FoonLudum Dare ExplorerLD32 → Spinnicus

Spinnicus

By nickzangus

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CategoryRankScoreCount
Coolness1100
Fun433.93
Overall453.99
Graphics984.22
Innovation1183.77
Theme1593.85
Mood1843.54
Audio2403.37
Humor2923.32

Comments

sararycow 2015-04-21 05:02

Interesting mechanics. I like the 3D art-style, is not common on this kind of games.

os_reboot 2015-04-21 05:06

Fun game, simple mechanic, very well executed. The game looks and sounds incredible. Awesome job! :D

docjekyll 2015-04-21 07:55

Awesome! Love the art style and the gameplay is strangely addictive.

pohycz 2015-04-21 10:00

Wow, i really enjoyed this! The mechanic is great. It is easy to learn, hard to master, which is perfect! Your minimalistic visuals are good looking. And i will be really glad if you continue working on this game!

petitpois 2015-04-21 11:38

I like the Art style and unconventional weapon. use the enemy against itself. great.

corgicommander 2015-04-21 20:07

Awesome mechanics. Fun Game.

jesterswilde 2015-04-21 20:11

Great game! This is definitely one of the funnest games I've played this ludum dare :)

juaxix 2015-04-21 20:17

Amazing, hope you can improve it with something like this
http://9gag.com/gag/anKnEN0/in-case-you-were-wondering-why-daryl-is-a-badass

:)

acrimiens 2015-04-22 11:46

Awesome grafics, i love it!

hyoga-3d 2015-04-22 14:52

Really nice game, art is simple but very effective, but I did not understand why I died, it was a hit kill from the enemy ?
Other than that, good job.

hrd_games 2015-04-22 15:04

Really enjoyed the weapon mechanic!

commodorekid 2015-04-22 15:12

Very good and fun to play mechanics :)

fate 2015-04-22 15:18

Awesome game, and really great take on the theme :D I enjoyed playing this game quite a lot. Would be interesting to see enemies with different AIs as it became quite easy to just run in circles, let the enemies clump up, and pick them off. But AI is hard thing to do in the time space of Ludum Dare :P

zkenshin 2015-04-22 15:57

Fun mechanic, and really nice looking entry. Well done. :)

unconventionalfusion 2015-04-22 16:23

Very simple and fun game. Well done!

uheartbeast 2015-04-22 19:07

Well done

ruka 2015-04-23 05:10

Great game, great innovation, great art.

zarkith 2015-04-23 11:32

I love the style of the skeletons, it reminds me a bit of Grim Fandango. :D

nowandstudios 2015-04-23 11:35

Funny game, I spend more time than should playing it. Well done!

jalgames 2015-04-23 11:37

One of my favorites so far! I really like the look of the game and it seems quite polished. I'd like the camera to be refined a bit, but otherwise, it's really great!

ajopart 2015-04-23 12:08

GG !

eastes 2015-04-23 12:28

I'm humbled about how much better your game is over mine. Congratulations. How did you do the crowd and chain sounds?

eemmbbeerr 2015-04-23 15:26

I loved it! The best part when you catch the recently thrown guy in the air. But sometimes your hook gets stuck and wasd isn't working. Anyway, it's awesome! Let's back to the fight!

lyje 2015-04-23 18:25

Really nice! Would be great to see the mechanic expanded to enemies which react differently, perhaps bosses etc.

traumendes_madchen 2015-04-23 19:53

Simple but effective game mechanics. The graphics are nice and it's really fun to play. Congratulations ^^.

thejash 2015-04-23 21:48

it looks like fun but super hard to play without a mouse.

orangeez 2015-04-23 23:13

Damn, the game's so juicy! Like, the parts fall down nicely and sounds fit right in. I liked it!

codecranker 2015-04-24 21:20

AM IN NOT ENTERTAINED .... HELL YEAH

ultravisitor 2015-04-25 15:09

This is pretty great. Its very satisfying to play. I found the control really easy to learn.

jukben 2015-04-25 15:32

Very great mechanics and beautiful art style! Nicely done!

xbcw 2015-04-25 16:15

Super fun. Epic music and art.

simonchauvin 2015-04-25 17:14

This is so fun to play!

flannelvindicate 2015-04-27 16:08

Pssst - you are in today's LUDUM DARE TO BELIEVE! - https://www.youtube.com/watch?v=-b3VBbOJ7zY

multiplexor 2015-04-27 17:30

Very nice game, I like the mechanic of grabing stuff and throwing it, tough i think it gets a bit frustrating in the end, since you can't kill all of them.

