Picker Pocketer by Entity2D 2012-12-18T17:52:00
easy and fun. I hope it to be trickier to escape the police.
Foon → Ludum Dare Explorer → Users → raincole
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2017 | 38 | A Small World | Petri World | compo | 477 | 2.73 | 2.17 | 3.04 | 3.69 | 3.04 | 3.04 | 1.90 | 2.66 | ||
| 2014 | 31 | Entire Game on One Screen | To Continue | compo | 107 | 3.74 | 3.45 | 3.93 | 3.76 | 3.69 | 3.03 | 2.20 | 3.58 | 100 | |
| 2013 | 27 | 10 Seconds | Highway Hero | compo | 202 | 3.46 | 3.30 | 4.00 | 3.82 | 3.20 | 1.33 | 2.26 | 2.70 | 66 | |
| 2013 | 26 | Minimalism | Folding | compo | 207 | 3.56 | 3.26 | 3.88 | 4.11 | 3.01 | 2.46 | 1.76 | 2.65 | 78 | |
| 2012 | 25 | You are the Villain | Mine Sneaker | compo | 59 | 3.68 | 3.33 | 4.30 | 4.03 | 2.93 | 2.43 | 2.87 | 2.81 | 100 |
easy and fun. I hope it to be trickier to escape the police.
a little bit too short. But I like how you simulate clouds and buildings.
I start looking forward a longer game in this genre:)
I have been... drawn into an arcade?!
It's one of the few really playable RTSs.
good idea, but hard to play.
it's not very clear what should I do...
It's not really hard if you catch the tempo. However I can't say that it's based on theme.
Very amazing art. I can't even draw these all in 48 hrs.
fun, and more strategical than I expected.
It's one of the few entries related to vallian in movie. Fit the theme perfectly!
It's just gorgeous. High quality and decent scene. The only thing I wanna complain is that the goal is not so clear.
Physics works randomly...
The idea is cool! I always like such "meta" things. However it's just too challenging. I played 8 times and bankrupted 8 times. Maybe I don't want to ruin game industry in my heart of hearts lol.
It's okay, but did you make all assets by yourself?
Tip: you have to get off the sleigh before entering the house.
cute game anyway
Good game, it's pretty complete. somehow I got into the final room(there are 4 giants inside) without fourth ability! is it a bug?
The dashboard control is innovative, but hard to use...
Amazingly high quality. It should be ported to Android/iOS and put a price tag on.
then I move mouse to click interface the viewport moves along. It's annoying. But the windy background music is great.
It's way too hard... I feel clueless after several tries.
I always get astonished by how polish games people can make in 48 hrs.
Good. It would be funnier if there were fewer obstacles.
Good mood. The plot is hard to understand.
It makes me laugh that there are more than one 'the chosen one'...
Very good game. The balancing technic is the best part.
Very special graphical style. I haven't seen something like this before.
good concept. it really hurts to be stabbed with spear...
the same as @Joncom.
I came up with this idea in the first hour. Fortunately I didn't choose it, because it's really hard to implement this idea better than you did!
The background music is amazing! It would be better if you add some GUI to notice me how many HP I have.
It fits the theme better than all the other entries I have ever played.
@Suese it works for me now... could you try again?
Sorry for the lack of tips. The way to kill the blue one is to "make it clueless". In other words, force it to guess. It takes some luck but not as hard as it sounds. When a cursor guesses there will be a question mark beside it.
Since you have known what lev 4 is, I believe that you have practically beat lev 2. Good job, villain!
@everyonewhosaiditstoohard: You're right. I slowed the blue one down by half.
@arch.jslin: It's exactly how I figured this concept out!
The 3D graphic is great. I'm surprised by that you even made the escaping cutscene.
Glad to see you posted the combo version and jam version both. Your models are good as well.
Why does the coffee hurt me? I like drinking coffee lol
it's a nice game
music is fit, but control is too tricky
Can't get how to play. I heard the sound and spun around, but didn't know how to walk to the door.
