commenters: I think this game is probably quite fun when you learn it, but the learning curve is quite steep. But interesting concept nonetheless! A bit weak with relation to the theme, though?
Stuck In Space by BadPaul34 2014-12-09T16:26:00
Nicely done, sirs! The size of the ship and speed gives a very nice sensation of vastness, and I really liked the mood set by the graphics and sounds. And, well.... SPAAAAAAAAAACE!!!!
Beams! by DiegoMustache 2014-12-09T16:14:00
I also has some problem with the arrows, but WASD worked fine for me. Very nicely done and easy to understand. Nice progression too. Of course a bit too short for my taste, but who *did* have enough time to make their games, right? ^^
oYo by TagliatL 2014-12-09T16:06:00
Very nicely done, but boy do I suck at billiards!
Memories of Seasons by ncannasse 2014-12-08T04:53:00
Awesome work, Nicolas! I'm really impressed that you managed to put together this intricate story in such a short time! And what a mood! :*