Mondrian by Kyle Bolton 2013-05-12T04:32:00
A very clever idea. Games which manage to be interesting with simple mechanics are uncommon.
Foon → Ludum Dare Explorer → Users → Nick Cash
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | Short Circuit | jam | 276 | 3.15 | 3.20 | 2.44 | 2.26 | 2.76 | 2.70 | 2.59 | 33 | |||
| 2013 | 26 | Minimalism | Toastergeist | jam | 271 | 3.14 | 3.11 | 3.19 | 2.38 | 3.31 | 2.75 | 3.48 | 2.94 | 61 | ||
| 2012 | 25 | You are the Villain | Cinders | jam | 96 | 3.35 | 3.05 | 3.00 | 3.90 | 2.95 | 3.41 | 3.76 | 3.20 | 39 | ||
| 2012 | 24 | Evolution | Primordial Soup | jam | ||||||||||||
| 2012 | 23 | Tiny World | Supercell | jam | 179 | 2.70 | 2.85 | 2.26 | 3.26 | 2.52 | 2.70 | 2.33 | 2.50 | 46 |
Nick Cash leaves an average of 18.2 feedback comments each event.
A very clever idea. Games which manage to be interesting with simple mechanics are uncommon.
Wow, a great entry. Audio is outstanding. Difficulty progression is very nice. Clever mechanics.
Impressive for the time frame. Certainly embraces the theme. Slightly more dynamic mechanics would be nice (such as momentum). Sounds :(
Could use a little more polish. The difficulty scaling was a bit lacking. Needs some music. Aliens wouldn't hurt.
I'm going to have to learn Unity. The stuff you can make with it so quickly is awesome! My friend and I played this for about ten minutes and enjoyed ourselves. The music is fitting and doesn't get annoying, the animations are great, and it has a good aesthetic. One of the few LD games I've played where I was legitimately amused for an extended period of time. Well done! :)
I have the same error as 'blasphemous rumours entertainment studios'. Running Win7 64-bit with Oracle's Java 7
From my Jammate Brian: "The aforementioned collision-jump bugs have thus far prevented me from clearing what I suspect is the last level. The concept is pretty interesting though."
Congrats on your first entry! The game was fairly amusing. I felt like it controlled well and looked pretty good. Always nice to rate entries that have music and sound effects, though a longer music loop would be nice. Nice work :)
From my Jammate Brian: "I like the `satori maiden ~ 3rd eye` remix for the first level's music. I completed a playthrough, but only after swapping out my keyboard. I had to swap out my keyboard to allow me to run, jump and move at the same time."
Played in multiplayer just after the submission and had some fun. Very impressive work for 48 hours. I love the sound effects :)
I enjoyed this immensely. It seemed easy at first, so I was happy to see the level design increase in complexity. It was very fun, and the fact that it is built entirely with HTML5 canvas is awesome.
Nice and simple :)
This was a fun game! My fingers are kind of tired now though. So much button pressing! It would definitely be nice of key repeats were on or levels were shorter. Music and sound effects would also be good.
From my Jammate Brian: "Some of these levels are surprisingly tricky. A lot of fun to play, though I've always had a spot in my heart for blowing things to pieces."
Well, it is definitely minimal. I like the animation of the robot and the visual style of the game, but there isn't much content. It could definitely use some sound as well. I also noticed that the robot always turns to face up/north any time I stop moving which is a little obnoxious. In any event, good effort on this one.
This was an interesting game. I do wish it had some music and maybe a progress indicator. It would also be nice if combat wasn't entirely random. Maybe each enemy has a tendency to do one attack over the others? Right now it feels like I might as well as just hit the square every time. Regardless of all of that, good work :)
Great job! This is a nice product for your first LD :)
I jumped into the abyss to see what would happen and I was happy it restarted me at the beginning. However, if you wipe the score and don't reset the potatoes then I can't win! It could use some music and sound effects.
Good job! This is a nice little game. I actually really like the art style.
