Connecting LD30 to the Real World by Will Edwards 2014-09-04T17:05:00
Scary, but also great entry!!!
Foon → Ludum Dare Explorer → Users → thecolorhacker
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Press space to start | compo | 454 | 3.30 | 2.96 | 3.43 | 3.54 | 2.61 | 1.77 | 2.31 | 3.06 | 100 |
Scary, but also great entry!!!
Nice entry. Great graphics and gameplay, but not very attached to the theme.
Art is great. Gameplay is nice but does not involve a lot of challenge. How about a timed mode?
Great entry, very atmospheric. I got inmersed in the look for clues to find the phone code. I got to the floating islands and got 4 numbers...
Nice entry and good idea. Platformer was very difficult.
34700 points... nice entry
This is one of the most fun to play entries I've played so far, if not the most. Character movements are great, and parallel worlds feel completely connected. I couldn't stop until I saved the day. Hurrah!
Nice entry and good puzzles!
Nice art and presentation. Fun to play and very humorous. Controlling two different actions is hard!
Nice game, I liked the atmosphere and gameplay. Puzzles were easy and dimension switching a little vague, but it was fun and got me playing till the end.
Good game, I got 120 points. I like the concept, it adapted well to the theme and was fun to play. Perhaps, rotation was a little too loose. Nice work!
Nice entry, at first a little bit difficult to understand, and I don't know if there is a way to change link types, but it would be nice to be able to.
Beautiful game. Art style is great. Found 2 lightbulbs, and lantern, and fought a ghost. I didn't like the barrier system, that kept me going in circles for some time. There was an obstacle that I could climb with the ship, lol.
Design and graphics are great!! Will make a great game.
Well done mechanics, I killed some little bugs or something after some time of vagrancy around three planets. After your explanation I understand the game a little better though! I like the option not to kill, but I feel there is something missing in gameplay terms.
I liked the way to scroll the game left and right. Not very attached to the theme, but it was very fun to play.
Nice game, fast and challenging (very difficult indeed). I believe I got all the levers pushed, and more or less I can reconstruct the meaning of the game. Nice entry.
I liked the game, it has a fun looking character and changing worlds by dying-resurrecting is an interesting theme. It would be nice to have more levels.
Original, fun to play, and sometimes a little bit difficult. Great entry
I think I got it. What was before, cake or recipe? Nice entry!!
Great game!!! all of this in 48 hours wow...
46 seconds. Nice game. Great idea. Too short!
Nice concept, taking the properties of a world into another. Difficult to understand too. Got stuck in a stage with three worlds
Nice game, I spend a good time playing it. And I couldn't find a more humorous soundtrack. In firefox had to go up and down with the scrolling bar.
Fun little game, got me hooked til the end.I think I played enhanced version and have some glitch that made water, lava and the main character invisible and visible each step...but it was fully playable. Nice entry!!
Lot of fun with this timekiller app. Took a straightforward take on the theme and another comment said, it is a perfect app for mobile devices. Very polished.
Cool game. At first it felt strange, but once learnt the hacking system, the puzzles were a lot of fun. It was very short, but intense.
Nice game. I played the first 6 levels or so until I died. You could improve it by forking the roads, so it felt more of a maze and less of a single path between two worlds. You could also give more than one life or making restart in the same room easier (now you have to go back to main menu and then go to select level, and select the last level you were in when dying). But I liked the mechanic and it was great fun!.
Power of love. Loved the dog :P. I like the game, when sending love everything goes better. Nice...
Good game!I like the way you connected levels, learning curve is good and the game gets along well with theme. It has quite a lot of content, even if some levels were reused by combining themwith others. The way you used colors, reminded me of the times of good old spectrum.
I got to level 9 but I could make it further! Cool game. First thinking about the transformation between overworld and dream, and then trying to apply the same transformation to the goal world. Original!
