The Crossover Episode by Valon487 2014-09-14T16:49:00
Well done, for your first game ever that's pretty on track! Having to tap my key to move was slightly odd.
Foon → Ludum Dare Explorer → Users → Nooner Bear
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2015 | 34 | Two Button Controls / Growing | Solito | compo | 102 | 3.81 | 3.51 | 3.49 | 4.41 | 4.36 | 3.72 | 92 | ||||
| 2014 | 30 | Connected Worlds | Diorama | jam | 70 | 3.81 | 3.44 | 3.16 | 3.66 | 4.43 | 3.77 | 3.26 | 3.82 | 100 |
Nooner Bear leaves an average of 102.0 feedback comments each event.
Well done, for your first game ever that's pretty on track! Having to tap my key to move was slightly odd.
Please do provide a "Spooky" warning on this game. It nearly spooked my guts off. Good use of physics. Interesting connection to the theme, but now I get it.
For the simplicity of the project and how basic the theme was, it was actually quite fun! Great job doing this in 7 hours.
Glad to see you delved into creating your own art!
Neat little game, punctuation would have made that opening scene much easier tor read. Simple but well done.
Quite a fun game. Reminds me of another game where you deliver mail to planets as well! Great addition to the bunch and neat visual style.
Very neat indeed. Great music, cool use of geometries and colors.
This was neat, but it felt unresponsive at times and I had no clue what I needed to build certain structures. This makes for a neat casual game.
Specifically I liked the level where you used your previous selves as a bridge. I thought that was neat. The space dust stuff was cool in general, neat touch. I had to mute the music though, I didn't care for that.
I'd have liked if it was slightly longer. I'm not quite sure what I was doing wrong, haha.
I thought having watched Bear Grylls survive in the desert I would have been prepared for this, but I suppose not. But for real, I felt like I wasn't exactly directed with what to do. The walking did feel a bit slidey and slow at times. I loved the environment though, that was super well executed. I just wish it had been better explained or "objectified". It would be cool to see this continued further with ambient sounds as well.
Overall it was pretty fun, but really hard to get your landings timed right.
Slightly easy in general but quite fun. Great concept!
Challenging but pretty fun! The controls feel odd at times, as if I'm sliding around too much, but it wasn't too much of a detriment. I liked that I had to piece together my jetpack.
I'm impressed with this! Much better than I had anticipated! Neat concept in general.
Pretty cool idea, but the levels got pretty repetitive. Good work regardless.
Cool. Its like a Canabalt game but with multiple jumping. Great work for 48 hours!
Slightly difficult for me to attack without receiving damage, but the platforming seemed to work pretty well.
Like others have said, the GUI is slightly cut off. Overall though it only took a little bit of time to figure out. Interesting way of incorporating the theme!
Pretty nice :) Not too much to it, but the idea was great. I wasn't entirely sure what was killing me at first, but it was just the little bee.
Adorable, I loved pretty much everything about this. Aesthetics were great, physics weren't frustrating, gameplay was really fun, and the whole space paperboy idea is unique and charming. I love the jazzy music too.
This is the second "Caravan + Highwaymen" kind of game I've played and I've enjoyed both. This could certainly be improved by adding more aesthetics when you have the time for it. It'd also be nice to have a way to manage my paths, as I ended up drawing some that I had not meant to. Great work all in all.
Graph paper aesthetics was neat, and the story wasn't too taxing. Reminds me in a way of playing 13th Age with my friends.
I was not expecting to see a bowling game here. Very well done, however like you said, nothing happens when you knock down all the pins, but for a game as well visualized as this, I think the current state is fine given the time frame. I could almost taste the pizza and feel the squeeze of bowling shoes that were a half size too small.
It ran well for me, and it was quite fun. I loved the little bobbing farmers (they looked funny with the music I was listening to). My only complain is that the text is hard to read being so small. I'm trying to see how this is related to the theme as well.
Expand your supported platforms! This looks like it'd be fun!
Neat idea! Took a while for the souls to trickle down. Cool artwork as well.
Visuals were awesome, gameplay was interesting and intriguing. It was kinda hard to see the speech, but I angled myself to see it. Gosh I love playing on "Animal Crossing-esque" planets like this.
Ah man! The visuals and music here are so calming. Likely the best space themed game I've seen on here.
That music was freaky! Great atmosphere and mood.
The art and animations! Holy smokes! Bravo!
Ahah! Neat interpretation of the theme. Just like the TPP or FPP.
Super fun, but the game ramps up in difficulty almost instantly. I wasnt sure how to build any more than two rockets then suddenly a fleet of enemies is heading my way. Was there no way to see what rocket I was building or did I miss that?