However, as others have said, it would be nice if the potato launcher was more than a pink square, Hitboxes were definitely a little finicky, and some sound would have been nice too.
The art and the music fit together pretty well. I especially like the spaceship. However, you might try changing the help text color on level 1. Gray on orange is really hard on the eyes. Also, at the end you should add a replay button :)
From my Jammate Brian: "First run I fell through the map floor. Subsequent runs went pretty well. I like the exploring aspect quite a bit. Found myself just wandering around for the heck of it earlier."
From my Jammate Brian: "Graphics are beautiful, controls are a really unforgiving considering the size of passage ways."
In the words of my Jam teammate:
A decent first attempt, but like others have mentioned I just kinda randomly clicked on stuff. It reminded me of minesweeper a little bit actually.
I was hoping to play a shark game at some point! Alas, here it is and it was quite fun. This was definitely one of the more complete and enjoyable entries I've played so far. A few shark noises or screams and it would be complete!
I definitely think changing to keys instead of mouse driven like you did for the post-compo is a good choice, although the mouse control was quite functional.
Very nice work :)
According to my Jam team member Brian:
I like the cartoony feel, and find the concept pretty hilarious for some reason. It's surprisingly addictive considering how straightforward the concept is, and how the heck does physics even work in JavaScript?
That said it can drag at times, and I had a little trouble figuring out how close to the dotted line I could get the blocks. I lost a great many blocks to this. May their sacrifice not be forgotten!
This game was surprisingly endearing and addictive. Must be all that crime! Well done :)
Great job! This was really fun :)
Goat Trapped: True ... XD
Very amusing, although I found killing all of the humans to be more fun than trapping them.
I just spammed the loan button and gained infinite sums of money. Am I doing it right?
In all seriousness, it is a pretty interesting idea with some fun details put in. It was definitely hard to tell what mixture of things resulted in a profitable game, but with infinite money from the loan glitch I was able to play around with many configurations.
The laugh during the buzzing was quite funny, I'm glad you didn't edit it out!
Nice simple mechanics, and yet surprisingly challenging. Well done!
Suitable humorous and evil. Very amusing for a few minutes :)
Interesting concept. Took me a few tries to get what I was really doing, but once it clicked it was alright. Never really got far enough to see how evil I was supposedly being though.
Very nice! I definitely like the sort of "control the horde" concept.
Again as others have mentioned, does not run on a 64-bit Win7 system.
This game is the best I've played so far. Good music, interesting levels, great art style, no bugs. I'm amazed at the quality of your work!
Well done good sir.
Had to read the other comments to realize you could harvest to get money, but after that it was quite good! Very easy, but still amusing and entertaining.
Very fun, and with great presentation! The cowboy art is priceless :)
I enjoyed this little game. Great art and no bugs! Complete with sound and credits. Well done!
Difficult, but also really fun and gorgeous.
Well done!
Hilarious and fun. I loved playing this :)
Great job!
My guy kept dive bombing and I don't know why. First few goes were good, and restarting the game seemed to help somewhat for whatever reason. Either way, after bombing the big dragon guy a few times I got too frustrated with constantly dying for no real reason.
I love the look and feel of the game. The art is amazing, and the audio was great as well. For whatever reason I could not get the hang of flying, no matter how much I tried using A/D/W it seemed like my character really just wanted to fall from the sky. Then again, I'm on Windows 8, so I guess anything is possible.
In any event, nice work!
Broke my Win8 setup pretty hard, but I suspect that is a Unity problem. Will try on Windows 7!
The web version was a little buggy, but other then that this was amazing :) The various responses made everything quite hilarious.
The voice getting quiet was a little obnoxious as I played the various shapes/colors, and it would have been nice to be able to skip his little intro, but that is just nitpicky. Well done!
This was great! I enjoyed every bit of it. How was the music made?
Great work!
Very interesting and different.
I enjoyed what I got to play of this game, but it appears to have had some stability issues on my system. The windows version would not boot ("... has stopped working..."), so I played on Chrome and just after getting magma my hard stone went negative and the game stopped responding.