It works on my osx. A little lagging, though.
@Robotic I didn't find any randomness at all?
It's hard to aim. Except this everything goes well.
When you fly close to the ground, the collision effect becomes very strange...
I like the metaphor behind the game.
good screenshots, but where is your game?
The enemies are much smarter than mushrooms in Mario lol
surprisingly hard but fun
considering the splash screen, menu and instructions, it's one of the most polished games in this LD.
Nice, but I don't feel me like a villain.
Works very smoothly. It's hard to believe that you completed in 2 days.
stuck in 'thanks asshole'
I can't see why it fits the theme. Gameplay and graphics are both good.
best reverse-shooter game in this LD.
The background music is annoying, but sound effects are good.
out of curiosity, did you record the crying by yourself?
Great. I don't recommend to playing it on webplayer though. The performance is indeed an issue.
It has style from 8 bit era, including its difficulty. But I like it:)
At least you made something playable.
Glad to see there are RTS games! It's the top 1 hard-to-make genre for me.
What's next to do after I destroyed all the beacons?
you are very good at level design! The difficulty curve is prefect.
The most interesting part is eating them all lol.
A bug: I was stuck in mountains when I bulked up.
It lacks gameplay a little bit, but has very good atmosphere. You use 3D mechanism cleverly.
Very good. I like the idea you can pause time.
very good ambient. sadly I'm not good at puzzle game...
Very original. It's a potential gameplay.
Wow it seems that we used similar ideas... but I have to reluctantly admit the truth your game is much more mature than mine.
On my computer(MacOS/Chrome) framerate is consistent. The gameplay is too simple, though.
very good, especially the music
Fairly fun. Surprisingly you built your own game engine.
As a whole it's a decent game, but I can't understand why the main character is a vallian?
though a little buggy, it's still a nice game. BTW what's panache?
level design is very good. Reasonable difficulty curve.
A house can 'bear' child even if his parents are dead... lol
Anyway this is a creative game. I love ecosystem.
Like a lucky dip! I love it.
One of the prettiest webpages in this LD.
Very nice game. The viewpoint moves slowly; Is it intentional?
The gameplay is good enough for me. But the genre has been too corny.
The sound is a little noisy... but gameplay is original.
The music is very touchy. I thought it's about extraordinary lives, but your idea is out of my expectation.
Interesting. The trailing effect is pretty.
Music is awesome but too loud.
the gameplay isn't clear. what are these items? how to get them?
It's irrelevant to theme. Nice gameplay though.
Awesome pixel art! BTW I think 'Web' is a better link name than 'Dropbox' because you can put anything in Dropbox.
Very solid game. I'm surprised at that you even made the boss fights.
It looks like an automate! Great work.
The only glitch is that the font you chose is hard to read.
Sadly you make windows-only game this time :'( can't play it now
the plot(or should I say metaphor) behind this game is awesome. one point: the fade in/out effect is too slow for me
It's a good game, but the web version's control is crappy...
Well I got a 'ClassNotFoundException: com\ion\ld26\Game.class` at very beginning.
Great idea. btw I have finished it but still can't understand why it's named 'Nine Tails' o.o
I don't get it. There is no enemy, neither potato?
It's amazing that you made these primitives so well-looking
Wow, it's a 1A2B in 2D grid! Like this idea.
Simple and fun. It's a little laggy
This gameplay has appeared times in LD. But it's still a good implementation.
Good memory game. I'm a little surprised that you make this with DOM(but it works well)
The graphics are decent.
The gameplay is great. Though the blinking light makes my eyes uncomfortable...
The music is really good.
Well the character moves so fast that I can't figure out what happened..
Did you play the guitar by yourself? It's very suited to this game.
Nice implementation. Sadly it just seems like a simplified defense game
Finally I got the idea. But admittedly it's a bit complex.
I like the metaphor in this game. The collision detection is a little jitter, but it doesn't matter at all.
