Foon → Ludum Dare Explorer → Users → mikeureko
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 32 | An Unconventional Weapon | Vintage Defense | jam | 546 | 3.18 | 3.21 | 2.45 | 2.94 | 2.91 | 2.65 | 2.79 | 64 |
mikeureko leaves an average of 5.0 feedback comments each event.
LD32 — An Unconventional Weapon (5)
SpaceSharp by jsmars 2015-04-23T21:53:00
Wow. This is one amazing entry! I think I've played it for about an hour. Very interesting concept, and very well executed! I like how the difficulty ramps up without having to send tons and tons of clouds/enemies your way, and instead just by adding the shooting enemies that you have to actually aim for. Everything comes together to create a very retro feel. This is definitely my current favorite entry, by far! I didn't stop playing until I reached #1 on the leaderboard. :D
Rogue Planet by tompudding 2015-04-22T22:39:00
This is the first game I've ever played that had me laughing when I died. That was great!
Unconventional Odds by Mikhail 2015-04-21T02:52:00
Cool idea, first of all. There are some bugs to work out, but it was interesting. I noticed that if you or all the enemies die while holding a movement key, the game behaves as if the key is still held down until you press and release it again. Also, for some reason, I sometimes die randomly without apparent cause. The collision detection also behaves weirdly sometimes when you're not falling.
Good luck for the future!
3laws.bat by netgrind 2015-04-21T02:20:00
That was awesome! The mechanics are quite intuitive. I thought the whole experience was fascinating. The visual effects and overall graphics were great. I did notice that the mouse was visible on the main menu when I started the game up, though. Other than that, great job!
Love the ending message, too! :D
Beard Legacy by Berail 2015-04-21T02:11:00
That was pretty cool! I love beard weapon idea. It felt kind of weird moving the right stick back and forth to attack, but it got easier for me after a couple of tries. I'd recommend perhaps changing the attack mechanic so that pushing the right stick to one side makes the beard attack and retract once, rather than having full control (or maybe just give the beard more range). Enemy knockback would also help a lot. Great job, though! :)