FoonLudum Dare ExplorerLD30 → Marble Run

Marble Run

By homletmoo

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CategoryRankScoreCount
Coolness281
Fun563.85
Overall1393.70
Audio1973.36
Graphics3893.36
Mood4513.11
Theme5143.32
Innovation6493.04
Humor8071.96

Comments

tomvert 2014-08-25 17:30

Cool idea ! Some levels are evil, that last ones with 4 balls are quite challlenging, but not too much so anyone can finish the game, I appreciate that. Great job !

koalamo 2014-08-25 20:44

Well executed and designed.

mrsylar59 2014-08-26 09:56

Remind me a game on my phone but funier ! You made a good job.

artamus 2014-08-27 14:10

Nice game, congrats!

43iscoding 2014-08-27 14:16

Old idea with a new twist. Pretty hard with multiple balls :)

razoric 2014-08-27 14:17

Clean, easy to get into and challenging. Great job! :)

billtowin 2014-08-27 14:18

This game felt real due to the marble rolling and hitting wall sounds being so well done as well the shifting of the board graphical effect. I really enjoyed it. A+

foolmoron 2014-08-28 18:56

Really great execution of a simple idea. Controls and visuals and sounds all come together to enhance the mechanic. Really fun overall!

kristof 2014-08-28 18:58

Nice idea and very good execution. It really feels like playing one of those marble games I has as a kid. The sound effects in particular are very pleasing. Nice work!

kdunee 2014-08-28 19:01

Fantastic, a really well designed and executed game. Sweet marble sounds ;)

dookie 2014-08-28 19:04

This was suprisingly good! Looked a little dull and simple, but it got challenging and the sound and graphical effects were rather good :) Could work pretty well on a phone I guess.

sunflower 2014-08-28 19:23

Pretty neat entry, reusing the old ideas in quite fun and challenging way. Liked the board shifting effect.

peerplay 2014-08-28 21:36

Exactly what it promises to be. Marble game, plain, simple, fun, challenging!

j0n 2014-08-28 21:38

"Real panning marble sounds" - I can attest to that. Great game, well executed.

ratking 2014-08-28 22:14

Great entry, I enjoyed it a lot!

yopsolo 2014-08-28 22:14

great entry, just an idea could be cool to use a mobile device as a remote

http://rhuno.com/flashblog/2014/08/19/airgamepad-example/
or
http://www.yopsolo.fr/wp/2014/07/19/adobe-air-wand/

rlangewi 2014-08-28 22:20

I liked this a lot! The marble sound was perfect!

glaydur 2014-08-28 22:20

God I hate this game. But that is good because it's a rage inducing fun! hahah

shatterhand 2014-08-28 22:21

This is incredibly well polished and a lot fun to play. Loved it a lot, very good work!

yodamaster 2014-08-29 14:51

Very nice! Good levels, very playable, fun to play, and the difficulty gets higher slowly. The sounds are minimal, but fit perfectly.

vividhelix 2014-08-31 16:44

I was on one of the levels with three balls and switched browser windows and that closed the game window - please make it stay open.

Other than that, great idea and execution, good level design too!

skiddings 2014-08-31 16:50

good but so hard!

homletmoo 2014-08-31 16:53

Oops, sorry about that. My whole website's codebase is a bit of a mess at the moment. I've been a bit discontented with the current system on that page, so I'll probably add a dedicated 'close' button to the popups soon.

rock48 2014-08-31 18:03

Pretty fantastic game, the sound design was pretty good too

fazz 2014-09-02 23:32

Genuinely quite a fun little game. Sounds work really well.

whalebot 2014-09-02 23:32

I loved playing the real life version of this game, but that only had one ball... X( Nice work with this! It feels and looks really good!

kidando 2014-09-03 13:06

Now this is an entry I have mad mad respect for. I'm not sure how you came up with the physics and mechanics in less than 48 hours but it had my kinda challenge. When I had to handle 3 marbles, I knew I was screwed. This is going to be a killer android game. Superb!

mrspeaker 2014-09-03 13:10

Ha, really good take on this concept - there were a few similar ideas in this LD, but adding the rolling marble aesthetic (with those ever-so-authentic sounds!) makes it my favourite of them. I'd say that the hit boxes on those holes was a hair too picky though - I feel like it would be a bit more "fun" if you could move fast n loose a bit more. Besides that, it had a really good feel to the movement... great job!

twintrite 2014-09-03 13:11

Cool simulation and response to the inputs and nice simple style. I like the interpretation of the theme and playing it is fun :)

homletmoo 2014-09-03 13:16

The collision is probably one of the weaker points, I agree. The problem is trying to simulate round objects with hitboxes and pixel maps - which are, by nature, not round. I didn't really have the time or knowledge to extend Flashpunk's collision engine to support circular bodies, so the marbles are represented by a square, and the holes by a circular pixel map (with jagged edges, because pixels).

One feature I would have liked to add would be a slight acceleration towards the centre of a hole when you get close enough. That way, if you are travelling fast enough, you could skim around the edge of a hole.

thecolorhacker 2014-09-03 13:18

Nice and fun entry! I lasted 6 minutes in my first try

dancingmad 2014-09-09 12:43

I finished the game in 5:36. It was fun!

jprogman 2014-09-09 18:57

I'm glad the physics are tolerable unlike those real marble labyrinth toys. Those buggers are such a pain to control. I'm glad this game is well executed.