Foon → Ludum Dare Explorer → Users → SledKnight
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Cheesy Defender | jam | 749 | 2.94 | 2.98 | 2.87 | 3.49 | 3.10 | 2.81 | 3.30 | 2.59 | 90 |
Cool entry! One of the few I've stuck through to the end. Very nice concept. Would be cool to see it fleshed out. I love a good puzzle game!
Very nice looking. Loved the fades and story. Some weird issues trying to jump on platforms moving downward, and really short. I laughed several times at the robot. Nice entry.
Excellent entry! WebGL locked up on me, but, it is new for Unity. Look forward to see the full version. Negative: Fix the jump. Not being able to jump as high when rubbing against walls was annoying. :) That's my only negative. Good start!
I couldn't get anything to connect. Not sure what I was doing wrong... :(
Hilarious. Was fun blowing up Paris! ;)
Nice little game. The animations, while simple, were well executed. My only complaint is that you can't tell by looking which enemies move and which don't. But that's a minor complaint, and could be intended.
Ha! Interesting concept. Could use a little ramp up on difficulty. Right now it starts pretty hard. I'm not sure I killed a single enemy. ahahaha
Very nice. Floating shoot is great!
Funny interactive video thing...
Haha, loved the robot. Cool animation. My only complaints would be that the robot wheels animated the opposite direction I was moving, which was distracting, and I kept sticking to the walls. Overall, not bad. Nice little entry, and I made it to the end.
Responsiveness is lacking, but interesting concept. Nice art.
Graphics? Amazing. Animation? Awesome. Weapon effect? Outstanding.
Overall advice? Less is more. lol
Once you get two guns, it's all over. And once you get a stack to the roof, there's nothing to challenge the player, at all. I never saw an enemy after that.
Still, lots of potential in there. I'll have to check out Spine. :D
I died 88 times for this thing... Hilarious!
Repetitive sound is my only real complaint...
Well done!
Whew!!! I made it to the blue balls without the walkthrough. Albeit with a lot of cursing and yelling, mainly at the guy following my light... lol
Difficulty ramp is too steep, and it has some spots that make you think "where do I go from here", but all-in-all, I loved it!
Great use of level spawn-in with enlarging blocks. I can't wait to review the code. Well done! (although, I don't know what the weapon was...)
Very well executed! One of the better games I've played!
I guess everyone but me hated the controls... lol. You had an options setting to modify those, but I didn't use them. I would complain about it taking so long to flip around (it felt way to slow), but I laughed out loud several times.
Excellent dialog, if not entirely too short. I want more. xD
Simple but effective. Well done!
Nice game and concept, but gameplay is horribly confusing. Dots to block? But wait, they only block when they are a blue X that looks open... And they block the whole path, but only if triggered before something is on the path? Not obvious out of the gate... But once I figured it out, it was cool.
Then I found the instructions and tried again. Much better. Could probably make it more intuitive (turn paths red when blocked?)... Ramp up difficulty more slowly... etc.
Overall, very nice entry!
Very nice looking. Could use less colors I think, but I loved the look of the little wisps chasing me around. Very fluid and cool. Hard to play on a trackpad, but still very nice.
Great concept!
Hahahah! That was fun. Not much to it, but I loved watching the little truck driver lean into the turns, hahahaha.
Neat little game.
Hilarious, and awesome! I love adventure games. This was a great flashback to the days of Lucas Arts adventures. Well done. I was disappointed at the conventional kill at the end...
Hard to tell were I was aiming. Interesting concept. I like the bamboo shoots.
Interesting little game. Probably more fun with another player... lol
I had trouble with the performance. Lots of stutter. Loved the tongue. Ha!
Very nice. I've played this the longest of any so far. It's a little frustrating having to start completely over, considering there's a place where you fall through the clouds, and it's not clear where to go after you first climb the clouds (over the house). Over all, very good. Old-school difficulty rating... lol
Whew... I did FINALLY reach the sun...
Really nice mechanic. Got a crash when I pushed up against the ??? button...
Nice entry!
Nice entry, tons of fun.
Not really unconventional... but I love these style games and played for a good while against myself... lol
Hahaah, funny. I appreciate the photo-art, since that's also what I did. xD
My only complaints are that clicking start always fired my first round, shorting me some ammo, and both times I got to less than 4 rounds, the reload took so long to spawn that I just died waiting on it.
