FoonLudum Dare ExplorerUsers → Fazz

Fazz

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMoCo
202046Keep it aliveBattery Lifecompo2583.723.563.153.944.193.964.13
201944Your life is currencyMercscompo723.774.003.182.534.503.162.513.78
201841Combine 2 Incompatible GenresFurlong Fracascompo1063.823.583.703.984.053.582.683.47
201739Running out of PowerPylon Pressurecompo1173.713.253.463.254.032.573.423.00
201430Connected WorldsJungunturcompo8022.962.852.583.562.462.172.4148
201429Beneath the SurfaceTitle Unknown

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Fazz

LD29 — Beneath the Surface

Ama by machine_screen 2014-05-10T09:56:00

Hi all, thanks for your comments and feedback!

@NiceAlexanderAS unfortunately playmycode (the IDE we used) is in beta and there are some Mozilla Firefox implementation issues we have no influence over. We recommended everyone use Chrome if possible. Sorry for the inconvenience.

@Penguincat we are not using any anti-aliasing, the image blur is due to opengl texture parameters that we do not have access to. They are hardcoded to glTexParameteri(..GL_NEAREST) not the more suitable GL_LINEAR. We chose the IDE for convenience and speed, slight image blur is an unfortunate drawback.

@Fritzendugan "Separating Axis Theorem" is a really good suggestion, thanks! If we develop this game further CD is definitely something we will readdress!

LD30 — Connected Worlds

Spanner by Cosmologicon 2014-09-06T19:06:00

Great little puzzle game. Liked the sfx.

Rift Knight by SecondDimension 2014-09-06T18:02:00

One of the most fun I've played.

Layer by Doctor Broccoli 2014-09-02T23:18:00

Loved the graphics and the screen tilt. Controls felt very natural. You should develop this post-comp!

Shadows by apiotrw 2014-09-06T17:54:00

I still use inverted mouse for first person games so I struggled somewhat with this, but I really liked your interpretation of the theme. Solid concept and well executed.

Gravitous by MaesK 2014-09-02T23:27:00

Nice idea. Really hard to control the spaceship.

Bond by MagnesiumNinja 2014-08-27T23:39:00

This is an impressive amount of work for 48 hours, well done. Can't really fault it. Thank jeebas for the save points.

Torn Between Worlds by CaptainCabbage 2014-09-02T00:13:00

Shame there's only one level, this could be a nice little puzzle game.

Between Worlds by Eduardo 2014-08-27T23:11:00

Great concept and game mechanics. I liked the music too. Would be a really interesting one to develop further. I'm sure you could build some really elaborate puzzles with this as a base.

Junguntur by Fazz 2014-08-27T23:47:00

Hey all, thanks for the feedback.

Due to the randomness of the algorithm I'm using to generate the puzzles, some play throughs will be easier than others, but I assure you, every puzzle has a solution.

Marble Run by Homletmoo 2014-09-02T23:32:00

Genuinely quite a fun little game. Sounds work really well.

LD39 — Running out of Power

Defend Home: Mars by sgt3v 2017-08-01T17:16:46Z

Unfortunately for me I got my FPS chops in the 90s and never got the hang of this non-inverted y-axis mouse nonsense, and so found your game incredibly hard. It's excellent though, really very good. I definitely would've enjoyed taking a few more of those bugs to hell with me!

Loved the graphics style by the way. Very raypunk!

Ousted by btwj 2017-07-31T15:13:15Z

Took me a few goes to get the hang of it. I'm really impressed with how you're presented all the data. I came up with a similar theme interpretation - devolving power to barons as a monarch to retain your throne - but couldn't think of a way to get it all on the screen in a coherent way, quickly abandoned. I appreciate how difficult it must've been to design all this. And I very much enjoyed the written events. Really nice job!

robottodor by jelch 2017-08-01T17:33:39Z

I really like the robot sprite and the downbeat music fits nicely. I had a bit of difficulty in the menus, I couldn't select anything with the stated controls ZXC. Not sure if I missed something.

Rocket Bow by xykvy 2017-07-31T08:51:10Z

Really fun game. Love the character design.

Only criticism is that it could do with a bit of balancing - increase number of enemies in subsequent waves, or fewer power pickups - I found I could continually increase my power level by hammering shoot and sweeping across the enemies in lines. Got to about 800% and stopped playing.

