[placeholder] by mtrc 2013-04-30T19:29:00
Awesome game,i really enjoyed playing through it,simple yet fun.The UI was well done.
Great job man.
Foon → Ludum Dare Explorer → Users → crneumre
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | Co | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2014 | 30 | Connected Worlds | World Absorber | compo | 905 | 2.84 | 2.74 | 3.71 | 3.71 | 2.21 | 1.75 | 2.14 | 72 | ||
| 2014 | 29 | Beneath the Surface | Three Paths | compo | 717 | 3.00 | 3.17 | 2.54 | 2.08 | 2.58 | 2.90 | 2.45 | 39 | ||
| 2013 | 26 | Minimalism | Cube Run | compo | 1111 | 2.60 | 2.35 | 1.89 | 3.15 | 2.26 | 2.53 | 32 |
Awesome game,i really enjoyed playing through it,simple yet fun.The UI was well done.
Great job man.
Hey everyone,thanks for playing!
I uploaded a new version with a small bug fix to the enemies getting stuck in walls problem,sorry for the inconvenience.
Have fun playing :)
Hey Thank you all for the feedback!
I didn't have much time to test the game which resulted in that the game is not as difficult as i wanted it to be,enemies spawning on top of the player and bugs.
I will work on a Post-LD version after the voting,i really want to make it more than it is right now :)
I fixed a few more minor bugs including deleting the E button(:P)
Ye I should have spent more time explaining the game.
I'll provide the solution for the first one.
There are 2 worlds,in the first you can't jump high enough to get to the exit,the exit only exists in the first world, in the second world your jump height is increased and you can jump high enough to get to the exit in the first world.
The solution is you press Space to make a connection press 1 for the world that is going to absorb the properties of an other world,and then press 2 to choose the absorbed world.
The first world receives the properties of the second allowing you to jump and get to the exit.
Hey everyone,
Thank you all for the feedback.
This was my first try at creating a puzzle game and i learned a lot through the process and through your feedback.
I'll be working on a post compo version improving a lot of stuff like better introducing the player to the mechanics of the game,fixing a few levels and bugs and polishing the game more.
Thank you for playing and providing your feedback :)
The first level with the three worlds requires to get a cube from the second world to activate the door in the first.
I uploaded a Walkthrough gif of that level:http://i.imgur.com/uXTPBfJ.gif
Thank you for the feedback : )
Amazing work but the levels in the hardcore version are way too long for me to have enough patience to go back and fourth and die when i get the second food( :( )
I would recommend adding some kind of checkpoint for long levels like the fifth one.
Also in the fifth level where you get the pixel to the left ,there were times where i went too much to the left and got stuck in the wall resulting in that i couldn't move up so i died from the red rectangle which moves up and down.
But i will come back and try again.
Overall a fun and interesting experience well done!
Amazing atmosphere,and the mechanic was interesting to explore.
I did experience a bug in the second level where after i returned to my body that was on the lower bed and pressing s i exited the map and couldn't return so i had to restart from the beginning.
Overall fun and interesting game i enjoyed it :)