I'm writing this review while waiting for some energy to come. I like the mechanic of the game, but I believe making people wait 14 seconds for every action needed to progress is too much. Ooops, I died due to link health issues. If to evolve cell level to microorganism I needed 14 cells, plus 13 links, plus 13 heal link that makes 40actionsx14seconds/action = 560 seconds, or 9 minutes 20 seconds. I'd prefer I had limited time that expanded when doing the right action. So, in general I like this game, but life is too short to wait so much just to see the next level.
Very humorous game! I spent too much time on it. I bred my lice to the 10th generation!
I really like the idea of this game. Blending feelings to get objectives done. I also found it pretty humorous.
that's all for now! great entry, 6 levels, 53 misses. Graphics simple and charming, interesting soundtrack, and well made gameplay.
Going through the three levels got me hooked till the end. Thinking in both two and three dimensions and get levels of such quality is awesome. Perhaps too easy to play, but if levels were more difficult, other people would have complained.Good start for a longer game!
Great entry!
Don't work. I see a black screen both in web and windows versions.
The speech moved me. The "gameplay" involves listening and thinking the answer of questions that are important to the author. Thanks for waking up my thoughts...
Nice short game, not very close to the theme. I liked the main character animation. I would have liked that he could have moved diagonally too. Boss with mines and last boss were fun.
At first difficult to understand what to do.
After reading the prologue, I chose to avoid the enemy and I delivered the message with 9 remaining bonhommes. I didn't fight, and I like I was discouraged to fight since the beggining. Nice entry.
I played version without shaders and it ran well. Once I learnt how to move it was fun fo play. Liked character animation, gravity effects and jetpack. I sensed a lack of objective other than scoring. Got 580 points!
Nice game with good graphics, music and connected to the theme. I found levels a little too easy.
I liked this game, it was fun to play and it connected well with theme.
Great develoment of the theme and lot of fun to play. Got stucked in the spikes level though.
I liked the concept (it has similarities with my game). Controls felt a little bit rough, but added some extra difficulty. Nice entry!
Simple but fun game. I like how you make door puzzles using different objects to open those doors. Music is ok and graphics too. Well done!
I really liked the concept, the theme take and the mood of this game. I also think you can improve it a lot. Sometimes people didn't get out of the elevator in his floor or demanded to go to the floor they were standing. Perhaps you could give more interaction between people inside the elevator, and fixing rules like limiting how many people can go simultaneously and the need to stop if there is someone outside the floor you are crossing. Losing lives if people wait too much inside or outside of the elevator and show a button system that indicates the floors that have people waiting to enter the elevator.
Time pressure at its best. Short and difficult entry. The most difficult task was jumping the gap in the blue world. I feel that if you don't do it at the first attempt, then bullets will make it impossible. I could end the first stage twice, of 10 attempts. Good work!
Good try!!. For a first ludum dare it was not bad. The two levels were easy, once you found that ghost wouln't cross the ghost bridge, but cross the gap. You ended up with something playable, why not trying to do some after compo levels?
I played easy mode and runned well. Nice little game.
It is not a bad game at all. Well adapted to theme and it presents nice puzzling concepts.
Good puzzle, fit well the theme and it is fun to play. I couldn't pass nÂș2 but I pressed the number 3. When finishing a room it opens a new blank tab. I'm using firefox...
Wave 9. Score 518...Very humorous game. I had to relaunch it because it didn't destroy the portals after the first wave.
Fun to play, but I don't see the point in defending humans working at offices...destroying them would be better.
Great platformer game, good story and lot of detail. Jump to ropes was difficult but overall well balanced.
Nice game, the ending was fun. Liked the combat mechanic and enemies. Graphics were good and it ran smooth. Buen trabajo!
Lighting is superb in this game, and so is the mood it gives when playing. The take on the theme is not very clear and gameplay is simple but well done.
For a first timer is a good game. 48h hours is a tight limit. It runs ok and it does what it says. That is to be acknowledged.
So said, mining and farming in games is no fun and I hate doing it. I only do it if the process to get them is fun (defeating bosses, taking dangers, etc...) or if the things I'll be able to do with them are awesome.