Also, personal preference but I think these sorts of games (Devil Daggers esque, see how long you can survive) benefit from a in-game timer. Adds tension. But all things considered, very fun game!

StaminaAid by kidando 2017-07-31T15:26:49Z

I fell over a lot. Love the music!

Electric Neon by kamikaziuk 2017-07-31T16:13:43Z

I got 75. Your graphics are great, love the 80s Neon, and I like how the car leans around corners, I felt myself leaning on my chain. Probably not the point, but it might be a bit easier if your turning circle was reduced at slower speeds, I crashed and had to restart quite a few times. Great job!

Quoala by Goloso Games 2017-07-31T12:02:57Z

This is a really interesting take on the theme. If only all Interactive Fiction was presented as well as this.

Restless Legs by Bugsby Bearkeley 2017-08-01T17:26:39Z

Dunno why, but I got a real David Lynch vibe playing this. Loved the artwork and the dialogue. I would've liked to have have seen a bit more smack talk from the legs!

Constellation Exploration by matfernandestt 2017-07-31T15:46:42Z

6765 points! Really good little puzzle game, I enjoyed it. Audio and graphics matched up really well.

Artifact Dive by AdroitConceptions 2017-07-31T16:20:21Z

A well balanced maze game, fun to play. One thing I'd recommend - these games are usually pretty easy to beat if you do the follow-the-left-wall trick - but you can design around that by sticking the artefact in a central room and make sure you have a few loops in your maze. Really good job though!

On Demand: Power by Remus 2017-07-31T15:39:02Z

Really nice topdown shooter. I liked the cute graphics. I never managed to unlock any of the rooms though. I kept running out of weapons (loved the variety by the way), the ones of the floor would disappear and I'd forget to save ammo to open boxes with. Eek!

Powerpanel by Crckbaerchen 2017-07-31T12:14:05Z

Yay, I saved the world - 1600.833 highscore. Nice game. Was a bit confused at first but all the instructions were there on the intro page. The game could do with a restart button - at the moment you have to refresh the page to start again. Well done on your first ever game!

Not Like This... by quixatocs 2017-07-31T12:54:59Z

Wowzer, it's pleasantly challenging! Damn Ktharns. I love the classic 50s raypunk vibe. Top job!

I'm not sure if it's a bug or deliberate but I did notice the occasional battery disappear while I was carrying it, without charging any of the pads.

Stoked by pitpony 2017-07-31T12:34:04Z

I love your art style - I'm really getting that innocent Ghibli vibe.

I did find I was spending a lot of time waiting for the flame spirit to burn down before feeding it more coal. And the top half of the screen got quite congested with rock. An interesting mechanic might be to make it harder to differentiate between the coal and the grey rock. I really enjoyed it though, esp the graphics. Well done!

Battery Pack by shashwat 2017-07-31T12:22:15Z

Really nice little game. I was half expecting gravity to be a factor but it works nicely as it is. Well done!

Enerzoid by eXr 2017-08-01T17:08:18Z

A simple yet challenging, and very soothing rhythm game. A daydream joyride across the dunes of Tatooine. I somehow managed to get 12 in a row.

Quest for Normalcy by CaptainDreamcast 2017-07-31T15:21:11Z

Must admit I suck pretty hard at reaction games. Top marks for humour. The intro made me chuckle!

Generator #4875 by Lyon 2017-07-31T16:02:12Z

I finally find my dream job only to be fired for passing out on the floor due to over-dedication. What happens to Generator #4875 once he's "fired"? Off to recycling? This is so dark. I love it.

LD44 — Your life is currency

Pulsation by stevenjmiller 2019-04-30T13:38:11Z

This is a really novel idea for a puzzle game, well worth exploring further!

Once Upon A Plague by icxon 2019-05-03T08:11:20Z

Really atmospheric. Love the design of the plague zombie creatures.

Entity Manipulation by JCMonkey 2019-04-29T18:13:21Z

I really like the puzzle design. Challenging! I was stuck on 7 for ages.

Myrrh by bwalter 2019-04-30T13:26:28Z

As you've noted, this game is HARD! I couldn't get passed the second forest. It is super pretty though, the cutscenes and animations, it's all so coherent, really impressive.

