Curse in the Depths by Snowdrama 2014-04-30T21:13:00
You can do surprisingly well just holding right and not going up or down.
Foon → Ludum Dare Explorer → Users → VikingWarriors
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Screen Savers | jam | 332 | 3.40 | 3.16 | 3.44 | 4.00 | 3.28 | 3.25 | 3.68 | 3.17 | 36 | |
| 2014 | 30 | Connected Worlds | Repo | jam | 327 | 3.30 | 3.46 | 3.36 | 3.48 | 3.08 | 3.32 | 3.43 | 2.86 | 45 | |
| 2014 | 29 | Beneath the Surface | Walrus, Mole, Puncher | jam | 124 | 3.62 | 3.84 | 3.64 | 3.00 | 3.48 | 2.26 | 4.00 | 3.10 | 46 |
You can do surprisingly well just holding right and not going up or down.
Can't help but feel like the game is half-finished. Interesting concept and ambitious use of multiple weapons. It's hard to tell the zombies are getting damaged.
Couldn't run the jar.
This game has a great aesthetic but I was thoroughly confused while playing it. There isn't a whole lot of feedback on enemies hitting you so it doesn't quite feel impactful. I think it definitely has potential with only a few minor tweaks, though.
Also the last line of the title crawl should be "its". Yes, I went there.
Whoops. Yeah typo'd on the Linux link. Fixed now. We believe that you're meant to run it with wine, but we haven't been able to test it yet. Sorry for the inconvenience.
@GreatBigJerk Thanks for pointing that out. We've tested and fixed the game on Macs. Try downloading it again.
First off I had a surprising amount of fun just running around with other people on the server. That being said, I have no idea where the relics are, I ran over to a giant structure which didn't increase my number of found relics and it gets tiring running in empty desert. Despite that I'm super impressed by this game and would love to see it fleshed out a little more.
Forgot to say:
Missed connections. Me jumping in front of you. You jumped back. We ran to the giant structure and were confused. You built a fire and we warmed up together.
Really cool. Love the art, sound, and mood. Maybe make the goal of the game more clear though.
Wowzers.
My only problem is that the axe attack is a little non-transparent. To explain: take Robot Unicorn Attack as an example: when you do your dash attack the attack starts immediately and it's clear exactly how long the invulnerability lasts for. With this it seems like I have to predict when the axe will reach it's peak swing. I'm not sure if that's the case, but that's what the animation makes me believe. Other than that, the game's terrific.
GOTY 2014