Lethal Reflection by steve 2014-08-26T23:48:00
Wowzers.
Foon → Ludum Dare Explorer → Users → VikingWarriors
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 31 | Entire Game on One Screen | Screen Savers | jam | 332 | 3.40 | 3.16 | 3.44 | 4.00 | 3.28 | 3.25 | 3.68 | 3.17 | 36 | ||
| 2014 | 30 | Connected Worlds | Repo | jam | 327 | 3.30 | 3.46 | 3.36 | 3.48 | 3.08 | 3.32 | 3.43 | 2.86 | 45 | ||
| 2014 | 29 | Beneath the Surface | Walrus, Mole, Puncher | jam | 124 | 3.62 | 3.84 | 3.64 | 3.00 | 3.48 | 2.26 | 4.00 | 3.10 | 46 |
VikingWarriors leaves an average of 3.7 feedback comments each event.
Wowzers.
First off I had a surprising amount of fun just running around with other people on the server. That being said, I have no idea where the relics are, I ran over to a giant structure which didn't increase my number of found relics and it gets tiring running in empty desert. Despite that I'm super impressed by this game and would love to see it fleshed out a little more.
Really cool. Love the art, sound, and mood. Maybe make the goal of the game more clear though.
Couldn't run the jar.
You can do surprisingly well just holding right and not going up or down.
This game has a great aesthetic but I was thoroughly confused while playing it. There isn't a whole lot of feedback on enemies hitting you so it doesn't quite feel impactful. I think it definitely has potential with only a few minor tweaks, though.
Also the last line of the title crawl should be "its". Yes, I went there.
Can't help but feel like the game is half-finished. Interesting concept and ambitious use of multiple weapons. It's hard to tell the zombies are getting damaged.
LD31 — Entire Game on One Screen (3)
Pony Island by Danman9914 2014-12-20T21:02:00
GOTY 2014
Happy Christmas, Deer by LabOne 2014-12-20T20:57:00
My only problem is that the axe attack is a little non-transparent. To explain: take Robot Unicorn Attack as an example: when you do your dash attack the attack starts immediately and it's clear exactly how long the invulnerability lasts for. With this it seems like I have to predict when the axe will reach it's peak swing. I'm not sure if that's the case, but that's what the animation makes me believe. Other than that, the game's terrific.
Broken by SetArray 2014-12-20T20:38:00
I collected the last pixel, the game said that I'd won for about 1/8 a second and then the window immediately closed. Possibly because I was just spamming shoot because why wouldn't I?