Superwell done graphics

plustech 2015-04-27 17:52

Really well executed overall. Great art and fun mechanic, I wish the weapon could scale somehow, at 2 or 3 min it became a little "mechanic" and was not as fun as the first min. Please keep working on this game!
Anyhow, what a great entry!. awesome job, mad respect

Cheers

sakergames 2015-04-28 07:08

Woohoo, this is so funky! Spinning enemies are so cool.
Nice graphics, good music and challenging gameplay. Very good game. Congrats!

clavus 2015-04-28 11:36

Great little game. Solid weapon mechanic, though a bit hard to aim with it. Nice work on the assets.

taro 2015-04-29 01:34

Very nice presentation, with solid graphics and use of sound. I personally had a hard time predicting where a released enemy would fly, making it a bit hard to appreciate the simplicity of the game. Additionally, the lack of variety and objectives leaves the experience a bit dry. I think a line indicating the enemy's trajectory could have been useful.

pat-aftermoon 2015-04-29 23:09

Nice and fun, would like to see the next version with more enemies types, and bosses.

chuigum 2015-04-30 03:46

Awesome innovation, very very original I like that. Great graphics too. Overall I loved it, I had a really good time. Well done!

crowbeak 2015-05-05 07:21

1) If most of your sound is from non-you sources, you should opt out of audio voting.

2) This is a neat concept, but it was too easy to kite the enemies around the arena.

nickzangus 2015-05-05 08:31

Hi Crowbeak, thanks for the comments. For the audio, I was undecided whether to opt out or not. In the end I decided to keep this category since I spent much time on this aspect, and in the creation of most of the sound effects used. I clearly stated in the description and in the opening game screen, that the music was not made by me.

freeholdgames 2015-05-06 16:38

Awesome entry! Great job!

dorgam 2015-05-06 16:52

Loved it! what a beautiful game!

2015-05-06 17:01

Looks great and sounds great!

chromebookbob 2015-05-06 18:04

Fun gameplay mechanic!

acro 2015-05-06 18:26

What a cool little game. Very nice visual look about it.

deity 2015-05-06 18:51

Well done. Graphics look great and the grappling mechanic works well. It's a bit hard to aim since the spin seems to be a bit too fast but otherwise a fun game.

demy 2015-05-06 18:57

Cool and brutal idea! Nice game.

recursor 2015-05-06 19:50

Great graphics, lovely sound effects and nice animations. The game play is pretty fun too. Nice polish on this one. More enemy types, boss fights, and weapon powerups would round it out quite nicely.

hjalte500 2015-05-06 19:54

I loved the mechanic and feel of the game. It was especially awesome when killing a bunch of enemies at once. Good job

mrshoestore 2015-05-06 21:05

pretty great game, well put together. wish i was better at knowing when to let go to hit the big crowd

xanjos 2015-05-06 23:20

"Get Over Here!!" Oh wait wrong game.

Simple mechanic but I like how well it's implemented in this game plus I love how you've managed to capture the Roman Colosseum aesthetic.

sledknight 2015-05-07 01:41

Very well executed! One of the better games I've played!

tmpxyz 2015-05-07 05:40

Well polished work!

gunzil 2015-05-10 06:01

Nice swinging mechanic, the multiple states where you have to grab -> swing -> throw gives it a nice workflow for executing attacks. Throws are difficult to aim since it's based on the enemy's velocity when you let go and the swing radius is pretty small.

I like how you can play it safe and just hit a skeleton with your currently held enemy directly, but it only kills just the one, while a successful throw can kill all the skeletons in a line.

Really good grpahics, I like how everything is a well textured box guy. The skeleton gibs are especially appealing.

mike-cullingham 2015-05-11 04:30

Solid mechanic. Would like to have more control over which way the ghosts flew away when you release them. As it is I only really had success when I got close to other ghosts and let them crash into each other. Cool idea & nicely done.