@HIGHLY INTERACTIVE ► The game is now published.
@THE BLADE ► Burger power! :p
@PIXEL OAKS, @BUDDA, @NATAKU92, @TMPXYZ, @LVYN, @H03N, @XAYCHRU01, @KILL0U, @BLUEMAROO3, @SNEEUWPOPSNEEUW, @SIMON, @BLURRYROOTS, @WILL ADWARDS ► Thanks to all of you. True, the 'GET CONNECTED' Ludum 72h version is really too short because I was lacking time. It is my first Ludum Dare experience alone and it was very hard to do everything at the same time : graphics, code, gameplay, level-design, cinematic, user interface, sounds, music, story, debug, test, etc.
I'm currently working on a post-Ludum version with more contents and features... I would like to close the first chapter of the game : "The escape". :)
@SCPTT BAKER ► Hehe. I have to implement other characters to write other dialogs like this!
@BLINDFOX ► Thank you, this is a simple but efficient gameplay mechanic. I have so much ideas to improve it. And I spent most of my time to polish the game because I am much more a graphic designer than a developer.
@LIQUIDMINDUK ► Hehe cool. About the cat name, I hesitated between that and Schrodinger. :p
@BEARD, @YWORD ► Thank you. I did it with my available means. The game is like a mix between Point and Click, Puzzle and Investigation game. 'not very dynamic but everything takes place in your mind. :)
@DUSTY STYLUS, @THE COLOR HACKER ► Yes right, it's a bit complicated and "strange" kind of game because it is based on a lot of user interfaces. I would like to improve it by adding more explainations and feedbacks.
@DOOMISTA ► Ehe really ? I didn't play at Watch dogs at the moment, maybe one day.
@ESAYITCH ► Yes you are right. About the sounds. Flash is good to optimize them but at the end, sounds are in very low quality. And I hadn't time to compose huge musics with several samples.
@WILL ADWARDS ► Yes, thera are a lot of details hidden everywhere. I love details. :p
@ABEING ► Hehe don't be afraid, it's not you. In fact, I hadn't time to implement the first password.
@TANNER, @TMPXYZ, @JET33T ► Thank you!
@SUNFLOWER ► Thanks a lot. Wow. Yeah, "connecting people" is like the Nokia's baseline. :p
Sorry for the languages, I'm not very good at English, I'm asking friend to help me, I'm not able to write sophisticated and pure English. Then, it is a prison, a very bad environment. I think my dialogs may have been worst.
@MASE ► Yeah, Bronson is really a bad guy. :p
@ADAM THOMPSON, @ADVENTURE ISLANDS ► Yes, it was very fun to write all the conversations and biographies. I have too many ideas and themes for a full game version... even if I'm not sure I will achieve to develop a full game by myself.
@GROOVE MAN ► In fact, the Flash Action Script 2 programming language is not too bad for game prototypes; however, it's not optimal for full games, mainly because you cannot use it for other devices as mobiles and tablets...
@STENDING ► Thank you very much. I appreciate that you like the game very much.
@DICKPOELEN ► Thank you. I also really like the hacking mechanic, I have many ideas for the next gameplay features... even if I don't know if I will continue the game for a long.
@EGOR-IDIOT ► Woawawa, thank you very much. I'm very proud if you rate my Entry with 5 stars!!
@HBOCAO ► Yes you are right. I'm not able to create dynamic games, as arcade games with hits and collisions, I only used my simple skills in programming to design a good and well polished Point and Click game with the beginning of a story.
@TRAUMENDES MADCHEN ► To tell you the truth, Ghost in the Shell wasn't really my inspiration at the beginning of the project. I was more inspired by social medias.
But now it is, with little robots and other stuff. From earlier, I was walking on the street and I was thinking about Ghost in the Shell. En aparte de mon parfait frenglish, tu esdonc un designer français ? :D
@COMMODORE KID ► I'm very happy about your feedback ; you said there was a good part of innovation in my entry, this makes me feel very proud. It was not easy because, as I said, it was the first time I tried to design a game... it is already a miracle that I achieve something like that (AS2 is like a dead programming language).