bobrocks 2014-08-26 02:37
Nice job! This plays well. Nice, fast action. I was cynical at first but you have pulled off something fun!
Foon → Ludum Dare Explorer → LD30 → Outer Shibe: Much Space
By pixeloaks
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Fun | 89 | 3.61 | ||
| Humor | 97 | 3.35 | ||
| Mood | 152 | 3.57 | ||
| Audio | 213 | 3.42 | ||
| Overall | 226 | 3.43 | ||
| Graphics | 419 | 3.30 | ||
| Innovation | 466 | 2.89 | ||
| Theme | 501 | 2.89 | ||
| Coolness | 1426 | 45 |
Nice job! This plays well. Nice, fast action. I was cynical at first but you have pulled off something fun!
I love the feel of the movement.
Thanks!
Much game wow fun
Nice! Very fast paced which means lots of fun for me. Good work!
Also like the feel of the movement, but the firing wasn't responsive.
I really don't like the meme spouting, but the game itself is absolute blast! The controls are super slick and the music is great!
I think I must've played this for half an hour. I love overhead shooters like this.
My only gripe is, I didn't quite get the point of picking up planets and dropping them - I figured out eventually that I could make them slot into the "Planet Drop" circles around the suns, but nothing happened when I got a full set. :(
This was a neat game! I especially liked how you let us figure out what we were supposed to do and how we were supposed to do it on our own. The whole doge thing seemed a little out of place and I couldn't figure out the end goal was once I'd gone about upgrading everything. However, it was really fun and fast-paced, and I thought you did a wonderful job overall on getting the balance polished. Thanks for the game!
Sorry, we weren't able to implement the endgame. We planned on having a giant space monster come around eating planets and the only thing that can kill it is the connected power of the planetary circle. Doge was suppose dto be a flavor/polish thing.
Thanks for your nice comments though :D
Linking planets was going to unlock upgrades, but I think we forgot to do that somewhere along the line - Dan
Would be nice to have the planets follow the player, but overall really nice!
I was missing some sort of way to tell where I could find the sun, something that's apparently so important for the game should always be highlighted in some way I feel.
The enemies kept me from playing with the tractor-beam. I really liked the upgrade screen and the pixel Shiba-Inu robot.
Had a fair ammount of fun with this before it froze and crashed my browser.
I like the pixel art versions of the dog! Some good gameplay ideas too, I liked the tractor beam and upgrades at the sun!
Much stars!
Love the pixel dog suit. As mentioned above could have done with a radar or sun indicator. Shame there's no ending. Good stuff.
Very fun, much sounds :) Nice entry!
Much good! XD I liked it a lot! :D
Hilariously good fun!
Hi there. Plays nicely, but couldn't get any planets to move... tractor beam too feeble and 'snaps' all the time. Also too much to fight to spend time on planets. The combat was fast even from start. Nice ship/AI movement patterns. Good job!
Haha, very fun and dynamic playability. I really like this kind of stuff. It is exatcly what I'm not able to do. Good music too, good mood!
Great game! Controls really well! Wow!