Foon → Ludum Dare Explorer → Users → permanente1600
| Year | LD | Theme | Game | Division | Category | Score | ||
|---|---|---|---|---|---|---|---|---|
| 🥉 | 2013 | 27 | 10 Seconds | Ardor | jam | Graphics | 4.75 |
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | Ardor | jam | 100 | 3.54 | 2.83 | 2.88 | 3.17 | 4.75 | 3.92 | 3.96 | 33 | ||
| 2012 | 25 | You are the Villain | Trolling | compo | 219 | 3.26 | 2.98 | 2.91 | 3.54 | 4.16 | 2.20 | 3.14 | 2.94 | 59 |
Thanks everyone for the feed back, I was definitely limited by with time and got to the "its good enough" phase towards the end. Things i wish were better, which many of you have mentioned, are additional powerups, better unicorn movement patterns, a second unicorn, and other game modes. In the end im pretty happy with the results for my first ludum dare! thanks everyone for playing it and all the feedback.
love the death animation. I would suggest that the character be a different color or something, he gets lost in the crowd very easily.
this is really great!
love the octupus' animation.
i really enjoyed the running animations
I love stealth games, so sneaking past guards always is a win in my book. Its a very simple concept which works well.
hilarious
The character seems to get stuck sometimes. I love the idea of spawning your own minions to do the attacking for you though.
this game looks really cool, ive encountered a bug, for some reason pressing the right arrow does nothing for me.
Im a sucker for isometric games. this was really a great concept. My one comment on it was that the difficulty level never seemed to pick up. I had little trouble just going forever.
Really like the visual style. I agree with some of the other comments, the pace could be a bit faster.
this is a really nice and clean presentation. The art is nicely polished and fun. Overall pretty great
classic tower defense.
very unique twist on the standard arrow key control scheme. I had load of fun playing this, it can get hectic once you have more guys on screen.
i always wondered what it would be like to be one of the space invaders. Now i know. Very cool
i agree, the idea is fun and discovering the patterns was interesting,but a tutorial or intro screen with a description would have made it less confusing.
great as usual!
oops, 404...
great start, i want to play more of it though.
haha! very cool.
cool take on this classic genre, i agree with the comment about the hit detection being a bit unfair, you basically take a hit no matter what when you try to attack a monster. That aside, this is really well executed for only 48 hours.
funny concept! i found that your health is depleted whenever you are relatively close to the fire hydrants, not just touching them.
This was really fun.
^^juaxix. Thanks for the heads up, i know whats happening. When you try to click that blue light the click is actually being picked up by the character sprite. I'll do a quick reposition of the lights so that doesnt happen.
love the art
i really liked the overall minimal approach. this was present in the audio, the core gameplay and the controls.
I really liked this a lot. Very good atmosphere.
very outstanding art. i particularly love your color palette.
this is really great. id love to see how the game would evolve if you kept working on it after the jam.
Really funny art. I liked the baseball bat element.