FoonLudum Dare ExplorerLD31 → Never Die

Never Die

By proximal-pyro

View on Wayback Machine

CategoryRankScoreCount
Coolness362
Theme7843.42
Mood8462.59
Graphics9712.45
Fun10342.45
Innovation10472.32
Overall10552.63

Comments

nuclearchocolate 2014-12-08 07:21

Ok game. Would've liked a little less delay and a little less health on the zombies.

nuclearchocolate 2014-12-08 07:21

When I say little less delay, I mean when you're firing bullets.

erik 2014-12-08 07:24

Pretty cool. I liked the lighting / visibility. It's hard. I have trouble living long enough to even get the first upgrade, and beyond exploiting the zombies by getting them stuck on corners, I'm not sure what to do.

leaden 2014-12-08 07:28

Good idea to use "fog of war". On little sceen player still have what to explore. But this game too hard for me. I can recommend to use round shapes for collision to prevent stucking near corners. Also give player little time to learn how and where he can move before zombie spawning. Just as little learning curve.

wandersenus 2014-12-08 09:09

nice game!

proximal-pyro 2014-12-08 09:26

Thank you for your comments. My goal was that the game was supposed to be hard but after playing it a couple of times i realize it is a bit hard.

elkiwydev 2014-12-08 09:27

Well,can't really test since I can't move or do anything :|

dealwithit 2014-12-08 14:26

Challenging but really nice

gallerdude 2014-12-08 14:28

Fun lighting, pretty tough overall though.
Graphics are definitely weak point.
Theme & Mood are pretty beautiful though!

bardikus 2014-12-08 18:48

The lighting effect with large pixels is nice. You could have put the tutorial information like controls and objectives on the main screen. I didn't quite understand the upgrading mechanics.

raincole 2014-12-08 18:49

Nice little game. The enemy attacking sound is a bit annoying.

dsilvers 2014-12-08 19:32

Tutorial is a little tough to read when there's a zombie coming at you from the start, but the lighting effect is REALLY COOL! Sadly I didn't get to progress much. I think if zombie health were to be cut in half this would be much more playable.

friken 2014-12-11 19:03

nice work getting a fun game going in the short timeframe. Upgrade didn't seem to do anything for me. what does it do?

srakowski 2014-12-11 23:13

faster shooting! otherwise good gamev for 48 hours :)

ossi 2014-12-18 07:16

Congrats on your first Ludum Dare entry! I like the atmosphere of the game, the lowered vision really adds to the tension and difficulty. I did want the shooting to be faster though, since it was tough to maneuver in the rooms and the zombies had quite a bit of health. I did die once to a zombie attack me through one of the walls, which was kinda funny! Good job!

samm 2014-12-18 07:20

Game would be a bit funner if you could shoot a bit faster, didn't tend to get stuck on enemies, or moved a bit swifter.

That being said, the fog of war mechanic was awesome. I know it's only one component of the game, but having the "giant pixel" fog of war system totally made the game for me. Great entry!