Really neat, however I wish it wasn't dark.
Great idea, however the balls rolled way too fast for me, and it took me a while to figure out the controls for the second ball. Well done :)
More impressed than I had expected to be. There's a lot of timing involved in the levels. Overall a good fit with the theme and a fun puzzle!
In this game you play as a piece of cosmic long grain rice trying to escape from the race of "Dark Couscous".
But for real, this was really hard, but fun, interesting, and addicting. I enjoyed it despite its simplicity. It was difficult, however, to get out of the initial spawn point if too many began to circle.
Woah this was creepy. I have a special place in my heart for RTS games.
I enjoyed this. The movement was slightly too fast, but it made for a fast paced environment. Ammo tended to be too scarce as well. For a 48 hr entry, this was pretty stellar.
I played this a few days ago but couldn't find it again. The gameplay was interesting, but even until today I'm not sure exactly how it worked. If I recall I wasnt even able to die. I did however fall off the world. The aesthetics are fantastic though!
Wow! Way to put a "spin" on the genre :)
Fun in general, but I zone was slightly bigger and it didn't give me instructions every time I had to restart. Good use of humor :)
Neat idea, I wish you had finished it. Just from the color scheme it looks nice.
Great work. Did you record the firing sound effect yourself? I imagine you'll want to include more support if you continue to work on this.
Certainly an interesting take on the theme. Well done.
I like the hand drawn art aspect. The music did get on my nerves after a while.
Well made! I occasionally flew off far into space, but good all around :)
Wow, for five hours, this is a really interesting game! I picked it up quickly, and it fits perfectly with the theme of this jam. Great job!
I could see this being a good mobile game, but I'd like to see the keyboard implemented into the controls. Also, the sounds were ear-blistering if you held on too long.
I was sort of dropped into a level with no idea what I was supposed to be doing. I also don't understand how it relates to the theme of the jam.
I suppose "weird" is the best word for this game. I did however have an issue with the screen staying white. Good work for having no programming experience. Its interesting to see you put research into your game's theme!
Simple yet entertaining. Only issue is occasional collision causing me to get stuck. Nice art.
It's an interesting concept, but you'll need some more explanation. I think I know what's going on but I'm not sure since sometimes nothing happens.
Well I'll be damned, this is probably one of the best atmospherically and aesthetically designed games I've seen thus far.
Ah neat, An orbital shooter! Great work.
Interesting puzzle concept. It's a classic block pusher puzzle solver.
Ahaha, I see what you did here. Nice cameos. Cool use of the theme.
I think this game does a good job with the theme of connected worlds. It took a bit of work to get a hang of but you eventually get it.
This game is a challenge, it's an interesting concept. It took me a while to pass the second stage though since it's a lot of timing as well.
Haha, great work. I'm liking the planet exploration themes I'm seeing.
Ran into a few issues, but not a bad game at all. Good use of humor.
Simplistic and easy enough. Slightly on the generic side. Good work though :)
For 72 hours, great work!
Cool little game. Kinda similar to other ones I've seen. That said, nice addition to the jam.
This was super hard at first, mainly because I didn't know you could fire the gun! I liked the use of the theme and the gameplay itself. Bullets turning into arrows were a neat touch. It would be nice though if the music didn't reset when you died.
Haha, that was a neat game. Aesthetically it didn't shine, but the core idea was great. Loved that bird.
Neat application of the theme, well done.
I've been liking the assortment of story based games on LD. Great addition.
Really easy to pick up and get used to. I love the little character designs.
Hah, cute and fun. Good work.
Neat take on the theme!
Great game! I'd love to see this continued
Neat idea, but the player moved too fast I thought. Good work though.
Cool, but I wasn't sure what I was supposed to do. It'd be neat to see this continued further.
Small but entertaining. Nice work.
I didn't quite understand what I was doing at first, but then it clicked. Neat idea!
Kinda hard, but fun all around
Neat! Loved the art style as well!
Neat art, nice gameplay. Overall a good entry!
Fantastic music! Adds to a good mood. The ship does move slightly slow, however.
A bit odd at first, but I got used to it. Neat job!
Great humor, very unique. I had fun with the physics, haha.
The game is pretty simple, and kinda fun. I don't think my enemy knew exactly what he was doing, haha.
Great little game! Sometimes the most simple ones are the most fun.
Haha, adorable!
Visuals and gameplay were interesting. That dragon spooked me XD
Neat visuals!
As others have said, this is a pretty relaxing game. Only complaint is the slow movement speed compared to the bridge and "world" sizes.
Great mood and implementation!
Awesome little game! Very enjoyable.
I really like games like this. Something about setting things up like this and just letting them take their course. Well done.
