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By thecolorhacker
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| Category | Rank | Score | Count |
|
|---|
| Coolness | 1 | 100 | | |
| Theme | 339 | 3.54 | | |
| Innovation | 350 | 3.43 | | |
| Overall | 454 | 3.30 | | |
| Mood | 494 | 3.06 | | |
| Humor | 565 | 2.31 | | |
| Fun | 633 | 2.96 | | |
| Graphics | 862 | 2.61 | | |
| Audio | 933 | 1.77 | | |
Comments
Very good game but also very buggy..The collision checking isn't great..I always die because I'm too near the wall but I'm not even close to touch it..
But still liked the introduction and the text in the level and the design of the game.. With a soundtrack and a bit more precise collision could be 5/5.
Pretty cool, liked the idea. The mechanics that went along with it kept me interested. The last level was pretty frustrating though, took me like 7 tries. Good job though.
jurnacsr
2014-08-25 14:21
Cool mechanic, good execution. I'd like less momentum on movement, but it's still fun. Could use some audio, but still fun game.
sai_aya
2014-08-25 14:53
Very nice game !
I love the story, and the mechanics, despite being simple, are efficient and nicely implemented.
It may have been better with some audio, though.
The last level was indeed frustrating !
Good job !
Thanks for the comments. I had little time to make levels, so I tried to make the last level so difficult that kept people trying for some time.
dsoft20
2014-08-25 16:08
Nice game, I really like how it plays :D
Awesome! Really, really cool concept. Although a little tough to controls with the momentum and stuff.
I beat the last level by creating a single, combined map with all the walls relative to the players on paper, making it easier to figure out the possible paths and in which order to proceed. Took me quite a while, but I made it eventually. :D
When I was designing last level, I filled all the world grids with sprites, so I knew if there were a valid space or a hole. It was tricky, though, because I wanted to open new roads only when one of the character finished, without that meaning opening too many roads.
About momentum, it was something that was ok in some levels, while in others was a little bit annoying. But I liked the extra difficulty that provided and I had no time to think too much.
abayb
2014-08-26 22:56
As a game, it was great, but it could have used some audio and maybe some more interesting graphics. The gameplay was really cool and innovative though.
Clevel puzzles! Found myself enjoying the game a lot. However I cannot stop seeing the guy as the windows logo, and thus - in my head - the story became about Microsoft =D
Tough game, really cool mechanic though. I understand why the movement is a little loose, but I still think it could've been tighter.
Made it quite far, I think, but the unforgiving nature of it deterred me. Fun idea, but I don't think the controls fit the game very well. Story seemed cool, but didn't get to finish it.
Trick to avoid momentum is to press buttons very softly and release near danger. To see the story, press N to go forward(cheat mode, don't tell anyone) and M to go back...
neosam
2014-08-27 16:18
Good idea! Just one hint: The collision detection could be bit more tolerant.
nichii
2014-08-27 16:32
The texts were motivating, and the gameplay is pretty original, I have yet to see such a game :D
I'll reduce the boundary box for the main character, a little less momentum, and re-upload as soon as possible as a post compo. Perhaps add music too :D
Original and fun, but very difficult
Tough and precise. I like it.
lexgear
2014-08-29 10:44
#lonelyMac
I loved the presentation of the text and the storyline. You could have more control over when you stop instead of decelerating. I ended up tapping the arrow keys to move with more control.
The last level was pretty challenging but rewarding once solved.
Great work overall, extremely innovative and theme fitting!
I got no mac to try the game. When I tried to port it to html5, funny things happened. If anyone wants to make a port to mac with game maker studio, please send me a msg and the finished work and I will update it.
I love the idea and the mechanics and the narrative, but the imprecise accelerative controls were way too frustrating when a tiny movement can cause you to die
Interesting idea and good story but very difficult. Much to slippery for the type of game it is. Also the gray colour of the background looked like default room colour to me which just gives me a bad feeling usually...
kidando
2014-08-30 04:26
This game is hard. But the concept is original and it is very interesting. I enjoyed figuring out the best way to beat each level. Would have been great to have some music in the background though. Otherwise great effort
dohan
2014-08-30 12:33
Hard, but very nice idea. The story reminds me a bit of 'Thomas was alone'.
mipi
2014-08-30 13:04
"Only thing odd for me were the drawings or photos of the guns."
Reply: Try my Post-Compo2 version, you'll definitely then understand why there were guns in there.
Note: mipi quoted my comment on his game. This game has no guns.
mipi
2014-08-30 15:07
Very cool game you got here! Also thanks for taking a closer look into my game.
reheated
2014-08-30 15:40
Fun, with unique gameplay. I really enjoyed the last level, it was much more "puzzly" than the rest.
jnyknn
2014-08-30 18:03
Nice idea and challenging puzzles, but please, next time add a non-installer version to be downloaded!
<JNyknn> I'll learn how to for next time...I know there are 2.5k entries...since game maker changed to studio and compiled games into installers I don't know how to put them into a single .exe file
howkj1
2014-08-31 00:49
@thecolorhacker about Jacob's Ladder :
... not a spoiler... :) ... climb those stairs! :D
(and thanks for playing)
Jacob's Ladder:
http://www.ludumdare.com/compo/ludum-dare-30/?action=preview&uid=41421
Good puzzle. Well made and very challenging.
jomomomo
2014-09-03 13:48
Cant play windows games... can I get a web ver?
@jomomomo
I am really sorry.I tried to make a html5 version and funny things happened. If you have Game Maker Studio you can try compile the source in your OS. I'll try to make a version before judging ends...
I love the metaphor in this. Nice puzzle concept. The last level was soo hard.
bluesky
2014-09-07 16:35
Nice game Love the gameplay.
chowee
2014-09-07 17:02
Very good entry! The puzzles are well put together and challenging !
t4u
2014-09-09 22:40
I wanted to run it but my PC said no :( Why dont you make it available in web version?
Now I know one of the reasons for the game to compile in HTML5 wrongly is that I have to dismiss all alarms in code(ufff). And I also believe my problems with graphics may have something to do with using vector graphics for the main character...I'll try again