From a usability stand point it would be nice if you could skip / shorten the cutscenes once you've seen them. I died a lot, and waited at each cutscene a lot. I also couldn't work out how to quit the game. Had to force quit.

What did the rock before the water that shows a heart do? It didn't give me any more health, and it didn't act as a save point, which would've been helpful. I don't think save points would make the game less difficult, just less punishing.

Considering everything this is quite excellent. The best I've played!

Myrrh by bwalter 2019-04-30T13:46:17Z

@bwalter - oh right! That makes perfect sense. I got a little confused at the start as the stone there does cost you a heart but when you respawn you can pick up the red circle again and get back to 4 lives.

Great game!

Mr Moneybag by managore 2019-04-30T14:00:29Z

I really enjoyed this. I found it intuitive and I wanted to keep playing. There's already significant depth of play considering its simplicity. I've got some great ideas how it could be developed further, but as you've only put 15 hours into this I'm sure you have lots already. I'd love to see where this goes if you develop it further (please do).

Will you put it on your itch page if you dev it further? And might we see an HTML5 build?

SPENDOTRON: 2019 by KilledByAPixel 2019-04-29T18:23:54Z

Damn you bitcoin!!

Life Time by ALourenco 2019-04-29T18:44:30Z

Interesting take on the theme, life time clicker. I couldn't get it to go fullscreen (playing in firefox) and so found the text a little hard to read, but solid game!

And you shouldn't have opted out of the audio - i thought it worked really well!

Gacha by zchen 2019-05-03T08:26:18Z

Incredibly lovely game.

Mercs by fazz 2019-04-29T13:50:35Z

Hi @j0ye - thanks! I'll be sure to check out your game. Re theme- I've added some justification above. I think the theme is quite an open one this LD. I don't believe I've been particularly loose with my interpretation but we all see things differently. Always appreciate the feedback though!

Mercs by fazz 2019-05-03T07:33:14Z

@supernapie thanks for the feedback! Yes, it does definitely need more levels and some stuff to explore. I had hoped to get some more variation in but ran out of time. If I dev this further I'll make it less repetitive.

Ashes by Sharks 2019-05-01T21:23:45Z

I really like the music, it works to build the mood.

Bora Bora Or Bust by WongKongPhooey 2019-04-29T17:52:13Z

Your artwork is great, and it's nice to have a little story for motivation!

RoShamBo ++ by Von Vista 2019-04-29T18:17:44Z

Simple but really well executed (pun intended).

Nutty Twins by Supernapie 2019-05-03T08:34:47Z

I really enjoyed this. The puzzle element is very original and the levels are well designed. I think it could've done with graphical content that tied more to the story theme of bank robbery, a big vault door or something. But it does look great and I love the palette you've used.

Ent merchant by d954mas 2019-05-01T21:26:53Z

Well, I got a highscore of 10! I like your interpretation of the theme.

Sweet Squish by Dvlv 2019-04-29T18:39:40Z

The story made it!

They ran out of mana by Sergi Montaner 2019-05-01T21:41:58Z

This is a great interpretation of the theme, really enjoyed it. Shame you didn't have time to get any audio in there.

Grand Theft ATP by Erudis 2019-04-29T18:33:49Z

Very well drawn game. Nice to see an educational game amongst the entries.

LD46 — Keep it alive

Until We Freeze by icxon 2020-04-21T12:33:57Z

I freed my fish! Now I am alone.

This is a lovely game. I never found the axe but there was enough wood to get me to the end.

Protektor by rujo 2020-04-20T16:42:08Z

I love this, the most fun game I've played so far! (Great music).

Mutual Survival by FudgeMcGroobs 2020-04-23T16:56:12Z

Solid topdown shooter. I did find it a bit hard but that might just be my skill level. Perhaps if it started a bit easier and ramped up over time I would've got used to the rhythm of it. This is a really fun entry, nice one!

Dorfromantik by yazara 2020-04-21T13:12:09Z

This is lovely looking! I love a Catan / Carcassone; although similar in aesthetic this plays quite differently. A few ambient sfx and some escalation in difficulty - maybe a multiplayer mode - I would buy this!

Vigtafl by bwalter 2020-04-21T12:22:04Z

Really interesting strategy game! Are you going to continue development? Maybe make it 2-player?