In any event, I enjoyed everything about this game. The space mining, dynamic planet generation, amusing space travel. I will definitely be revisiting on a different system to see if I can't play it for more than 10 minutes :P
An excellent combination of puzzleyness and shooting. It was a little frustrating when you'd enter a zone and have no chance to avoid the little sprites that blew you up though. I really appreciated the controls and support for both diagonal movement and shooting.
The only way I see this getting better is to put some music behind it. Well done!
Windows Defender didn't want me to play this game, but I bludgeoned it down so that I could play. Overall this game was very fun! I liked how you could choose to be good or evil for each level. The art and back story gave the game some humor, and the minor physics puzzleyness made it interesting and still somewhat fast paced. Overall, very well done.
Next time consider distributing a file that antivirus' don't hate though :P
Not sure how it fits in with Tiny World per se, but it was a very cool game none the less! I enjoyed playing around with it immensely. Well done.
So tiny! With some tweaking of the keyboard controls and maybe an option to make the screen bigger it would have been better, but still interesting.
A fun concept with a cool visual style. Would have liked some background music or something, but not a big deal overall. Very nice for 48 hours!
I enjoyed the mood, and the graphical style as very interesting. Lack of diagonal movement was a little annoying, but overall didn't matter too much. On my computer the movement was so slow it was hard to enjoy.
Fun and difficult. Loved the art style :) I really got a good sense of motion, and the flying red cells in the background were a great touch. I did find it a bit difficult to kill anything if a line of enemies made it to the edge since where I shot was based off of my direction instead of my mouse, but maybe I should just be better :P
Well, that was a thing.
Like the others said, this game gets hard quickly! The music was also broken for me in that every time I died it started a new track playing instead of restarting, so after 15 deaths it became unbearable.
All that aside, very impressive for 48 hours!
LD27 — 10 Seconds (7)
Insomniac by AidanAK47 2013-09-03T02:06:00
A really interesting entry! I didn't know about Ren'Py; I'll have to check it out for my own projects :)
Delayed by Jordo76 2013-08-30T01:05:00
A very nice entry! Levels felt varied and fairly interesting, and it is always nice to play a game with music and sound effects. Art was good as well. Might have been nice to have some sort of display of the inputs that you gave and their timers, but waiting 10 seconds isn't that hard either and encourages one to be precise. Overall a very complete entry; good work guys!
10 seconds to run by Geekstory19 2013-08-30T00:48:00
A good little game for a first entry. It could definitely use some more levels, but that is true of pretty much all LD games. Hope to see more games from you in the future :)
Greed Run by Elrobo 2013-08-30T00:44:00
Really fun little game! Took a few tries to get the hang of it, but once you know what you are doing it controls quite nice. The level variety was nice, and it looks really good for an LD entry. Sound effects were a great fit also! Very nice entry.
Five Seconds by Latcarf 2013-08-30T00:36:00
Very good entry for the 48 hour compo. I like the idea of using time as both a resource to manage and a victory condition. The only real problem was that hat the controls felt pretty loose sometimes; I'd be trying to get a bullet but just end up dancing around it and lose. The RNG nature of some of the levels (that last one in particular) was also a little frustrating, but the levels are quick so restarting was never really painful.
Nice work!
Time and Time Again by BrothersT 2013-08-29T23:49:00
Interesting concept. Like everyone else said, needs some music but otherwise appears to be well executed. However, I couldn't get very far even with the hints here.
Also, is the loop supposed to instantly reset when I hit the G key? Because it is, and since it isn't listed in your controls I figure it might be a testing thing :P
Lab of Broken Time by Kaslai 2013-08-29T23:20:00
You had me with "You are a Dr. Pepper chugging mad scientist." This game was about me! All an all, a fun little game. Would have loved more levels, but I feel that way with all LD games. Music, sound effects, good fit for theme -- a very nice LD entry!
Also, I don't usually see many people choose C++. I definitely liked the rewind feature; I'll be looking through the source a bit to see how you decided to do that :)