This is totally like the other games of this type except better because its 3D. Great work here :)
For some reason I was getting a "Fire Lit Room" vibe on this. I liked the mood and art style on this one for sure.
Neat concept. The game got kinda laggy when firing too fast however.
Good work on this one!
I remember having played a game rather similar to this, but regardless, this was a fun play-though. Good work.
Kinda difficult, but cool in general
Odd, but pretty enjoyable
The game was neat, but I feel like the UI got in the way.
Alas, I have lived my dream of becoming a planet with a cannon on it!
Good work. I suppose I would make for a poor solar system, haha.
Cool, but weird game. All in a good way of course :)
Make sure that your "Web" download is actually a web version, and not a download!
For some reason I really, really liked this. The art was kinda simplistic, but the character design made the whole physics aspect much easier, and quite satisfying. Great use of physics.
This reminds me of a puzzle from a Resident Evil DS actually. Nice work.
Like others, I feel I ended up skipping text by walking too fast by them.
Others may not have cared for it, but I thought the driving mechanics were awesome. I love drifting, and I love car combat. Well done!
Pretty challenging, but the collision box messed me up quite a bit.
Good work on this one!
Good for a bit of fun
The idea is neat but the controls were exceedingly hard. Props however for creating all this is the time frame.
Haha, the mood here is great. Awesome work. Great music choice as well.
This one was pretty cool
Certainly a unique art style! Not sure what I was supposed to do, but still really neat looking.
Interesting, but rather odd visuals
Neat application of the theme
Neat game, but kinda hard. Props on using SFML
The mood was interesting, but being honest I'm terrible at mazes.
Well written!
Pretty decently fun, but felt odd at times.
That was a fun game! I about threw my mouse at the wall when the first skull creature leaped at me! Good music!
The closest person to me also has "Bear" in their name!
Well that was neat, except I just jumped past all the enemies and beat it in ~30 seconds.
I must not be very good at this game, haha. It was difficult for me to control. Great effort!
Pretty cool all around!
This is a really neat game! I love the use of climbing the line to other planets and the use of rotational movement. Graphics are fun too.
Cute little graphics!
Haha, neat game!
The controls were really odd, but after a while I was able to orient myself. The setting looked great though.
Awesome game, Steven! I love the art style and color scheme. To prevent the need of the user to download the XNA framework, you might consider using an Inno Setup script to include the dependencies.
Nice little small game
Neat game :)
Neat combination of text and visuals
The game looks like it could have been neat, but I can't say I quite understood what I was doing.
This is a really neat game! It is however rather difficult due to the amount of orcs and how quickly they show up. I'd like to have a minute or so to send out a few resources before they arrived. Fun game though! It'd also be nice to have a setting for a smaller world.
Neat!
Oops! 404. Be sure to let us all know when you get it up and running :)
Haha, neat interpretation!
Poor Al
Innovation is for sure a 5. I could see this having a lot of complicated puzzles weaved into it with more development. I found myself combining certain stones just for experimentation. Neat!
Woah
Cute art
Huzzah Lua!
Neat art style :)
That's a pretty neat concept. Reminds me of team-building activities that require someone to lead another.
LD34 — Two Button Controls / Growing (31)
Grow a Goldpile by Skaz 2015-12-30T20:22:00
If I could only give one Compo a perfect overall score it'd be this game. Incredibly well done. Great aesthetics and gameplay. I really hope you continue to develop this if it still interests you.
Milky Way Expansion by Quails Hill Studio 2015-12-30T19:33:00
Woo! libgdx!
NO HOBO by Teren 2015-12-30T19:25:00
Playing the web version I was unable to start the game regardless of how many times I hit A or D or the combination of both, even if the game window had focus.
L00k by sutopat 2015-12-20T21:01:00
I'd rather not have to chose between muting my speakers or listening to a 50hz buzz. I'm not sure how you sat through that. The concept is a topic of interest when it comes to VR, but it doesn't make much for a game by itself.
Plantown by ChrisAntem 2015-12-20T20:38:00
I liked the art and aesthetics a lot, but I'll be honest, even after reading the controls I had no clue what I was supposed to do. Reading the text was quite difficult as well.
Sickle & Sword by MSiddeek 2015-12-19T16:46:00
Great all around. I think I'd have enjoyed the game were it not so tightly bound to the two button theme though. Regardless that mechanic made it super easy to play. I'm a fan of these types of village building games.