When you make a move that traps both your moved piece and an opponent's piece, how does it prioritise which gets killed?

ADRENA-LINE by managore 2020-04-20T15:50:01Z

This is super fun! (I only managed a 23 highscore)

I'd echo a comment above suggesting a reset button as you're first move sometimes prevents you from being able to complete a level, seems a shame to end an entire run that way. Perhaps it could reset just your position but not the timer, a fair compromise?

If you develop this further it might be worth a slight tweak to the procgen to maybe reduce the amount of narrow weaving passages in some levels, as they can be quite simple to complete.

This is really great though. I'll be giving it another go later.

Morituri Combonaturi by TheOZoneBE 2020-04-21T13:46:39Z

Good sound effects. Great sense of humour!

Tiny Fragments by Daniel Moreno 2020-04-20T16:31:34Z

Really original puzzle game! That little red lemming is loving falling down those holes.

Embers by Anuke 2020-04-20T15:27:07Z

This is so polished! Love the art style.

Battery Life by fazz 2020-04-24T10:51:31Z

@badpiggy @peco @gaminghamster @mathieu-semin @duke @inzombiak @chevalbancal @noirdrive @rujo @jesmodev @mikdionio @arcus @tayfun @fudgefiddle @mantaraytv-games @fezezen

Thank you everyone for your comments and feedback! I apologise to those that found it too hard or too easy - I'll try to save more time to balance these things in future (it's always a squeeze at the end!)

I've tried to play all your games too, a few still to go.

@icxon thank you for taking the time to record your playthrough! You are correct, the monsters are scared of the light so won't attack until your battery has run out - they will try to follow you though. Incidentally, I just made your Protolife connection. I bought that on Steam a few years ago. I've played through a few times, it's really good!

Tower Defence of the Heart by terry 2020-04-21T15:33:14Z

I always like a tower defence game, and this is a lovely looking one!

Is there meant to be an ending message after wave 20 - it just stopped for me.

Wanted: Alive! by Dan Colman 2020-04-25T14:10:34Z

Really nice game, love the music! Graphics and sound all are very coherent and well polished. And satisfying escalation of difficulty - took me 5 or 6 attempts on the last level. Great concept as well, not played anything like it, really good interpretation of the theme! I've enjoyed this one a lot.

BABYSITTING by Tayfun 2020-04-22T16:25:41Z

This absolute nails, think I missed the first jump four times. Managed to get about ten jumps along one attempt though. The graphics are cool and audio works well. I would perhaps angle the camera a little more so you can judge the jumps a bit better - though I appreciate that's where the difficulty lies! Good game.

Friendly Fire by very dark lord 2020-04-23T13:32:42Z

I don't dance normally, but I have made an exception here. Really nice looking game, and so few entries bother with any narrative, was a really refreshing change. I found it funny and engaging, really lovely job on this!

Final Instruction by toasteater 2020-04-23T16:51:14Z

The visual narrative, scene setting, atmosphere for this are the best I've seen for an LD entry, it's really something else. I always have to put some cliched exposition at the start of my games but this, I felt completely immersed within about 10 seconds. The audio and graphics are very coherent. I especial like the jellyfish. I did find the overall game loop, collecting and allocating objects to different tasks, quite daunting - I felt there was too much to take in all in one go. But everything considered this is just fantastic. Super job!

It Feasts On Gibs by Fezezen 2020-04-20T15:14:38Z

That is one grizzled Mario! Love the tunes, nice graphics and it's fun!

Corporate Slave Rabbit by JoshuaRabbit 2020-04-21T13:42:54Z

My first readthrough I managed to die within about 30 seconds. Poor rabbit. Love the art style! Reminds me of that paper cut-out animation style.

Body and Soul by blabberf 2020-04-21T12:56:21Z

Great gameplay. This is a really fun, very polished. I really like the risk-reward of swapping out an upgrade that might not always be better than what you have.

Elementrees by Mathieu Semin 2020-04-23T13:06:14Z

The graphics are great. Were they drawn by hand with a graphics tablet? And love the music as well, really gets you into it.

Tower of BOOM by BadPiggy 2020-04-24T11:02:30Z

This is great - I only managed 610 though. I found it quite hard, though that might just be my skill level. This is just the sort of game that would benefit from an online high score, would really draw people back.

