FoonLudum Dare ExplorerLD26 → City-States

City-States

By dr_soda

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CategoryRankScoreCount
Coolness1100
Innovation1913.23
Mood3422.72
Overall3672.88
Fun3742.64
Humor3741.71
Graphics3752.82
Theme4412.73
Audio4481.64

Comments

lizzip 2013-04-30 07:18

Interesting idea

matthias_zarzecki 2013-04-30 08:07

With a PDF to print them out? Nice work!

darkhunter 2013-04-30 08:42

Very interesting idea with the cards!

raincole 2013-04-30 09:22

It's a good idea to make to board game

myachin 2013-04-30 11:46

hi! good game.

but it's unbalanced for me. i played 2-player-version. very high dispersion! start combination on 95% defines who will win. we played about 15 games and changed rules for more strategic style of game:

- 36-cards instead 52 ( ace = 5, 6,7,8,9,10 )
- margin of victory is divided by 6 (instead 2)

dr_soda 2013-04-30 14:12

Thanks for the detailed feedback myachin! The 2-player version with the original rules did bother me a bit but I didn't want to make multiple rule sets for different numbers of players. I'll give this a try.

masadow 2013-04-30 15:36

Great card concept

the-jack 2013-04-30 16:15

I give all analog games full points. Good work.

levelbylevel 2013-05-01 10:28

Great concept, I'm a fan of tabletop games and enjoyed this :)

tiffi 2013-05-01 11:15

love the tabletop entrys cool idea

caranha 2013-05-01 13:24

Cool idea! This sounds like a fun quick card game, although a bit completely unbalanced ;-)

I won't have the chance to play with 3-4 people in a while, but it seems to me that the initial random setup has a very large influence in the game - how often do you get games that already start "won" or "lost"?

The game description in the manual is really good, but there is one thing sorely missing: The winning condition! Following the game description, it becomes obvious that the win/lose condition is to reduce an opponent's weakness to 0, but I really think that the winning condition of a game should be one of the first things spelled out in the game's manual!

I'll be sure to try this next time I'm on a party and report on the results :-) Cheers!

littleball 2013-05-01 20:53

It's good to see a game that extends the reach of the computer!
The coded part of the game runs nice and smoothly. Let's see if I can get some of my friends to learn how to play...

cakemonitor 2013-05-02 06:51

Great to see a card game in Ludum Dare and I really like your implementation of the 3D card table! I think your computerised version needs a tutorial of some sort as it was quite confusing. But overall great work :)

tehskull 2013-05-02 06:55

I like the idea of an analog LD game, but thanks for offering a Unity version to try out.

This seems like a very difficult game to keep track of on an actual table. I'd need a pen and paper or something.

dr_soda 2013-05-02 07:03

TehSkull : It's pretty easy to track on a table, much moreso than in the computer game. I think I know a small adjustment that would make it easier to visualize but will have to wait to try it out with more people..

shigor 2013-05-02 08:22

Good idea. Very good idea, although it's not very balanced and too much depends on the starting hand players gets. Hadn't tried the more player version which would be probably a bit better, but good idea anyway (and these kinds of games usually suck when you have only two players anyway)

dremelofdeath 2013-05-03 06:31

Very interesting concept. The starting hands seem to unbalance the game a little, but overall, great work!

madball 2013-05-03 17:23

Wow. I saw several game concepts in the LD, but this is the only one with a computer version. Well done.
Sometimes, when picking a cards to resolve a conflict, the picked card isn't shown. Also, I would like to see tokens and signs "Player 1" etc... on the table, not in corners.

runonthespot 2013-05-04 21:46

Impressed to see a card game implemented in Unity - technically I'm quite interested in how you model it internally. The game itself is interesting too, but I see the imbalance comments echo my own experience (admittedly only a couple of games). Nice variation from the usual LD fare :)

alexanderm006 2013-05-05 18:10

I like it, no one to play with :'(

monxcleyrproductions 2013-05-06 04:48

Great card game concept - I appreciate you creating the web version for a quick test run. It may be a tad complex without a game board or stat-keeping resource of some kind when played in person, but I'll have to try it out!

bigbadwofl 2013-05-14 06:30

Pretty neat. Well done.

Thanks for taking the time to play my game! Btw, copied from the rules section of the site: 'Source code must be included'. I'm pretty sure I'm not required to upload content other than that.

minionstudios 2013-05-17 00:07

Fun game! Very original!