graveyardpolice 2014-08-26 04:22
Really love the clean art style and soft colors.
Foon → Ludum Dare Explorer → LD30 → World's Best
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Graphics | 56 | 4.33 | ||
| Humor | 192 | 2.95 | ||
| Fun | 322 | 3.13 | ||
| Mood | 343 | 3.15 | ||
| Overall | 345 | 3.28 | ||
| Innovation | 572 | 2.70 | ||
| Theme | 590 | 2.60 | ||
| Audio | 642 | 1.67 | ||
| Coolness | 1426 | 45 |
Really love the clean art style and soft colors.
Very beautiful hand-drawn art style. The game is cute. The variety of enemy types adds more fun. By the way, the controls can be more fluid and the feedbacks of attacks can be more obvious :)
I like the art style, but unfortunately when you walk in diagonal, you don't walk parallel to the edges of the cases.
beautiful illustrations, but the game is kinda hard. Movements like layers (layers damned) hinder little hum in Challenges.
Hi there. Love the look, not so much the feel - the way movement works is a tad awkward. The combat animations are great!
really love the visual style with this one, great job!
I love this sketchy graphics. I don't know if there should be no collisions.
Visuals asre impressiv. At rest game is very laggy and primitive.
I like this game, it's very cute with its graphic design and the composition of world feels quite natural. The gameplay could be worked on as walking in general is a bit awkward especially as walking diagonally doesn't move you in a parallel direction to the blocks in the game. It's forgiveable for the amazing ammount of charm this game has however.
I would love to see more of this game. you've done a great job with it.
Really neat graphics style. The gameplay is nice too. Problems are the bad performance and the controls. Please provide alternative controls for non-qwerty keyboard layouts.
awesome game, and art - i love that shadow dude too, did he have a buster sword? anyways, reminded me lots of the behemoth.
i love the way you did the projectiles and stuff
Very nice visuals. I would like to see the game when it's programmed further. Thank you for your game.
This is a really solid entry! I liked the variety of enemies. You didn't waste a moment of our time doing something we'd already done before, and the fight with the shadow monster (where I lost and, sadly, didn't continue due to lack of checkpointing) was extremely novel. Controls were really, really sticky. My movement would get stuck and I could dash usually only about 10% of the time when I hit the key, which was frustrating because I felt like I kept unfairly taking damage. Really liked the world design and the multi-level environments, with a satisfying lock-and-key design system. Thank you for the game!
Beautiful art style! Some weirdness in character layering which made it difficult to see where the enemy was in relation to me.
Liked graphics style but gameflow is too slow.
The art is awesome !!
Awesome graphics, could have used a cooldown indicator for the dash and a less harsh death penalty!
Awesome graphics!
Great art style. Fits the game perfectly.
I think there is more to the game then what I was able to play. The four enemies at the start didn't move or attack me and I could kill three of them but the fourth was invincible and I didn't see anything else to do. I'm playing the web version on chrome. I assume this is a bug?
The gameplay itself was really nice and the art was very charming, but the movement was so slow.
The game is fun and I really like the graphics. Good job ;)