FoonLudum Dare ExplorerLD31 → Emporium of Death and Laughter

Emporium of Death and Laughter

By stephan_h

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CategoryRankScoreCount
Coolness275
Graphics1133.93
Mood1523.47
Theme2273.89
Overall4033.34
Fun4393.20
Audio4912.83
Humor5392.50
Innovation7352.89

Comments

maurogik 2014-12-08 08:04

Nice game ! It's kind of hard to see where your firing at, but hte game is gorgeous !

snuux 2014-12-08 08:06

Graphics and idea is very well! Thanks for game!

pastry 2014-12-08 08:07

Sweet graphics, sounds, and atmosphere. The tile spawning is a neat mechanic, and moving and shooting feels good enough.

seanographies 2014-12-08 08:30

I like the ominous mood and the grotesque design of the creatures. Well done for completing this in 48 hours!

tasteslikefuture 2014-12-08 17:24

Very well done! Looks gorgeous, and the shootem up gameplay is quick and fun. Excellent work!

furrikira 2014-12-08 17:26

The game is very darn great and well done as well it fits the idea around it! This should be expanded into something greater but not make it as monotonous like this entry.

cutandreil 2014-12-08 17:28

Anothe shooter, great!
It's a little bit hard but fun.
Good job!

daraziel 2014-12-08 20:31

The everchanging arena is nicely done. Contributes to the theme very well! Though the weapons need a bit more balancing i think, they are well done. Nicely done within those 48h!

blackbulletiv 2014-12-09 02:03

Nice gameplay with well polished graphics. Was hard to aim sometimes, as has been mentioned.

mrleeperry 2014-12-09 02:56

I liked it! The way the world changed between rounds was pretty excellent and rewarding, it had nice pacing based on that. I too wished the crosshair was more visible, but for a jam it was excellent. Good job.

cardanai 2014-12-09 10:47

Like the style of the graphics.

triplefox 2014-12-09 10:58

I really enjoyed the deliberate feeling of everything being interchangeable about this scenario. Not just the arena, but the monsters and the player characters too.

asobitech 2014-12-09 13:19

I'm impressed with the intended scope of the game. Would like to see this idea taken further.

codecranker 2014-12-10 16:46

Great game. I had fun playing it!

I think the AI speed should be reduced a little bit which will allow some separation (possibly for a slightly longer time) between the player and the enemies.

androniq 2014-12-10 17:10

It's pretty much impossible to play well with a laptop & trackpad, but I really like the look and feel, and the different characters.

nicepenguins 2014-12-11 01:37

The mood and story is weird but cool. Nice graphics, i love the design of the monsters ! The gameplay is a little bit boring by the time, cause the level design force you to get damages from the enemies.

rocketship 2014-12-12 12:52

Nice idea with the expanding maps, the graphics were quite nice and unique. The weapons could've had a bit more oomph in their sound effects.

rayman1900 2014-12-12 15:18

The atmosphere is very well done and gives you a sense of pressure. Btw, can you win ? I think you battle waves of enemies on top of waves of enemies without knowing what's next

timthebo 2014-12-17 17:23

The changing map felt really smooth and polished as well as the graphics/mood.
I feel the gameplay lacks the feeling of progress, maybe some unlocks would have comforted the feeling of my inescapable doom.

mrexcessive 2014-12-18 19:49

Hi there. Love the graphics and sounds, the effects and the map reveal after each wave. Got through round 1 but then death. Nice sounds. Would be nice if shooting was a bit more generous collision-wise, bit more power to the player would be more fun, I think. Like the random character name generation, nice touch! Good job!

alexrose 2014-12-29 18:08

Gorgeous. Reminds me of Bastion. Really like the narrative with the giant eye in the sky etc, and the diversity of weapons.

At a few points it feels like it's impossible to get away from them (like, at the beginning before any platforms have spawned) and like I'm doomed, but that's a minor gripe for an otherwise greatly polished game. Nice one.