FoonLudum Dare ExplorerLD25 → Grand Theft Crimbo

Grand Theft Crimbo

By keyboardthrashingfactory

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CategoryRankScoreCount
Coolness356
Theme1633.29
Humor1702.56
Audio2192.26
Mood2422.50
Innovation2622.39
Fun2722.26
Graphics2782.39
Overall3032.28

Comments

prelucid 2012-12-18 12:21

Nice game. Took me awhile to figure out how to unload the first gift.

jerrre 2012-12-18 12:51

Got stuck with the car on the roof and later on I got stuck inside

william_edwards 2012-12-18 12:52

:)

Would be nice with a post compo version where you can do various mean things in houses like steal from fridges and open taps and leave windows open and so on for extra points

pierrec 2012-12-18 12:56

I really love the idea!
Too bad the game is very glitchy (but I'm sure it can be fixed easily)

keyboardthrashingfactory 2012-12-18 13:04

Yeah sorry guys for the bugs, had to ignore them to get finished, thanks for the comments, were definately doing a post compo and as soon as its ready we will let the LD community know :D

sanguine 2012-12-18 13:48

I like the story!

raincole 2012-12-18 13:54

Tip: you have to get off the sleigh before entering the house.

cute game anyway

joekinley 2012-12-18 16:40

What a weird game. The art was weird but kinda fun. At first it took me a while to figure out what to do, but then it was kinda weird/fun-ish.
I liked the graphics a lot and the overal idea. It was though a bit hard to navigate properly. Good work though =)

dek 2012-12-18 16:40

Cute game. Quite some bugs though when driving around with the sled, like leaving the sled and being stuck into a wall, or being abe to drive on top of a house. All in all, nice game ! :)

bigbadwofl 2012-12-19 05:48

Cute art and nice concept. Well done.

dansludumdare 2012-12-19 21:24

Game got slower for me as it ran for longer. Maybe as more cops spawned?

I really like you guys who interpreted the theme as "Lotsa crime. Gotta crime some crime."

illugion 2012-12-22 14:11

The graphics were kinda blurry but the game is really fun

stmatn 2013-01-07 00:14

Nice idea. A second key or even automatic loading of presents to the sled and unloading to the cave would be cool, because it was a bit annoying to be forced to enter and exit the sled with each present. A bit more polish and bug-hunting and the game will be really nice. Good job.