My only suggestion re the controls would be perhaps allow jumps when you're a few pixels above a platform. I think miss-timed jumps were my main killer, and if these were a bit more forgiving you could build up a really nice rhythm dropping down / evade / shot etc..

Altogether a solid entry! Really enjoyed it.

Deadly Afterquest by Cybernetic 2020-04-22T15:48:27Z

I have to echo some of the above comments - the art and audio are really very nice but it does feel a little slow paced. My first play through I hit 'F' a few times (not sure if anything changed) and died immediately.

This is a really good foundation for a game, and very impressive seeing as you've tried new tools .. all I'd say is save a bit of time to play-test and polish if you can. Great work though! You should develop this further!

Anti-Matter by MikDionio 2020-04-22T16:18:22Z

Gosh this is hard. Really cool design, I've not played anything like it before. Agree with some of the other comments that the graphical paradigm works really well.

Dodge & Cover by Gaminghamster 2020-04-23T12:51:32Z

I love games where you have to control two characters at once - it's especially hard as both are trying to do something different, evade and grab. Great game idea!

Dodge & Cover by Gaminghamster 2020-04-23T13:14:31Z

Hi @gaminghamster - just thought I'd mention.. I notice you're not "liking" anyone's feedback, you're actually replying - which is great - much more useful. Unfortunately, this Ludum Dare they've changed the priority algorithm, now it prioritises comment "likes" over actual ratings given, so it's really handy if you do hit like on the feedback.

Wasn't much of an announcement - can't help but think this was a bad move. https://twitter.com/mikekasprzak/status/1252974822537265152

Mine of Shadows by JesmoDev 2020-04-22T16:13:09Z

The shotgun is nice and satisfying, like how the monsters eyes glow in the dark < like all good monsters should.

LD41 — Combine 2 Incompatible Genres

Core Dunk by stevenjmiller 2018-04-27T14:21:58Z

This is a really great concept, and about as intuitive as assembly gets. I really enjoyed it, but I am a programmer, and from what I've seen a lot of non-programmers bounce off these sorts of games. It's sad because there's nothing more satisfying than coding an elegant solution. Bold choice. Thanks for the game!

Mortal Keybat by dob 2018-04-27T15:14:05Z

Fun game. I really liked the music, very suitable for a 90s fighting game!

M3 DEFENSE by rplnt 2018-04-25T21:56:15Z

Nice pairing of game genres. I bit of sound would go a long way though.

The Sparrow Served Danger by incobalt 2018-04-25T16:49:23Z

This was well written, but it feels like you had a grand game planned and not enough time to execute. I am king of scope creep so I totally understand, but for LD the mantra really is "simplify simplify simplify". I would like to see more, especially of the writing.

Tetra Dungeon by el-pepi 2018-04-27T13:52:10Z

This is probably the best interpretation of the theme I've seen. Fantastic idea! Dungeon Keeper versus Tetris.

I know it's part of the charm, but I think decoupling the block controls from the hero controls would retain the challenge but make it a little less likely to lose due to the stack getting too high while you're desperately trying to manoeuvre around a mob.

Type Skater by Swarrly 2018-04-25T21:31:58Z

219 points! I'm usually okay a typing but I sort of panicked every time I went to do a trick. Nice idea, good combination of gameplay mechanics. A little bit of audio would've help with the scatter mood though.

Felocity by Adam Wallberg 2018-04-25T17:46:19Z

Gah, I wish I was better at this. The music is awesome - I would've liked to get further just to hear the rest of the track. Great artwork as well. You have a lucky cat.

A Tale of Two Towers by Articulated9 2018-04-25T17:12:28Z

You might call it programmer art but your faces are great. Really interesting take on the theme, enjoyed it a lot!

土星の台頭 - Saturn Rising by p-r 2018-04-25T16:21:28Z

Really interesting interpretation of the theme. It quite follow the perspective, it appear top down but one of your troop falls across the screen - it would've been handy if that guy could've jumped on the blocks built by the block builder, to help move around. A great concept, you should develop it further.

