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Mike and the Quest for the Missing Ham
Mike and the Quest for the Missing Ham
By teamfacedesk
View on Wayback Machine
| Category | Rank | Score | Count |
|
|---|
| Humor | 163 | 3.05 | | |
| Audio | 502 | 2.72 | | |
| Mood | 670 | 2.35 | | |
| Theme | 695 | 2.17 | | |
| Fun | 722 | 2.20 | | |
| Overall | 723 | 2.58 | | |
| Innovation | 733 | 2.05 | | |
| Graphics | 745 | 2.05 | | |
| Coolness | 1523 | 42 | | |
Comments
esayitch
2014-08-26 18:49
Liked the concept here, but I think the graphics need to be a bit more consistent throughout. I loved the parts of it that were low-res mess (like the font), but they don't work alongside the sprite for the main character because it is more high-res.
I also think that the vertical movement mechanics and controls need some tightening up.
Sound was great IMO, and so was the humor! Good luck in the jam :)
Alright, the graphics were quite inconsistent, I didn't really felt use of theme here and the engine was somewhat terrible, but this game is so silly that I still like it, somehow. ^^"
I'm not sure if I liked or not the character talking to me, but the collisions didn't work on many places, and there was a run where I got stuck changing scenes after the cathedral...
hyoga-3d
2014-08-27 03:07
Had some troubles on collision too, I tip so more persons can play you game as you made on unity, you could make a web version, so it's easy and will encourage more people to play.
@Hyoga-3D, thanks, if it is possible I will try and get a web version up tomorrow.
The art was shared between two of us, hence way it's a little inconsistent. None of us are really artists so we didn't really have an artistic direction. Thanks for the kind words otherwise! - Steven
Fun and Funny! Thanks for sharing!
I like the concept, and the theme was not really all that suitable, but still a great job!
sanguine
2014-08-29 10:55
Funny game! Ran into some bugs though, like not being able to build sometimes and the default resolution wouldn't show the full level.
I couldn't figure out what to do. I eventually got the player character to walk in from the left side of the screen, but after lots of running, jumping, and clicking on things, I couldn't figure out how to progress.
ReactorScram - the default res has an issue here but I think any widescreen res should work.
Quite a buggy game, I lost the character to a different screen at one point. Enjoyed the music and the humour. Was the theme link the world of the player and the world of the character?
mocker
2014-08-31 17:46
I couldn't do anything, the resolution left the sides clipped. After the "someone stole my ham" dialogue I just ran back and forth clicking and nothing happened.
Ran into a few issues, but not a bad game at all. Good use of humor.
Link ham and cheese and that's it. I couldn't play it correctly, it went out of the screen on one side or the other and did not go to another screen. But I hope the quest for ham continues! Nice try.