Trade Empire by BenW 2014-08-25T01:36:00
Man, I really like the concept of this game -- fast trading game.
Foon → Ludum Dare Explorer → Users → LesInk
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Phil and Charlie's Adventure | compo | 847 | 2.92 | 2.63 | 2.50 | 3.26 | 2.29 | 3.45 | 2.75 | 44 |
Man, I really like the concept of this game -- fast trading game.
Man, I really like the concept of this game -- fast trading game.
Nice. I like puzzle games and this definitely fits the niche. Fun story, challenging puzzles, and a good all around feel. Good job.
This definitely a well thought out game. Unfortunately, it is a bit overly complex for most people. Just having some key text to help guide the player would be useful. I could see coming back to this one for a deeper look, but for now, I'll stop here.
Suey! Aliens must really love bacon, but they sure can round up a few pigs. I got a score of 3800, how about you? Okay, its simple, but sometimes simple are the best. It made me smile. Good job!
Nice shooter game. Like the use of the planets. Would have loved a bit more of a 'wave' objective, but definitely a very good start and well built space game.
Nice shooter game. Like the use of the planets. Would have loved a bit more of a 'wave' objective, but definitely a very good start and well built space game. Oh, but I didn't like it closing when you died.
I like the premise but found doing the game kind of tedious. Maybe just needed a shorter amount of work.
Nice game concept with lots going. Did not care for the flashlight visibility, but definitely keeps it challenging. Definitely like the multiple dimensions and how you had to use them all to defeat the enemies.
Nice use of a Hack/Rogue style interface. I like how you put in simple puzzle mechanics for getting fish and wood. It worked well and having two endings made me want to repeat it.
Neat concept. Would have liked to see a bit more of an objective or some type of feedback of customers getting upset or mad. Visually nice effect, but I did find it hard to see who I had in there. With a bit more work, I could see this turning into a solid game.
Nice graphics. The game is simple and so are the controls. I gave up trying to read the story due to the font spacing and being hard on my eyes. Although the controls made the game difficult, I kind of relegated it to a Flappy Birds kind of game.
Enjoyable shooter. Movement is a little fast, but I imagine its a matter of choice.
I enjoyed this game until I got a little too frustrated on the later levels. At least dying allows you to keep trying over and over. Nicely done game. I even liked how you put the lighting in to darken part of the levels.
Enjoyable game to play and explore. I like the concept it was fun to crash over on other planets sometimes to find there is little to no fuel. I'll have to keep trying.
I'm kind of wanting to shoot the dang square. It is kind of a cat and mouse game. If you want to update your entry with an objective and any additional keys, that would be helpful.
Is clicking on web supposed to download a .zip file?
Nicely done game. Simple yet deep enough of a puzzle game to make you think and keep you wanting to play. I like.
I wasn't really sure what I was doing. I like the feel of the game and the high level idea, but I wasn't sure how I was affecting anything -- if at all.
Interesting concept and feels like a really good solid start. I'd like to see this keep going.
I got a black screen when I tried to enter the Master's House. Using Chrome.