blackbulletiv 2014-12-08 08:12
Great concept! Would've liked to have seen it fleshed out more.
A note on the controls: I found the player movement way too fast, making control a little difficult.
Foon → Ludum Dare Explorer → LD31 → SwitchCubes
By erik
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Coolness | 3 | 71 | ||
| Innovation | 158 | 3.76 | ||
| Theme | 237 | 3.88 | ||
| Overall | 529 | 3.22 | ||
| Graphics | 539 | 3.12 | ||
| Fun | 662 | 2.98 | ||
| Mood | 857 | 2.58 |
Great concept! Would've liked to have seen it fleshed out more.
A note on the controls: I found the player movement way too fast, making control a little difficult.
Agree on the movement being too fast; love the idea. Always fun to play a good concept.
I like the visuals and the concept very much! Some background music and sound effects for switching would have been awesome. Unfortunately I am too dumb to figure out how to finish it, can never reach the button on the right side of the map.
Very nice concept. The movement is a little floaty.
Really cool idea, I like the way the different sections loaded in. I'd say the movement was too floaty and fast, but other people have already told you that, so I would suggest maybe a grid based movement? Anyways, really nice entry!
The concept is so nice... I know you had a short time and for thiis reason is quite awesome! Great job!
Wow, interesting concept, you could create really complicated puzzles with this.
Sad, that it's incomplete. (Don't know if the button on the far right is intentionally unreachable or if I'm simply too stupid)
Very clever, smart mechanic.
The rising/falling effect is very smooth & nice.
The game is not very challenging but it's a good prototype; it needs some additional element like enemies or something.
Walking seems too fast. The speed of the characters animation doesn't match the movement speed.
Love the graphics and game mechanic, good game :)
yes, the concept is great! the puzzle element is implemented really well, except for the bugs such as when buttons are removed while pressed, it will take multiple hits for them to get back to their original toggle states. otherwise, well done!
Really cool transition animations and awesome idea overall. Lots of ways to extend the basic idea into more complex traps / puzzles etc.
Definitely needs some smaller intro levels to let players ramp up to the challenge
Really cool idea and implementation. The animation of the cubes was beautiful. Great job!
I WIN! Thanks for thanking me. That was a fun puzzle, makes you think logically and use your spacial memory. Very cool.
A solid entry, and I loved how the rooms kind of combined to make totally different new rooms! I wish there was more in this game, but what's there is done well. Great job!
Really cool game with a great concept, I loved the animation. It took me a while to figure out the last step, but i finally got it!
I thought the main mechanic was interesting. Movement would have been better on a grid.
Really cool game and graphics !
Nice idea - quite original. Works well too, though some part of me wanted to collect things along the way ;) (gold coins or something)
Very cool idea, and you pretty much nailed the theme! I liked the animation on the tiles changing and it was pretty challenging to remember what each button did as you moved through the level. The art style is really solid too! Well done!
I had a very similar idea in ludum dare 26 only mine didn't come as good. I guess great minds think alike. =D
If you care to see it http://ludumdare.com/compo/ludum-dare-26/?action=preview&uid=20825.
Promising concept. The only thing was the moving speed that was a little bit too fast so it's hard to control.
Very fun to explore the maze! However, if you where to develop this game further it would be interesting to see if you could put more logic into what blocks the buttons change, just to make the puzzles be less trial and error-ish.
Real mindboggler. I, for one, liked the main character's swift movements and I thought it was fun to fly around in the open area for a bit.