That elevator music will haunt my dreams... ;)
Funny little game, tho. Nice job.
Wow. 1 second left on Hard mode... Whew! Well done. Physics seem a little wonky at times, getting stuck on walls a bit, etc. But over all, nice.
Music was way too repetitive. Cool look. Interesting gameplay. I never could kill the guy with the gun. lol
Well, I'm not sure how unconventional a weapon this weapon was, but it seemed like a good attempt. I had trouble figuring out how to start the game (you have to select a villain before the start button works), and I couldn't shoot anything (pressing space unleashed a fury of bullets, and then nothing after that), so I dodged as long as possible.
I Frazzle Dazzled them all. Nice game!
Oddly satisfying. A little easy to die. Too easy to stand on enemies and jump spin bounce, or just run into them sideways hard enough. But kept me playing.
Very cool! Great look, responsive, challenging.
Hahahaha! I loved it! Really liked the magnification, it added a bit of disorientation and increased the difficulty. And the wiggle of the ants was a nice effect to simulate running when there was no leg movement. Simple, but nice job. I got to 87.
Very nice entry! Killed the smoking man... lol Enjoyed.
Very repetitive... but, I loved the animations, and the smiling toaster. Fits the theme well. Good job!
Interesting. It's like billiards... and putt-putt... lol
Cool entry.
Hahaha, I played this one because of the running bear in your postmortem. Glad I did. Very fun. Hard to right-click on my trackpad, but that's my own problem. I liked balancing fear with visibility. Fun!
I wish the sheep was a bit more responsive, but overall it looks good. Good entry!
Nice entry. Looks good. Sound and damage feedback were the weakest points. But who doesn't love space bugs? :D
Excellent entry! I played the CPU and barley won. lol Beautiful effects.
Wonderful art. Responsive controls. Simple but fun gameplay. Excellent audio. Solid. Nice job!
Nice entry. So many CDs!!! lol
I personally found the music to be annoying, but that was my only real complaint. I loved flipping the desks. Nice little game.
Very nice! Absolutely love the shadows cast by the sun.
Seems interesting, but I couldn't play/rate, as I don't have a mouse wheel...
Nice simple game. You should polish it up.
Nice art and concept. I just suck at it. lol! Nice job!
Can't right click in the web version, that just prompts Unity pop up menu for fullscreen. And lasers stopped rendering red, and rendered green out in the middle of nowhere. Web build issues?
I... just don't get it...
The camera moves closer, so I think I've done something right. But then I get the exact same results if I just spam Search over and over. I don't know if I'm doing anything right at all... and I have to keep clicking search with a mouse.
It's smarter than I am, I guess... lol
Really short, but fun. Hard to play on a trackpad. But played the evil Tiki. lol
I love adventure games. It took me way longer than it should have... but I enjoyed it!
Sorry Huo-cuo, I've added instructions for where to tap to the description.
(tap to the left for slower planes, to the right for faster planes)
[the ground has three tap sensors, for near, middle, and far]
Graphics were amazing, but I couldn't control the guy worth anything. He feels like he weighs 400 pounds. Better responsiveness in controls is needed, or something. Cool entry tho.
Not able to play. Freezes on the loading screen.
Nice game. Old school hard... lol
Audio is extremely harsh, but the concept is fun. Wish I had a friend to try two-player.
Cool concept if it was fleshed out and controls were improved. Moving wasn't responsive enough, and nothing happened when I destroyed the ship, which was... a let down.
Nice concept, however!
Nice entry!
LOL! I wondered why my shovels were flying everywhere... then I read the instructions and realized I was throwing spoons with no hands. Now I get it. :)
I tried to pick up the exit before I knew what it was. Enemies walking through walls was a bit weird, but I made it to the end! :)
Tell your dad I scored your game higher. Haha! ;) Keep it up!
Looks good and controls well, but levels don't seem planned. Lots of abilities and lots of obstacles, but no real design to the platforming areas.
Lots of assets for such a short time, however. Decent entry. Nice concept.
Had a hard time knowing what to rain on... or how much to rain on it... ended up just jumping over everything. Nice concept, but could use more clear goals and better cloud control?
Loved the cloud effects.
Must have some bugs. Keeps crashing Unity Player during load.