Xyloctopus by iterative deepening 2013-08-31T20:31:00
Visuals are top notch
Foon → Ludum Dare Explorer → Users → jordanbloemen
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥈 | 2013 | 27 | 10 Seconds | Section Ten | jam | Audio | 4.41 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Everything Burns | jam | 473 | 3.09 | 2.91 | 3.19 | 1.67 | 4.30 | 3.53 | 2.56 | 3.82 | 46 | |
| 2013 | 27 | 10 Seconds | Section Ten | jam | 77 | 3.65 | 2.88 | 3.29 | 2.12 | 3.94 | 4.41 | 4.00 | 3.87 | 17 |
Visuals are top notch
Very cool concept
A worthwhile insight communicated in a fun, gently interactive way
Couldn't run. Sorry bud
It's more of a sandbox than an actual game - we never got to constraints or win conditions. To make a game out of it, try to get in, set the church on fire, and get out!
Haha, the theme connection was a whole other layer of the game we didn't really get to - the only remnant was the fact that when the church burns down, there's a radio-tower inside instead of the expected skeleton. We had this whole ambiguous connected-timelines hysteria thing we'll hopefully actually explore in a more fleshed-out version.
Fun the fly around in, good feel to it.
Nice spin on the endless runner