FoonLudum Dare ExplorerUsers → seanographies

seanographies

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201431Entire Game on One ScreenGrown Ups Frequencyjam10182.162.003.163.382.062.282.2552
201429Beneath the SurfaceLove Letter Typercompo10902.582.142.402.212.601.582.182.5679

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by seanographies

LD29 — Beneath the Surface

Switcher by ehtd 2014-04-28T03:30:00

I really like the visuals of the game!

Love Letter Typer by seanographies 2014-04-28T02:55:00

which room specifically was it? can you please describe it? thanks.

Love Letter Typer by seanographies 2014-04-28T02:59:00

yeah i understand, it's intentional, i didnt want the hitbox to cover the whole character, or not it would have made some manoeuvres difficult.

Love Letter Typer by seanographies 2014-04-28T03:17:00

Its not that the window size is smaller than the game size,the red bar on the side is a problem when i was parsing the ogmo xml data into flash and i could not properly align the walls and objects, so i had to choose whether to compromise the position of the walls of the game or the obstacles(which looked terrible).

Love Letter Typer by seanographies 2014-04-28T03:23:00

Hey, thanks for the feedback. How did you get stuck exactly? is it before you hit the heart to progress to the next level?

Love Letter Typer by seanographies 2014-04-30T06:35:00

guys i figured out the bug, you have to play the game at 125% zoomed in

Love Letter Typer by seanographies 2014-04-30T06:39:00

I fixed the problem, the game is now playable in any zoom level, dont need to play it in 125% anymore.Sorry guys, made a very stupid mistake before.

Love Letter Typer by seanographies 2014-04-30T10:00:00

Thank you for you're feedback, glad you enjoyed the game. The bug is a miscalculation in the collision function(with the breakable soul blocks) it is not very stable, I spent a long time during development trying to come up with a collison function which would with the best of my ability deflect the player back(works by moving player back by one 32x32 square on the grid each time it collides). But instead it sends he player flying if it hits the block in an awkward spot, unfortunately this was the best I could due to time constaints.

I feel the same way as you do about the letters, originally I had planned them to be confessional and a lot more detailed but due to poor planing(leaving the letter to the last minute) I had rushed the content of the letters, which was suppose to be one of the major components of the game. In retrospect I should have wrote the letters first while writing the structure of the story.

Hi It's Julian by baboum 2014-05-04T07:15:00

Very nice pixel art and animation, loved the approach you took for the theme, well done.

Dancing Robot Party by MrMushroomCloud 2014-04-30T08:10:00

I love the art style of this game and the implicit concept here even though i cant really see anything that resembles "Beneath the surface".

The Search For Sting's Desert Rose Beneath The Surface (feat. Bananas) by Quady14 2014-04-28T03:54:00

haha, that sting song brought back some memories. Good job banana guy.

LD31 — Entire Game on One Screen

Moonlit Crawlers by Otrora Games 2014-12-08T07:59:00

Nice art and sprites, although the game could be better with some music and sfx for attacks and jumping.

Emporium of Death and Laughter by talecrafter 2014-12-08T08:30:00

I like the ominous mood and the grotesque design of the creatures. Well done for completing this in 48 hours!

Jumping n' Jumping by Eduardo 2014-12-08T07:48:00

This is fun! I enjoyed the jumping combo mechanic, that certainly keeps the game fresh. I really like that cavern background in the game as well, very cool.

Eschaton by klave 2014-12-09T03:25:00

Very nice interactive fiction submission for this jam! I liked how you made your game mechanic relevant to your story and used it to help you with the narative of the game. The narative itself was a nice compact and interesting mix of sci-fi, dystopia and metaphysics. The music was fine and it set the mood perfectly and I didnt really notice anything wrong with the sound quality.