This is the kind of game that reminds people the good old days.
The best part is the slowing down music.
The disaster comes so fast... but it's cool
While playing this game I feel... forever alone lol!
The arrows work in different directions than I expected. Overall it's fun
Seems you really like potato! The giant potato made me laugh.
The SE played when you get hurt is really funny lol
It's wonderful. Reminds me sid meier's railroads
The art stuffs are creative. The jump is a little buggy... sometimes you can't jump while touching wall
It's a little tedious to refill mana every time when you clear a map. Except this, everything works well
Why does the ship have rounded corner but the enemies are just blocks lol Overall it's a good game
It looks like art and feels like art. It's definitely art.
It's hard to understand what just happened 0.o
really awesome. you deserve a medal.
This is a cool idea. Reminds me some java phone games.
The 'construct' concept is innovative, but a little too hard in this game
As hard as the first levels of superhexagon....
Perhaps you can put a 'restart' button so that we don't need to break our F5? :)
The music is great. But I met a bug at very beginning and got stucked.
I love the background music, but the gameplay is so hard! (and the relevance to theme is weak)
I guess it's easy for a student majoring design... but as a CS student I can't even solve the first level :'(
It's a good idea to make to board game
The puzzles are interesting. It takes a little long to load next screen.
Did you paint this picture!?
It feels like magnetic force, not gravity. I'm always surprised by these well polished games.
It seems cool but I dont know how to play.
And the theme is not surveillance.
It's... too humorous for me.
Good one. Reminds me Made in Wario
Very cool control scheme.
The .dmb doesn't work at all
video only?
Neat racing game.
@Typedeaf you have to be the second, not the first.
Sorry for no sound. I'm really ran out of time in this LD.
I'm -> I
Sorry again for my grammar lol
I can download and play it.
"the parachute is safe" made my day.
It's a clever idea to use 10 seconds as 'delay'.
The game is pretty hard.
The graphics are amazing! It's very impressive that you did so many details in one day.
Really neat. I wonder how many endings there are.
so... where is our "10 seconds"?
and the color is a mess
Not very innovative, but fun enough for me.
wow, well, a MMO game! You scared me to certain extent. Nice job.
We should give you Music of LD27 award.
The 4x4 level is as hard as hell... harder than the final one
As a non-native English speaker I had to consult my dictionary to find out what 'seconds' mean here.
Anyway it's innovative.
Really interesting concept. Too hard for average player like me.
It's, well, really confusing.
way too hard... i can't even keep alive for 10 sec
In fact, all of your four links point to the same URL.
I ran into a serious bug at the very beginning. screenshot: http://i.imgur.com/jt6Xlw7.png
nice idea. plus the best music I've ever heard in this LD.
Well... you can't host a webplayer version this way...
so tough, so interesting.
Infinite running game is a little stale. But it fits the theme well.
crashed on my Mac.
JavaVM WARNING: JAWT_GetAWT must be called after loading a JVM
_NSJVMLoadLibrary: NSAddLibrary failed for /libjawt.dylib
JavaVM FATAL: lookup of function JAWT_GetAWT failed. Exit
AL lib: ReleaseALC: 1 device not closed
The visual effects are so great. I can't see the core target in this game though.
It works on my Mac.
The background is chaotic so that i can merely see the bullets.
I can't say if it's a good game. For some reasons it made me laugh.
Not bad, but how could I restart after death?
Good game. But it somehow crashes my Unity webplayer constantly.
Every turn lasts only 10 seconds. I like this idea.
Reminds me 'the cookie game'(you might know what I'm saying). But I can't see how many seconds I have.
OSX-only! What a rare choice. Fortunately I'm on my MacBook.
surprisingly hard. I can't imagine how someone got 3000+ points.
I like the door that you have to discard weapon to enter.
Cool! I really love the non-euclidean geometry. Nice to see that someone made a game with it.
