FoonLudum Dare ExplorerUsers → GraveyardPolice

GraveyardPolice

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
201430Connected WorldsDemi Necrojam1373.603.223.153.234.344.002.073.8386

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by GraveyardPolice

LD30 — Connected Worlds

So few polys! by villhest 2014-08-26T13:56:00

I enjoyed the low poly look, and the music gives it a nice relaxing mood. i wish the webplayer would take full control of the cursor though, i kept clicking stuff outside of the game because my mouse would move to the task bar/etc.

Warp Paint by zatyka 2014-08-26T17:40:00

Adorable Pixel art. Liked how fast and and heavy the feel of the player was.

deer hunter by rubna 2014-08-26T04:30:00

Feels great, love the particle effects!

BOND by ConflictiveLabs 2014-08-28T06:53:00

great Idea cute graphics. I'd like to see this developed more

Bipolar World by havana24 2014-08-26T18:38:00

Great game all around.

Ice by ice cold muffin 2014-08-26T17:56:00

Really great clean art work, perfect text choice. Enjoyable game play and all around great simple design

The Great Space Ambassador by Beardo Games 2014-08-26T00:36:00

This is awesome. I love how they connect to exchange goods lol

Line Crossing by Lissar 2014-08-26T05:42:00

Fantastic world you have created. I very much liked the winged ones.

Sinister by Joe Williamson 2014-08-26T20:59:00

I really love the Pixel Art. Great color steps and I love the hard lines and mixed angles on the rock formation the step from deep black to grey is a excellent and dramatic shading effect. Great fluid movement in the run animation as well

GRAVCOMM by doomista 2014-08-26T10:35:00

Nice concept, but if you want more people to play I reccomend placing the executable in the base folder, currently you have to dig for it in the BIN folder. also, I wish the after burner had some effects, more force to it, or some type of significant feedback so that i can actually tell when, how, what it is doing.

NOODLE FEELING by Magdev 2014-08-27T07:39:00

Ive got.... that nooooodle feeeeling! haha, very relaxing and fun game

Starpiercer by Schrodinger Games 2014-08-28T03:15:00

Very nice game, I love the art and the music, however the actual gameplay feels more like a tech demo or a toy than an actual game. I definitely see promise with it though. A little UI work and scaled difficulty, or some varying enemies who fight back or do something other than float in space. It would have been nice to see a boost recharge gauge, even if it was a quick 2 second job like i did in my game. so i know when i can boost again and when i cant. Also, the boost felt underused/non-dominant strategy, i didnt feel any incentive to actually boost or like i gained anything except punishment if i boosted when i was in an asteroid field.

All in all though, great work, and id love to see if continued and built onto.

World's Best by PillowPigGames 2014-08-26T04:22:00

Really love the clean art style and soft colors.

Gargoyle Abyss by imaginarymonsters 2014-08-26T14:39:00

I love the pixel art in this, Im not sure if it was just me, but the movement when flying up seemed to move kinda rapidly, like it skipped some frames. Id love to see more done with this. I like the idea of it being an adventure game possibly, like you said in the notes. also some fluidity added to the controls instead of instant start/stop would add a lot to a game like this with the flying done the way it is. I enjoyed it though, very nice work.

Demi Necro by GraveyardPolice 2014-08-26T14:22:00

@imaginarymonsters i had wanted to do that, sadly i ran out of energy on the last day from lack of sleep over the weekend. so i balanced it as best i could without the invuln added :(

Demi Necro by GraveyardPolice 2014-08-27T08:45:00

@AdventureIslands those were all planned features, but alas, time is a harsh lady. Thank you for your comments though

Demi Necro by GraveyardPolice 2014-08-27T09:03:00

@sephyka, Apologies, i did not take into account anything other than a QWERTY keyboard, the game is playable with a controller though from windows/mac/linux builds.

Earth <-> Krethys by BethhhB 2014-08-28T06:50:00

i really like the concept here but found the collision boxes and movement to be clunky which made gameplay undesirably difficult. Something to keep in mind next time.

Trappy Tomb by jimmypaulin 2014-08-26T00:46:00

Great idea! Already some funny messages cant wait to see what its like in a couple weeks

Sender by toranoko 2014-08-26T17:17:00

Really love the character design. Great Pixels. We did slimes coming out of portals too ^-^