FoonLudum Dare ExplorerLD30 → PhotoWorlds

PhotoWorlds

By bobrocks

View on Wayback Machine

CategoryRankScoreCount
Coolness282
Innovation4363.31
Humor8661.82
Theme9012.69
Audio9631.62
Mood10532.21
Fun11482.06
Graphics11701.91
Overall11892.26

Comments

bobrocks 2014-08-25 03:23

I found out that part of the main mechanic for this concept (displaying the screen shot on the "poloroid" picture) is not working anywhere but on my dev PC. Sigh... oh well. I'll flesh it out and have some fun with it in my own time. Thanks for stopping by. Let me know if you have a different experience!

finnmacd 2014-08-25 03:48

for me the game crashed every time I took a picture

c_walden 2014-08-25 03:50

Interesting concept, but as stated in the public comment, the "view photo" feature doesn't work, so this isn't playable in its current state. I wonder what this could turn into with some polish.

ViliX 2014-08-25 03:52

Unfortunately it didn't work :/ Needs a bit more polishing.

jaloko 2014-08-25 04:08

The photo feature did not work for me.

raycosantana 2014-08-25 06:24

Hey your concept is similar to mine, but mine is with the video camera of a cell phone, nice hehe :D

tomker 2014-08-25 17:12

Needs some bug fixing, but looks promising.

fonserbc 2014-08-25 18:47

Oh, interesting concept. See the world through other eyes. Good luck with it!

vallar 2014-08-25 20:04

Same as others, the concept looks like an interesting and cool take on the theme. That said... it crashed once I hit "R".
Sorry :(

bobrocks 2014-08-25 20:59

Thank you all for stopping by! I wish I had something better for you to play! I enjoyed myself and learned a few things. Hopefully that will result in a better game next time!

aurel300 2014-08-25 22:09

Thank you for your comment.
I'm sorry I couldn't really play your game, it doesn't work under wine either :(

alvarop 2014-08-26 00:34

Sadly, the main mechanic of the game doesn't work... I wish it did, it seemed to be a cool idea.

harko12 2014-08-26 03:42

I like the idea, that the pictures reveal things, but having found out that the brick were green, what then? plus I coudln't really get all the picture in view.. just part of it

bobrocks 2014-08-26 12:23

Thanks for commenting alvarop and harko12. Alvarop, I've updated the .exe changing where the game is saving the screenshot. That seems to have fixed the issue that caused displaying the image to not work.

Harko12, That is all there is to it, unfortunately. I had limited time to put toward this and spent most of it just figuring out how to make this feature work. I will be continuing on the project, though. I like the idea and want to see what I can do with it. Thanks again to everyone who tried it out!

chaoseiro 2014-08-26 16:52

The concept is really interesting. I hope you find the time to continue developing this :)

mechanicmoon 2014-08-26 17:03

WTF

finnmacd 2014-08-26 20:04

for me it still crashes when I take a photo :( :(

bobrocks 2014-08-26 20:08

That's no good, FinnMacd! Thanks for letting me know. I'm not sure what is causing that. My cousin is having the same problem (He's the only one I know locally that is). I'm looking into a different way to store the "photos" in general. I really appreciate you giving it another shot!

lkr 2014-08-26 20:12

It worked fine on my machine, but I guess that's because you recently fixed it?

I'd love to see where you're taking this intriguing concept :)

finnmacd 2014-08-26 20:14

now on my other laptop it suddenly worked... not sure why but its a very interesting game

mechanicmoon 2014-08-26 20:18

bobrocks, sorry for the past comment, It was writen by a rockie of the team. It think that it has a lot ot merit trying to do different kinds of games and working in a LD is always very difficult and stressing. Keep improving and doing original games! ;-)
.javifugitivo.

bobrocks 2014-08-26 20:45

Ikr: Thanks for trying. I did recently fix it, glad you like the concept. I will be working on it more as it seems it wasn't a 48 hour concept (for me, anyway!).

FinnMacd: Thanks for trying again. I'm not sure why it is working on some systems, but not others. I'm glad you got to try it out and I will post about updates here!

MechanicMoon (javifugitivo): Thanks for clearing that up. I understand how it is and thank you for the compliments!

jaloko 2014-08-26 22:59

Okay so I played the game after the fix and the take a photo feature worked! Nice job.

bobrocks 2014-08-27 00:30

Thanks for giving it another try! I know it isn't much, but that is the main mechanic. The rest of the game is *mostly* familiar waters!

andybrown 2014-08-27 02:14

Interesting concept. It could make for some tricky puzzles if the player had limited amounts of film. It was fun taking a bunch of pictures and seeing them stack on top of each other.

nerd-burglars 2014-08-27 13:29

It worked fine for me :) Solid entry! Good luck!

cstudios 2014-08-27 22:09

the photo feature worked for me! :D Its an unfinished game. But I can understand that. Happy anniversary! :)

danbo 2014-08-27 22:11

Good concept, let's see something done with it!

bentog 2014-08-30 18:58

The concept seems interesting, too bad it's unfinished. Also, some Unity-specific things to change:

- The sky color should be something other that the default blue.
- The standard MouseLook that comes with Unity is terrible, you should use something else (I like this one http://forum.unity3d.com/threads/a-free-simple-smooth-mouselook.73117/)
- function Update() { Screen.lockCursor = true; }

If you manage to complete the game, it could be very interesting.

thecolorhacker 2014-09-08 19:29

Well I took some photos of objects which had different properties in real and photo worlds. Is that all? I want more, it can be a great game!!! Don't stop now ;P

tosic 2014-09-15 18:30

Look really good, innovative and good take on the theme, but it is kinds confusing and has no sounds, but I beleive it can go better if you continue developing it! :D