Foon → Ludum Dare Explorer → Users → BethhhB
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | Earth <-> Krethys | jam | 659 | 2.77 | 2.38 | 2.90 | 3.51 | 2.95 | 2.81 | 2.07 | 2.60 | 69 |
Could control either the blue or the red faction. Looked fun though. Liked the music!
Hey everyone! This is Nick (@nrfactor), lead programmer for Earth <-> Krethys.
Thank you for your feedback, it is very much appreciated.
@everstone - Very true! I was concerned about that distinction, and I agree, but currently we don't have a server from which we can host our project. (We're between machines at the moment :/ )
In this particular case, we've provided a downloadable, offline-playable web version, but I agree that a web page would have been more ideal. Stuff we need to take into account, when distributing next time!
After some discussion, it looks like we're going to upload a build to Kongregate, for ease of use. Thanks for bringing this to our attention! The link to the web version of Earth<->Krethys will be taken down until we establish a working public link.
@Lvyn - Thank you! Our artist put a lot of blood, sweat, and tears into this project, and I think we're all stoked with what came out of it, particularly considering she typically works with 3D modeling, and has never done 2D or pixel-style art before!
I'll be sure to look into that bug! I think (and please correct me if I’m wrong) you may be referring to the second level, in which you (the player) are first introduced to the button/box mechanic. I don’t want to give too much away, but it is important to note that the buttons (currently) only remove components from the level, as long as they are being activated. That in mind, the fact that we don’t currently have artwork for Krethys walls may make some levels a little confusing. Definitely something we’re going to work on, if we take this project further.
We did end up with quite a few bugs by submission time, but that doesn’t mean we’re aware of all of them though. Thanks for bringing this to our attention!
When Anthony showed us the first original piece he composed for the game, I was blown away. His work is astounding and we’re all really proud of the music and audio effects! Thanks, again!
Fixed! The Web player is now hosted on Kongregate. Enjoy!
~ Anthony (@becker929)
Hey all!
I'm going to investigate the issues with the Linux build.
For now, I suggest our Linux users check out the web version of the game.
Sorry for any inconvenience!
- Nick
@nrfactor
@blurryroots - Thanks for bringing this to our attention. I've rebuilt the game for Linux, and was careful to include all needed files. Please don't hesitate to let us know if you run into any additional issues!
@Miziziziz - Unfortunately, I haven't been able to replicate the issue you're having =[ Is it possible you're running into the newly-noted invisible perma-wall bug?
@tigerbyte - You may also have fallen victim to the invisi-perma-wall bug. Sorry about that!