FoonLudum Dare ExplorerLD31 → ld31_goldrush

ld31_goldrush

By mauris

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CategoryRankScoreCount
Coolness353
Theme1983.93
Overall4233.32
Mood4553.04
Graphics4953.18
Fun5213.11

Comments

mauris 2014-12-08 04:06

Run with just java -jar ld31.jar

raincole 2014-12-08 16:14

It's definitely not a "Web" version.

mauris 2014-12-08 16:30

Fixed it:)

esaucm98 2014-12-08 16:48

The game runs very well, and the graphics are smooth, but it's hard! haha good game!

cheeseybob 2014-12-08 17:09

Very nicely put together game; could have done with sound effects & music, but otherwise flawless! First one I've actually looked at the source for :)
It's good to see a game inspired by the theme, rather than fitting the theme coincidentally... *cough* all those snowman games *cough* :P

matthewholland 2014-12-08 20:08

Works nicely. It would be nice if the traps weren't quite so sudden, somehow.

eponesh 2014-12-08 20:12

Walk close the walls you can beat the game. The game is challenging and exciting.

davesoft 2014-12-08 20:55

A nice start, some method of detecting the traps would vastly improve gameplay though :)

viclw17 2014-12-09 09:16

Like the art. You really should be careful to escape the traps

jaycee23 2014-12-09 13:27

Traps are basically just invisible walls that make you restart instead of not letting you past. Not really a fun thing to be almost done and die, and just have to memorize where all the traps are. It runs well, though.

mauris 2014-12-09 14:38

Thank you guys for all of the response so far! Traps are crap I agree, I was adding them 2hrs before deadline and I wasn't thinking about balance enough :( Will do in the next LD!

okkolobr 2014-12-09 16:13

Traps are well hidden. Maybe too well, very frustrating.

Good job otherwise !

grabengroup 2014-12-13 09:07

cool game :)

ripatti 2014-12-13 09:15

On the last try I found the brown key and then accidentially killed on the very first trap. Agrrr... But the game is very nice!

01rafael 2014-12-16 00:20

Awesome!

rjhunter 2014-12-16 00:47

I beat it eventually, mostly by sticking close to the walls and being suspicious :-)

I felt the traps were a bit too brutal -- invisible, no warning, instant death, all the way back to the start, player has to remember where the trap was. Still, I did eventually get through so it's not impossible :-)

The controls felt smooth and responsive, although it was a bit weird to move my hands to the mouse for opening locks.

A little audio -- even just a couple of dings and pops made in cfxr -- would go a long way.

Good work!

si1ver 2014-12-26 12:18

Nice! Enjoyed playing.