FoonLudum Dare ExplorerLD30 → Ice, Fire and Cheese

Ice, Fire and Cheese

By eemmbbeerr

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CategoryRankScoreCount
Coolness280
Theme1483.66
Humor1483.13
Innovation2983.18
Fun4682.88
Audio4702.82
Overall5572.95
Graphics5942.85
Mood6072.64

Comments

denisre3 2014-08-26 01:59

The game is fun.

deathray 2014-08-26 03:55

I got stuck on the 2nd level. I like the concept and the humor and art style, but I don't like the darkness -- it just adds one too many levels of complexity.

zillix 2014-08-26 04:45

I really like the direction of this! The upgrade system was neat. I occasionally had trouble stepping on the dimension-swapping button that I intended- maybe they could be spread out a bit more?

ianpdw 2014-08-26 05:10

I love the music. Graphics were nice, and it gets too laggy on the 4th level to continue, but overall it's a lot of fun. Loved the added bit of nonsense with cheese being the third element, and the shop system worked well.

vulpineblazeyt 2014-08-26 06:00

Pretty fun, but started to lag about three levels in...not entirely sure why. Good concept, and definitely entertaining.

sapermysz 2014-08-26 09:46

Good game , but lags start at level 3 and i can't play

mrexcessive 2014-08-26 10:28

Hi there. I liked the cheese parallel dimension with mice/rats. Found it quite panic-inducing due to the flashlight visibility mechanic, which worked really well. Good job!

darklightteam 2014-08-26 14:10

Very original! I like the change of colors in the scene.
It's a little annoying to have to see first an adword to play online. Nice work!

snowconesolid 2014-08-26 14:24

Haha I like that you can switch between the 3 worlds. The cheese world is the best. Nice idea and concept. Goes well with the connected worlds theme.

Controls were a bit wonky/too fast but eventually got use to them.

Overall, pretty good game entry!

christmasbunny 2014-08-26 15:12

Was fun until the game pretty much lagged out on level 4, really liked the concept

randomnamegenerator 2014-08-26 15:22

Pretty good. I like the concept. I think it could be harder if it was like rock paper scissors style where you had to be one type to kill another but the third type could hurt you. While the type you were was a draw.

eemmbbeerr 2014-08-26 15:27

We are trying to identify the sources of the lag. There seems to be two: a burst when an enemy dies which requires some deeper analysis and another when a big number of enemies run their wall collision code at once. That one needs some optimization.
We realize that the lag can break it so we are working to fix it ASAP!

vururia 2014-08-26 21:16

Great fun, this game! :D

barleyarley 2014-08-26 21:57

Wouldn't load for me sadly :( anyone else having a similar issue?

eemmbbeerr 2014-08-27 10:39

Lag issues are theoretically fixed/lessened.
Please tell us if they still persist, especially if you can narrow down the cases.
Enjoy!

windmill-games 2014-08-28 13:16

Cool game, had some interesting features, and impressive amount of content. Well done!

ofursnati 2014-08-29 10:15

This is a nice top down shooter game. I like the controls and upgrades in the shop. Well done.

nooner-bear 2014-09-01 16:05

Really neat, however I wish it wasn't dark.

lesink 2014-09-01 16:12

Nice game concept with lots going. Did not care for the flashlight visibility, but definitely keeps it challenging. Definitely like the multiple dimensions and how you had to use them all to defeat the enemies.

ramiel 2014-09-01 19:54

Very impressive. Great idea, smooth gameplay.
One of the best games I have seen so far in this LD.
There seems to be an issue with the weapons somehow. I purchased the Railgun but I couldn't equip it until I also purchased the lightsaber.

yodamaster 2014-09-02 11:07

Confusing, not quite obvious what to do.

jellonator 2014-09-06 21:07

Everything changed when the cheese nation attacked...

nicepenguins 2014-09-07 13:57

Good work !