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Kriller Whale
Kriller Whale
By spock9a8
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Coolness | 2090 | 14 | | |
Comments
Nice! Life of a whale is so hard hehe...
Died twice because I hadn't notice there was an air thing I have to keep track of. It's cool, but maybe a visual hint that I'm running out (like flashing red overlay?) would help. Enjoyed it a lot!
theziggy
2014-04-30 10:58
Game didn't work. The applet wouldn't load.
Couldn't run the jar.
soldans
2014-04-30 21:38
Basic idea, but nice mechanics and thouch. Sound effect totally works and can't really complain about the graphics.
I actually felt like a whale there for a bit, but maybe you could have made it more arcade-ish with a higher tempo..
spock9a8
2014-04-30 21:51
I apologize to everyone who can't run the applet. Ever since Java 7 came out, applets have been very funky. You should be able to play the game by double clicking the jar.
soldans
2014-04-30 21:55
plus humor for "Don't you know how to whale?" :D hilarious.
mjau
2014-04-30 22:19
I played the jar version on Linux. The game popped up an empty gray window and then took a loong time to load.. Maybe put a note about loading times in your description, so people give it some extra time? I was pretty sure it had froze when the title screen finally came up.
Anyway, the game's ok, but you've pretty much seen it all within the first minute. Nothing new ever happens past the first time you have to surface for air. It's nice that there's different kinds of fish and that, but there's no real feel of progression there.
Was a bit odd that you have to use WASD to control the whale, and can't use the arrow keys. Movement is a bit stiff i think, some slight easing in and out of full speed (just a little bit) would help with that.
Oh also, if the game's controlled with a keyboard, it's nice if the the menu can be used with a keyboard, too, so you don't have to switch back and forth.
Simple gfx, but the whale's cute. I like that you put a chewing animation in there =). I'm really not a fan of the gradient in the background though.. Doesn't fit with the rest of the graphics (gradients rarely do..), and the flashing is just unnecessary.
The options menu said there was music, but i didn't hear any. The only sound was crunching when the whale ate stuff. (Terminal output said something about midi being unavailable, so i tried setting up some midi emulation, but couldn't get it to work.)
Would've been nice with some sort of indication when the whale is out of air.. it's easy to miss all your hearts draining away if you're not paying attention =]
My keyboard is AZERTY. That means the keys WASD do not form a neat little T like on yours. Would anybody please think of the AZERTY keyboards?
This is a simple and unoriginal game. Is the water color pulsating a bug or a feature?
Thanks for your participation. Making something is already an achievement.
I found your game by searching mine, which is also about being an orca.
This is a pretty cute little game. You've got all the basics working, which is awesome work for 48 hours. If you polish it up and add a few more features, I could see this being quite an addicting game. Nice work!