Nice concept, but not sure how to cool down in tab2
Nice one. I don't think I can't figure it out without peeking the hint :(
Cool one, the pixel graphics are very harmonic.
It's hard to tell how large the kid's field of view is.
Nicely done. I like the simple but consistent pixel style.
I'm not good at this kind of game. Only got level 8 :(
Good one. Very nostalgias.
Not sure who I'm and what I should do ...
Very interesting idea. I don't think people who are not programmers or system administrators can understand this game, but personally I enjoy it.
Simple concept, but well implemented.
The text in map is the best part.
So epic music! It could be better if we could choose the satellite by clicking it.
Nicely done.
The tempo of background music is too fast.
@Somfunambulist @Mixer
The game has an ending. It has 6 stages.
(but I admit some of them are too difficult)
@lekochen
I agree with you. Actually I just decreased the difficulty of 5th stage("pillar" one) in post combo version.
@those who can't beat first stage:
You have to fill the entire energy bar. Just 'keeping alive' doesn't bring you anywhere.
Props to pure javascript.
Don't know what the table does?
Lol the bullets are sooooooo tiny!
Generally it's a good one fitting the theme.
It's fine. Can't believe no one rated this so far.
But I can't understand why we don't just control it with keyboard?
Graphics are very glorious. Mechanics are tricky, but very fun to play with.
At least the ducks are cute <3
Very innovative! It gets laggy every time I throw the coin(rune?), but doesn't really hurt the gameplay.
Graphics are cool. The rule is a little confusing, could someone explain it?
The graphics are a little cluster; But I'll rate a high score for anyone managed to make a multiplayer game in 48hrs
Nice. Minimalistic but harmonic.
Gameplay is fine, but the music gets annoying quickly.
Fit the theme perfectly. Could be a nice mobile game.
Lol the song is very funny! And the game itself is nice too.
How many planks does the city need? It always shows 0%
Pretty creative and relaxing. The death scene is so cute.
I can't only get 11 :( So hard to take aim at the planes.
Apparently the web version only works sometimes :(
It seems boring at first glance, but the longer you play the better it gets. Well done.
Beat it after several attempts. The graphics are very nice.
Without abusing the 'flying' bug I have to jump very precisely. It's a little tedious.
Overall it's nice.
Nice voice and handwriting tips!
Right mouse click doesn't work in Web version :(
Reminds me Don't Starve! Nice work.
It's a great puzzle game. Love the mechanics!
Sometimes I can attack but most of the time it doesn't work :( Hope
Cool game! Why no WASD control tho :(
Lol what a brutal game.
Poor snowman :(
It's better to play with a friend I think.
The ambient music is so epic.
Doesn't matter, got boobs.
Very addictive. I love that I can choose different weapons.
Enemies with swords/daggers are much harder than others.
The first one using Unity WebGL I've seen so far. Sadly it doesn't run very well on my browser. Windows version is great.
wow it's so hard. can't even hit 3 times in a row.
Fun game with cool 8bit art style. It's definite worth to be expanded.
Very interesting concept. Need to think before moving.
Ambient music is so great.
Doesn't fit the theme tho.
Nice game.
I died in wave 6. It's pretty tough to fight 3 enemies at the same time.
The concept to cooperate with past selves is very interesting!
Sound effects are grating and too loud.
I wonder what the metaphor behind it is.
It's hard! I like that the random hazards appear when you stand for too long.
It's too unforgiving in my opinion. Could we have a few lives?
I don't think you're supposed to to claim the source code as 'OSX' or 'Linux' version tho...
It's the most creative submission I've seen so far in this LD.
But how to beat lv2? My pop up resizes itself so fast I can't even touch it.
Nice idea, but it's hard to control(or i'm just dumb...)
Can't decompress the zip file :(
Glad to see LibGDX-based entry!
It's neat. I got 700+
Nice one! Fit the theme pretty well, and the music is a big plus.
@skeeto
Why are you sure he couldn't make the song?
Pretty simple neat game.
