otresnjak 2013-08-26 16:43
Cool game! Love the art.
Foon → Ludum Dare Explorer → LD27 → Space Sweeper
By joedev_net
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 80 | 3.64 | ||
| Graphics | 187 | 3.58 | ||
| Overall | 306 | 3.32 | ||
| Theme | 310 | 3.42 | ||
| Audio | 368 | 2.87 | ||
| Mood | 630 | 2.63 | ||
| Innovation | 830 | 2.60 | ||
| Coolness | 1359 | 42 |
Cool game! Love the art.
Great game, someone try and beat my 156, I'll check back later to see if it still holds or if I need to improve it!
It would be nice if the upgrades where distinguishable.
Whoa, nice retro game ! Really enjoyed it.
Couldn't run due to my (lack of) graphics card on my crappy laptop
Thanks all!
@Rialgar - Yeah, the upgrades were added in the last 2 hours of the compo and I was a little rushed. I also made it to where they only effect your current ship (for the damage and fire rate), but perhaps it should have effected all 3. Glad you liked it and I'm sure someone will beat your score :)
@Skully I think I may have targeted the wrong XNA profile. I'll check and see.
I really enjoyed this! I had to play it a few times until I beat the high score (mine was 159). I was impressed that some nuances emerged as I played the game more (like how ship 1 seems more effective if I don't use auto-fire, and how ship 2 is the "safest" ship) Nice work!
Got to a score of 91, I got greedy on a power up. Had I not done that, I would have been fine. Liked the game, and the three ships work well. Though, with the straight firing one, I spent a lot of time hiding at the top waiting for the area effects of the other ships.
Man, I haven't played an Arcade shooter in such a long time, awesome! Really good and fluid.
The game is not launching, no error message :/
I loved the retro feeling, good job!
:D
Nice little game. It does not suffer from the common mistakes on simple shmups (inertia, very solid enemies...), and plays quite well.
This has such a classic vibe to it. Nice job!
Those look like procedurally generated ships! Nice shooter, though it could do with more varied enemy behaviour.