I liked over all the take on the theme of this game. Graphics are superb and gameplay is fun.
Nice entry.
Nice entry. I tried to lead a pacific take while getting out of resources. Don't understand how trading and population system goes though.
It would be nice to implement strategies in which both parties could maintain stability without need to attack each other.
Nice game and graphics and straightforward take on theme. It is impressive for a first game and it has lots of possibilities to grow. Gameplay felt a bit short.
I like the mood of the game and the soundtrack.
I liked it, but must be fixed. My experience in firefox: when starting, text don't dissapear, trails from jumping and there are platforms that do not move.
Perhaps white cube in black world could have y axis inverted? jumping downwards...just an idea.
Hope to play it when it is in a further stage. Good luck.
Sorry, I can't play the game. I downloaded zip from github and tried to open html, and looked in the subdirectories.
It was a lot of fun to play. Very nice gameplay. Too easy to win in the first try, you could make more difficult levels. The only but is that your theme was not connect but conquest ...
Good effort for a first game.
This is a good puzzle, even if at first I didn't understand what happened. The three lines were confusing, and I didn't get that I had to arrive to the ok sign on the botton left to finish the stage.
The game mechanic was nice, trying to balance power of the three yous to fight the aliens.
To make even more difficult levels, you could put enemies in the three worlds and actions good, bad and neutral in both 3 worlds.
So in the end a fun game, with an strong connection with theme, with many possibilities to further develop...good work
Thanks for the comments. I had little time to make levels, so I tried to make the last level so difficult that kept people trying for some time.
When I was designing last level, I filled all the world grids with sprites, so I knew if there were a valid space or a hole. It was tricky, though, because I wanted to open new roads only when one of the character finished, without that meaning opening too many roads.
About momentum, it was something that was ok in some levels, while in others was a little bit annoying. But I liked the extra difficulty that provided and I had no time to think too much.
Trick to avoid momentum is to press buttons very softly and release near danger. To see the story, press N to go forward(cheat mode, don't tell anyone) and M to go back...
I'll reduce the boundary box for the main character, a little less momentum, and re-upload as soon as possible as a post compo. Perhaps add music too :D
I got no mac to try the game. When I tried to port it to html5, funny things happened. If anyone wants to make a port to mac with game maker studio, please send me a msg and the finished work and I will update it.
Note: mipi quoted my comment on his game. This game has no guns.
<JNyknn> I'll learn how to for next time...I know there are 2.5k entries...since game maker changed to studio and compiled games into installers I don't know how to put them into a single .exe file
@jomomomo
I am really sorry.I tried to make a html5 version and funny things happened. If you have Game Maker Studio you can try compile the source in your OS. I'll try to make a version before judging ends...
Now I know one of the reasons for the game to compile in HTML5 wrongly is that I have to dismiss all alarms in code(ufff). And I also believe my problems with graphics may have something to do with using vector graphics for the main character...I'll try again
Well made game. Funny things happened when undocking without accepting job. Ship went to outside space and stopped. Then I could select job. It arrived to a dock station but when tried to dock it crashed causing damage. Ship continued and then I did the mission.
It was fun to play for a while, but having no pressure like lives or score did no good to the game. Graphics were neat and theme was well connected to the game... Loved the cube faces.
space doesn't shoot. I'm trapped in dream.
Nice game with great graphics. Mechanics are difficult to understand. I got 3 ships, tried to do routes but it seemed that only one planet was allowed, having outposts everywhere but I don't understand what for...tried to upgrade hangar when having 3 ships and couldn't do it. So said, I believe it is a great effort that needs some fine tune and in-game instructions to be an awesome game.
I like some of the mechanics, like jumping while falling in air. Quite difficult to play, but fun for a little while, rules could be a little less restrictive.
Haaard! but great fun!!!
weird. Pressing button until I didn't, then put fire to the house, and afterwards I started flying until I was on the top of the room, then softly faded to black screen and nothing else happened...
