FoonLudum Dare ExplorerLD25 → Save the princess

Save the princess

By gfm

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CategoryRankScoreCount
Coolness1100
Graphics2113.37
Fun3302.90
Overall3533.00
Mood4792.58
Humor5452.00
Audio5991.22
Theme6302.50
Innovation6892.11

Comments

cthu 2012-12-17 13:37

Nice graphics!

gamexcore 2012-12-17 13:38

I'm not entirely sure why the evil king would give directions to unlock the castle :p

smaxx 2012-12-17 13:39

Hm... I like the looks, but the hit boxes feel unfair (i.e. it's too easy to get hit; especially while moving). Also, what makes you the villain? Is it in the story?

idovoodoo 2012-12-17 13:41

Killed by Squasher. I am a sucker for any game of this style, good fun =)

zazibar 2012-12-17 13:43

Fun game, I feel that the theme could have been incorporated in a better way though.

datw 2012-12-17 13:47

I'm not sure if I'm the villanous villain or the heroic villain or even the villanous hero D:

salt 2012-12-17 13:54

Nice work making so much in the time allowed. There's a couple of places where the text is misleading, but made it through to the end. I got the "failed to be evil, failed to be good" conclusion, which sounds about right.

gornova 2012-12-17 21:39

My thought is: you need more time to polish it. It's a really good foundation for a good game, but need another time.
I know, it's hard build a good game in 48 hours, do you consider next time a Jam instead?

mava 2012-12-17 21:39

I really like the mood in this game, I feel like I'm alone in the world like in Zelda 1. Well done for making an epic feeling game in such a short time.

winterblood 2012-12-17 21:45

Plenty of interesting content, but hard work getting to see any of it because the combat is so flaky - needs better feedback when you hit or get hit, feels very random. Shame 'cos I'd like to have found all the endings. Mechanics a bit weak, but clearly lots of hard work on the structure and narrative!

permanente1600 2012-12-18 05:48

cool take on this classic genre, i agree with the comment about the hit detection being a bit unfair, you basically take a hit no matter what when you try to attack a monster. That aside, this is really well executed for only 48 hours.

cappagames 2012-12-18 05:50

Nice game, found it a bit difficult though.

cassio 2012-12-18 15:59

The combat is a bit clunky.

michax 2012-12-19 06:53

Enjoyed wandering around!
It would be nice to get some sounds or blood when hited by enemies.

ariake81 2012-12-19 16:10

lovely work! brings back those fine zelda game memories :)

bentog 2012-12-19 17:16

I like the art and the Zelda I style. Some audio would be good...

illugion 2012-12-19 18:42

The game is really nice, you should take some time and polish it later :D

bach 2012-12-19 18:43

This was obviously quite ambitious. This is a great foundation, but unfortunately does feel a bit rushed. Keep it up!

apradun 2012-12-19 18:43

Nice game, but it is pretty hard to attack enemy without hurting yourself.

raincole 2012-12-19 18:47

The gameplay is good enough for me. But the genre has been too corny.

fishbrain 2012-12-21 14:26

Very cool! Nice RPG feel.

ilo 2012-12-23 00:20

I like the presentation style, but like others I found the hit detection frustrating.

Also, having to use the mouse to change weapons feels wrong.

lukeeckley 2012-12-31 06:24

I really like the graphics.