Gravity Spy by PaidGEEK 2013-08-26T23:16:00
Nice lighting. Gravitation manipulation is slick, although the way the character jumped caught me out on occasion (just me, I suppose). Nice game, but long levels though.
Foon → Ludum Dare Explorer → Users → oajfh
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2013 | 27 | 10 Seconds | 10-Second Switch | compo | 1118 | 2.30 | 2.19 | 1.91 | 2.24 | 2.00 | 2.46 | 1.65 | 1.97 | 100 |
Nice lighting. Gravitation manipulation is slick, although the way the character jumped caught me out on occasion (just me, I suppose). Nice game, but long levels though.
Overall fairly nice game. It gets hard pretty quickly when you don't have a mouse, heh. The audio doesn't seem to loop though.
There seems to be a glitch when I die. Some white screen with a few optiions on the right and what looks like a procedural labyrinth show up. Will rate this one later, I guess (I'm using Windows 32-bit, 800*600, by the way).
It reminds me of another landing game with limited fuel and vector graphics. Will try and find it.
C
Heh, nice concept and it's very funny seeing all those comments. Did you purposefully add music you thought was bad so as to add those comments or did you add them when you noticed it wasn't to your liking ?
I got a bit of slowdown on the long laser streams, but my computer is slow. I agree with the issue about checkpoints, there's a noticeable spike in difficulty in the last two-three levels. But, a videogame about genocide ? Nice voices and strange graphics ? Cool.
Very fun game, good graphics, nice sfx, but pretty hard. Good job !
Nice game. Quite fun, though I dislike these repetitive power yourself up games. It is very polished, no bugs that I could find. Dunno if there is an ending to this. Oh yeah, surprise weapon was quite nice too.
Nice. Fun simple little concept. I managed 40.6 seconds approximately.
Very impressive to have pulled off an RTS in the compo, and the AI is decent too. Nice graphics and pretty fun game, although not exactly easy.
That's really weird : the music stops when I switch windows, but not when I switch tabs. Didn't get very far. I also feel the controls (tough on touchpad) and collisions aren't quite spot on, but nice entry. Also, no checkpoints :( but I was bad, so probably aren't necessary.
Too dark in my opinion, wasn't that fond of those lighting effects but otherwise very impressive.
Very interesting, although I seem to keep getting the same ending through my choices.
A few niggles, but very pretty and well-crafted game.
My character fell out of the world once. Weird, but fun.
My character fell out of the world quite a lot. Other than this rather infuriating aspect, weird, and fun :) Very cool old-school graphics.
Quite fun, but no link to the theme.
I agree with ZeppelinCaptain on this one. Only thing I'd say, is that the buildings and colors don't look too good.
Odd concept, but works quite well. Graphics and audio are decent, but it is hard to make out the units from the terrain. It took me a short while to work out how to play it properly.
Definitely a tough 'game' to play...
Interesting idea. The character doesn't seem to slow down though.
Quite a nice idea, an audio-based game. However, no real ending, and I managed to get through by mashing the keys (sorry). I quite liked this game, anyway.
Great fun, the sounds are awesome !! However, one issue : when I start a level for the first time, I usually die straight away because I don't have time to react. Also, this game sometimes used over 1 GB of RAM ! Oh, and an image failed to laod, too. A tiny bit more polish and this game'll be great ! I'd also say it takes a bit too long to restart a level.
Nice art and pretty good music. The concept is a bit simple, but pretty nice for a first game.
Awesome game. One of my favourite entries. Great art and characters, pretty good music, funny story. Near perfect !
Pretty basic use of the theme though, and TOO SHORT !
Nice. Quite original. I really liked the graphics. The fonts you chose were quite nice, too. It's pretty short though, and I'm not too fond of the audio. I did miss an ending, I think. I'll try and obtain it.
Weird idea ! As Zephyr89, simple but rather fun.
Very cool. I like the audio, and the overall idea. Would like to see this expanded.
Love the music and background art. Not too fond of the controls though.
I've just tested the windows version on another (rather slow) computer so as to double-check, and it seemed to work fine. You might have to be a little more specific about the issue. Perhaps the download wasn't properly completed, or an image was corrupted. I haven't had that error happen any time I tried, though.
It could even be the loading time. As for pressing space, you need focus on the actual screen part (ie click on the title screen first). Sorry, forgot to mention that.
Wow, thanks for the feedback ! Yeah, I had noticed the focus issue. I actually got used to it after a while and sort of forgot that I needed to fix it ! I also forgot to mention it above, heh ^^'
In Zanval's case, the menu image isn't loading for some reason. In the other cases, it seems not to finish loading (or is doing so really slowly). Apologies to all those for whom it does not work.
Please note however, that before I started this I knew absolutely nothing about. But thanks for trying (to try) the game !
I'll try and test this on a Linux build tomorrow. Perhaps some paths I provided are not valid for Linux builds.
@frogcheese : There should be a ten-second timer whenever you click ready.
@panurge : Actually, it's probably me and the paths I provide for files. I am working on it, but apparently there are subtleties that are making my rather slow brain melt right now (in my defense, I'm tired, and it's a deeper end of the pool, I suppose) and I haven't quite gotten it properly working yet.
Anyway, thanks for the feedback everyone. It is very much appreciated (in fact, I've rated the entries of most of the people who've commented).
@panurge : Glad to hear it works properly. And thanks for the comments, everyone, again.
Cool mechanic, yeah. I wouldn't mind to see this expanded a bit more.
Erm, theme ?
Nice graphics and mood.
I also have trouble understanding the strict mother, but maybe I should play a bit more.
Hmm... The game is really hard, haven't been able to complete it yet.
It's a shame it isn't slightly more zoomed in.
You must have spent quite a fair bit of time on the physics, impressive, anyway.
My character went through the walls quite a few times, and otherwise controls aren't quite responsive enough to my taste.
Other than that, great entry.
Finished, polished and playable. I particularly like the intro and ending. I think this is the first game I've played where the ten seconds aren't used as countdoxn, so that's a change. Collisions felt a bit unusual at times, but that's probably just me.
Actually, when I think about it, the game setting and story are a bit weird. That's cool !
Interesting concept. Not sure where 10 seconds come in, but it is a game about time, I suppose. It's a shame the info disappears after a while.
The timer didn't seem to work for me (went in the negatives, anyway). Graphics qre quite cute.
I agree with most of the comments here. Controls aren't quite smooth enough and the slo-motion effect is a little too strong. But otherwise, great idea and really cool cel-shading.