MULLIGUN by those-30-ninjas 2018-04-25T21:52:09Z

This game is just excellent. The deck building really works, you should develop this further!

golf hell by undefinist 2018-04-27T15:17:53Z

Nice idea, controls worked pretty well once I worked out what they were. Could've done with just a few instructions to get passed that. I liked the graphics though.

Nuclear Fission by mattpattie2 2018-04-25T17:32:26Z

In communist Russia the fish catch you.

Plane Fishing by Belga54 2018-04-25T17:38:40Z

Your fish are super cute, and the audio samples did fit the aesthetic well.

Think Hockey by RilleP 2018-04-25T16:07:13Z

This is excellent. Best game I've played so far. I used to love Subbuteo, you can get some real tactical depth with turn based team games. At first I found it quite tricky, not being able to tackle then pass in the same turn, but quickly worked out strategy to tackle and then block with other players. Very satisfying!

Furlong Fracas by fazz 2018-04-25T17:00:32Z

@Odward-frenry thanks! It is a set deck with fixed cards that get randomly shuffled at the start of the game, so you're likely to see the same cards every playthrough just at different stages in the race. The idea being if you can save certain cards knowing the likelihood of others turning up later in each race. I also thought the game might work as a deck-builder, but that would've been waaaaaay out of scope.

Re your suggestion; that would be handy! My original plan was to show the scores and directions of the horses in front of you BEFORE you choose you cards, and the one behind only after you'd chosen. Giving them a slight tactical advantage. But then I'd also planned to add a slipstreaming mechanic. As always with Ludum Dare, a lot got stripped out. Thanks for playing!

Red Shirt Engineer by Noxbuds 2018-04-25T22:08:05Z

I love logic gate games, this is great combination of gameplay elements, really enjoyed it.

Danger of the violent woods by Kultisti 2018-04-25T16:16:32Z

The music and graphical style really help to give this a slightly comedic but dark mood. Very different from a lot of the other games on here.

I am Tree by SundanceKid 2018-04-25T21:37:57Z

This is definitely the most unusual game I've played so far, well done!

Strategia Soccer by SraBatata 2018-04-27T15:25:21Z

Really cool game. I was always loved a bit of Subbuteo so this was perfect for me. Did take me a little while to work out when it would kick and when it would move, and maybe if you started with a few more players there'd be a bit more strategy to it. Other than that it's great, well done!

Don't text and fly by Aarre Entertainment 2018-04-25T16:36:10Z

Haha, I crashed so many times. If only they had auto-pilot or proximity sensors in space, because I am a lousy multitasker.

This is an excellent take on the theme, really enjoyed it, perhaps a little too hard for me though.

(Car)ds by danes1111 2018-04-25T18:00:39Z

I managed to keep it going for about three minutes. Interesting combination of playing mechanics. I reckon you should develop this further, could be quite a cool game with some AI opponents and an actually race.

Yet Another Turn Based Bullet Hell by jf1989 2018-04-25T15:44:51Z

Great design! Might just be me but it could do with an easier setting to build it up a bit, I found it quite challenging < a good thing though. I agree with some of the other comments that a bit of sound would've added a lot to this, just some low bit synth effects from bfxr would do the trick.

It's a shame you didn't have time to hand craft a few levels (as is the way with Ludum Dare). I found a few of the solutions involved moving a square, then waiting for 10-15 turns, then moving a few more squares. Perhaps the proc gen algorithm could be tweaked to reject certain level designs if the solution involves sitting around watching for most of the level. But considering everything, a really great game!

Tilt Legends by mybadrybad 2018-04-25T21:24:06Z

This is a great combination of genres. It's really cool when you hit the ball off the screen, it zooms out and you move to the next set of paddles. I sort of felt the timing was a bit off on the paddles, but that might've been my browser being slow (or even just me being bad).

Ludum Dare Review Meta Game by mrPenguin 2018-04-25T15:26:29Z

A nice simple risk-reward mechanism. A few bad rolls and you're forced to risk the sharks. I like it.

Rogueclick by Odward Frenry 2018-04-25T17:26:22Z

I usually bounce right off ASCII roguelikes but mainly because of the learning curve. I found this quite enjoyable. Some simple visual feedback when you click a button would really help - to indicate you're damaging an enemy - at first I thought the game had crashed. I really liked the map though, would've been nice to see something bigger, even if the exploring remained automated.