Foon → Ludum Dare Explorer → Users → aDFP
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Snowman Assassin | jam | 616 | 3.08 | 3.27 | 2.50 | 3.15 | 3.17 | 2.90 | 41 | |||
| 2014 | 30 | Connected Worlds | Superconnected World | jam | 663 | 2.76 | 2.96 | 2.20 | 2.30 | 3.36 | 2.50 | 2.60 | 46 | ||
| 2013 | 26 | Minimalism | Moiety | jam | 248 | 3.20 | 2.29 | 2.73 | 3.98 | 4.22 | 2.78 | 1.59 | 3.72 | 88 |
Ah crap, that sucks. I only have a PC here, so the Mac and Linux versions were just a case of build and hope for the best.
Thanks for the comments!
I did have something in mind about battling a world-sized superconnected alien entity, which constantly reformed into different enemies, but I didn't have time to get everything I wanted into the game.
I also had a plan for 'assembler' enemies, which would take the debris and build mini-bosses. They'd always appear along with huge waves of enemies, so you'd be able to refrain from firing and 'stealth' your way through those sections, possibly with a mechanic where you could manoeuvre faster if you weren't shooting. Three days is too short a time to get ambitious though, and I'm glad I kept things simple.
It's been a really fun project to work on, so I'll probably develop it further (I'm dying to add a mouse-controlled drone) and keep uploading builds to itch.io (http://adfp.itch.io/superconnected-world)
@darkshadow Thanks, that hadn't even occured to me (I always play LD games in windowed mode, if I can). I'll add that to the build on itch.io ASAP.
@Vytheros Wow, thanks for letting me know. Unity's always been pretty reliable for me, but I obviously need to make a 'quit' button a priority. Cheers.
Interesting game, but the complete lack of goals and information at the start is off-putting. Seems like it would be better to start the player off with a single unit and gradually introduce 1-2 units at a time. Still, good job!
Thanks for the comments! I thought the theme was lousy (I much prefer working in 3D, and the idea of a single-screen 3D game makes no sense) so I basically ignored it and made a snowman-themed game instead. Hope that's not too great a sin, I'm just here to have some fun, after all.
@Wir Strange, I don't know why that's happening. Works fine on my (Windows) machine, though I haven't been able to test the OSX or Linux versions yet.