Liked concept a lot. Simple yet challenging. Solid graphics and good take on theme.
Nice entry, need to improve gameplay a little.
Liked the take on theme, fun and original!!
When loading unity web player said invalid data file. :(
I find the game to ge charming, with good mechanics and graphics are great as well.I got stuck in a room in which you continuously fall. Good work!
(spoiler)I got out of the maze and went where the angels were climbing and when I was there I saw the ladder. It was nice for a maze.
I did climb them :-)
I played for a while, got 248 points and catched a bug. After entering help screen, I believe I was going north while doing so, when I when I went back to the world my character went automatically to the north, and when pressing south it just stopped vertically. I believe you need to reset speed when going into a help screen.
The game was playable and interesting, and got me playing until I found that bug.
Good concept. It reminds me a little of chinese checkers but killing the enemies.
Don't know how to run it. Can you help?
It asked me for msvcr120.dll. I downloaded it and put it in the game folder, then gave me another error.
Well done! A little bit short rpg with a nice concept and lot to be done.
Poor robots, they only wanted to cross the road!!. Try to increase difficulty (i.e. put some robots attacking at the same time), score and lives system and you'll have it. Good work...
Sorry, I have nobody to play with, but it seemed nice from the description :(
Liked the game a lot. It is an easy to play - hard to master mechanic, very clever level design, and lot of fun to play.
Well I took some photos of objects which had different properties in real and photo worlds. Is that all? I want more, it can be a great game!!! Don't stop now ;P
Link ham and cheese and that's it. I couldn't play it correctly, it went out of the screen on one side or the other and did not go to another screen. But I hope the quest for ham continues! Nice try.
Nice entry, I fell that worlds are connected in this one. Fun to play and humorous pregame scene. Difficult one, too.
I liked a lot that the behaviour of each of the characters was different. It felt like playing four different games at once.
92 seconds in my second try. Good game, lots of fun. Nice the ghost system to see previous tries. It would be great to create a random stage generator.
Nice little game, but sometimes controls were not very responsive. With a little more polish it could make a good game.
Very nice take on the theme. Fun to play and original.
Beautiful character animation. In my computer it lasted half second since button press until it commited the action, so it was a bit tricky in narrow passages. Well done!
154 seconds! it was a lot of fun to play. Not exactly connecting worlds, but connecting was the theme of the game and very well done.
controls and moving were difficult to learn, but good game!!
I liked the first battles, even if they were automatic.
Got this error when trying to buy my third hero.
http://klabz.org/ld30/addHero/wmageError : Eof
Called from /usr/lib/haxe/std/neko/_std/sys/net/Socket.hx line 86
Called from /usr/lib/haxe/std/haxe/io/Input.hx line 311
Called from org/mongodb/Protocol.hx line 212
Called from k/ld30/Dispatcher.hx line 288
Called from a C function
Called from /usr/lib/haxe/std/haxe/web/Dispatch.hx line 131
Called from /usr/lib/haxe/std/haxe/web/Dispatch.hx line 130
Called from k/ld30/Dispatcher.hx line 44
Called from web/WebDispatcher.hx line 53
Called from k/ld30/Dispatcher.hx line 38
Called from Tora.hx line 483
Fun little game about golf and warping. It was very difficult to control but I got to finish the three holes. With 50 + shots
Good take on theme, and fun to read. It is a really nice story and the mood is great.
Theme was perfectly matched by gameplay. It was a nice experience and fun to play, but I found it a little buggy. When going outside, I went left until the main character got out of the screen. I tried to go back but couldn't. Luckily in the second try I got to see "Fin". Good work!
Nice and fun entry! I lasted 6 minutes in my first try
Metropolis with a hammer. :) I had fun playing it
Nice game! Very polished. More fun than a barrel of monkeys. Got 50 points.
Runned well. Interesting atmosphere. I liked the take on theme. Level design must improve, levels were too easy. Cute ending.
I believe it has further possibilities as a game.