Doesn't work on MacOSX :(((
http://imgur.com/V4xX2DO Got this
Link is broken :(
Graphics are cool! It seems made for another theme tho.
Ha, cool game. I like the disco music.
UI looks a bit crude, but it's okay.
hmmmm I can't put green box on green grid. Maybe I'm on the naughty list.
Gameplay is fine, but the sound&music are way too loud.
It's definitely not a "Web" version.
The control is... slippy. I guess it's intentional though.
The rocket animation is very satisfying!
Hope I can use A/D to move.
Props to pure javascript implementation.
Cool one, nice music. Not sure what the point of W/S is?
The linux and source links are just Windows exe
Movement is pretty smooth. Cool
Difficulty escalates quickly...
Neat. It's more strategical than I expected.
Interesting idea. The control is a bit buggy.
A little repetitive, but good idea.
Nicely done. Is there a way to victory or I can only try to keep alive as long as I can?
Epic music. The only one got my 5 star in Mood so far.
Good nostalgia game.
Nice little game. The enemy attacking sound is a bit annoying.
It's pretty innovative!
Much harder than I expected. Took me some time to pass even level 1.
Cool game! The collision detection is so unforgiving haha.
Nice game, but the control is too tricky for me.
A nice peaceful game. The music is so great.
Nice sounds. Didn't know you can make sounds like these with goldwave.
Sadly the snowman didn't win the vote.
Good take on the theme!
The turn rate could be a little faster in my opinion.
Nice to see old-school turn-based strategy game!
It would be even better if there was an AI opponent. Cause I have no friend:(
Don't know how to start playing?
Well polished! It's very satisfying to control a zombie army to destroy the gunman hahaha
Not a big fan of detective game, but the graphics and music are incredible!
WOW. The way in which the scene switching is just so awesome. And pretty immersive atmosphere.
Great work.
Haha neat game.
Btw you should probably turn superDev off in the version for submission?
It's confusing for me. Sometimes writers just randomly appear and disappear?
Very nice concept. The movement is a little floaty.
Cool. Control is hard, but once you get used to it, it becomes pretty fun.
The image of tree is so detailed!
Proper respect to procedurally generated map and the beauty of rainbow.
An adorable neat game. The "tank-style" third person control is pretty tricky tho. Maybe allow us to turn with mouse?
It's a cool little game. The textures on instant food are surprisingly well made. The shooting sound is a bit annoying though.
The control is kinda clumsy and makes the game unnecessarily challenging. But I like the concept that the player activates turrets to defend himself.
The character moves too slowly and it kinda renders the early game frustrating and pointless. But it went better as the game progressed. Also, it fits the theme very well.
The music reminds me Touhou series, which has one of the best music in gaming history. Although the gameplay is rather basic, it's still impressive that you got time to make a boss stage. Is the game beatable? I got caught by the big green butterfly and it just restarted over.
One of the games that execute minimalistic graphics correctly! The atmosphere is well set. It's way too hard for me, but I still think of it as a great game.
The stylish graphics is great! It's one of the minimalistic games that actually look beautiful. It provides too many options at the beginning and I dont know what should I build first. But considering it's a strategy game made in 72 hours, the lack of tutorial is completely understandable.
This is a pretty solid game deserving more attention! I like that you actually put effort into the tutorial, unlike most other entries in Ludum Dare.
The sprites look a little too similar, combined with the rotation world, it can be hard to find the correct one to connect. If you plan to extend develop it further, I suggest putting some different kinds of creatures, like cow, dog or even alien.
It's a very potential game that deserves more polishing! I got confused at the beginning, but with some tweaks on the difficulty curve, it's bound to be an addictive game.
It's a very innovative idea. Sadly the game itself is way too hard. The collision boxes of spikes are so big that I couldn't even pass the first stage :(
Can't believe no one commented here yet. It's the best platformer(admittedly it's not a platformer... don't know what this genre is called) I've played in this LD so far.