Two Buttons In The Darkness by Bellatrion 2015-12-16T23:13:00
I might just be really bad at the game but I was only able to open a few set of doors, and I'm not even sure how I did that. I did grab the green key though. I like the character and the idea in general. Perhaps with a flash of lightning or something of the sort it would be nice to have a brief moment of illumination. Perhaps include more detail on the controls or perhaps what exactly we're looking for in your game description area. Good work overall :)
Pig Game by knason 2015-12-16T23:02:00
This game could be quite fun with more feedback. I'd like to see an indicator of my position and a power meter. I'd also hope to see scoring implemented in the future. For your second game, this is quite a great start! Keep it up :)
You and your parasite by local minimum 2015-12-16T22:39:00
This was an interesting experience to say the least. I quite liked the stop motion animation. I wasn't entirely sure what I was doing though :3
Rocks, maps, scissors by Split82 2015-12-16T20:36:00
I personally love strategy card games, and this is a neat take on RPS. From a game design view, that in itself is unique. I love the style for this. Gameplay is satisfying and fun. Excellent job all around!
Snekklr by keepee 2015-12-16T00:55:00
Awesome game! I played this with a friend and really enjoy it.
Panball by gillenew 2015-12-15T15:49:00
This is a fun cute little game, and it's a nice application of the theme! I'm glad to see there was also more than one level (I couldn't get past the second so I don't know if there were more)
Illogical Lives by marod 2015-12-15T15:41:00
I really enjoyed this one. I explored each possibility and some were pretty funny. The art is nice as is the music.
Day of the Dust Bunny by UncleChris 2015-12-15T15:35:00
I laughed when I first saw Mabel, funny concept. The game itself is quite challenging, there isn't much time before Mabel comes out and sweeps you up.
Man Simulator by Drtizzle 2015-12-15T15:27:00
Funny little game. Art style reminds me of something you might see in Wario-Ware along with these types of random tasks. All I can say is I'm glad to have gotten my beard back.
Robomancer by JayProg 2015-12-15T05:31:00
All my years of practicing skill shots has lead me to this moment. The environment is slightly barren, however the gameplay is spot on. It's super satisfying to play and I'd highly suggest you continue development on it if you have the time. The whole game is fun. My only complaint is that it doesn't relate very strongly to the jam theme, but I could be overlooking it. Awesome work.
Picky Eater by Trash Games 2015-12-15T05:21:00
Crunchy, munchy, delightful, divine. I just love eating all of the time.
Staten & Kapitalet by Lamebait 2015-12-15T00:27:00
Not entirely certain what the goal was, but I loved the visuals and it was fun to play. Great work on the animation. There's something super satisfying about hearing the little pop noises as it speeds up.
Radical Revolver Recoil Rampage by AndreasL 2015-12-14T23:02:00
Great concept! Challenging but fun.
Cant Stop Moving by Darkflint 2015-12-14T22:28:00
Neat. I played this on FireFox and it ran fine for me. It would have been nice to anticipate instead of react my key taps though. Can you describe a bit about how the Left and Right actions are chosen?
CafeGarden by Bacontree 2015-12-14T15:52:00
Wow! And you made all of these assets yourself? Very nice!
From the Deep by scorched 2015-12-14T15:50:00
Neat game, fun to play. However, the sounds nearly destroyed my ear drums. The controls were difficult at times when I wanted to drop down into certain areas.
Clara Stirzaker and the Crypt of Time by vidarn 2015-12-14T15:47:00
Wow this is neat! Great art style, unique idea, great theme, very fun!
omg IT'S A TIE by Larzan 2015-12-14T14:27:00
Neat idea for the theme! Slightly meta, haha!
Pop by mcmahoniel 2015-12-14T06:27:00
Simple and fun, good work! Though, I'm unsure of how to restart after I've died other than to refresh.
An Uneasy Feeling by zybit 2015-12-14T05:40:00
I wasn't entirely certain what effected my meters, but I liked the character and the mood. Good work overall! Btw, not sure if it's a resolution issue, but I wasn't able to click the play button unless I placed my cursor well above the button.
Balloon Cat by TheFudster 2015-12-14T05:31:00
This is adorable! I love your art style!
Journey for the light by rosden shadow 2015-12-14T05:29:00
Difficult but fun! It's like a snake shooter. Well done!
Lifenodes. by Remicy 2015-12-14T05:12:00
I actually quite liked this. I wasn't entirely sure how the ending was chosen though. Regardless, the art style was cute and it's neat how much of a story can be told with still images. I'm sure this project meant a lot to you :)
Vine Simulator by paradxil 2015-12-14T05:03:00
This is a nice and calm little game. However, I found it slightly slow and difficult to tell where my head was and in what direction I was going (even with the indicator). Overall it's a fun take on the theme.
Crane to Freedom by mhsco 2015-12-14T02:30:00
This is fun! I'm always a sucker for physics games.