ShapeShifter by Yann 2016-05-07T21:27:00
Android version, hard: level 22. Huh, it was kind of a rage game for me, but when i finally beat a harder level the feeling was: F*** yeah!!!
Howerver there is a bug. If you play in easy mode 10 levels and then you try hard you immediatelly got the 10th hard level. In this method I could try myself on the 35th hard level. It looked just impossible. Maybe with few days of practice...
Yup it's almost my favourite in LD35
I think i will keep it on my phone :)
LD37 — One room (15)
Techno Party Death Box by onyon 2016-12-28T16:40:00
After a few minutes of playing it slows down enough to be beatable :)
Just kidding, I got to about 50 on the first attempt :)
Was fun!
Cloud Chaser by handoharken 2016-12-28T16:34:00
A little more tutorial would probably help - even though it would take some away from the mysterious atmosphere. Ah, a balance must be found.
Otherwise, I am always a fan of new control schemes and boy, is this a treat!
Well of Youth by Skosnowich 2016-12-28T15:15:00
Full sword is the way to go in my opinion. Being ranged is counterset by the fact that you're slow so you get caught and they are able to hit you for a longer time than the 2 melee slaps it takes to kill enemies.
One Room, One Core by mpe3us 2016-12-28T15:09:00
I didn't feel a strong theme connection but the game itself is well done!
KillRoom by Emkiusz 2016-12-28T15:04:00
379
Simple and elegant, I like it!
Sometimes in the diagonal-cross-razor-while-two-blades-spin-in-row pattern they don't quite get back to their place neatly, but that's just OCD critiquing :)
Open House by The Mad Strauss 2016-12-28T14:49:00
Art, sound, idea, all are great. This has potential!
If I had to improve upon it, I would make a clear "start turn" because starting the massacre occasionally felt very clunky. And if I failed, I couldn't just skip back to the plan that I already had, just mistimed starting so including 2 quick reset buttons: "abort plan" and "full reset now" would be nice to smoothen gameplay.
Save the relics by 60fingers 2016-12-27T14:35:00
Great game!
If there is one thing I would improve, it's the difficulty curve. Occasionally the game feels slow, but it's really clever nevertheless!
Dragon Defroster by aeveis 2016-12-27T13:03:00
They sometimes took curious pathing decisions straight into obstacles but I completed the game nevertheless because... well, because it was lovely and fun, of course!
Mission Control by Japes 2016-12-27T12:54:00
I like the mission control room interpretation!
Madness Mathematica by jusw85 2016-12-27T12:48:00
Exceptional! It really could work as an educational game, do try to develop it further!
Safety Room by BerneyTD 2016-12-27T12:45:00
Has potential as a platformer but there are a few bugs I've noticed:
1, falling into lava plays the death sound infinitely
2, jumping into walls from below is possible and gets you stuck
3, if you die in the wrong place (I think it was level 4, the first landmine) then the retry button can be 90% invisible
Abominable by Conk 2016-12-27T12:40:00
Windows 10 does not permit me to run it :(
RandomRoomRage by Nonakesh 2016-12-27T12:07:00
I'm always a fan for new and curious control schemes and man, does this game not disappoint! On the opposite, it's spectacular!
Sidereal Lifters Corp by LTyrosine 2016-12-27T11:53:00
That was amusing!
And despite how clunky the concept would feel (two layers of interface to control something flying? *shivers*) it's surprisingly intuitive!
Trump's First Day by jamioflan 2016-12-27T11:45:00
That was wonderful! A little bit of visual clarity would go a long way but as it is, it's already great, making it greater again is optional :)
393 high score!