Mutual Survival by FudgeMcGroobs 2020-04-20T15:08:39Z
Thanks for the feedback! Yeah I agree it would be better with variety in weapons and enemies and with gradual difficulty increase.
Foon → Ludum Dare Explorer → Users → FudgeMcGroobs
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | 👥 | Summoner Swarm | jam | 2.41 | 2.41 | 2.33 | 3.16 | ||||
| 2021 | 48 | Deeper and deeper | Into the Spike Pit | compo | 2.33 | 1.83 | 1.33 | 4.33 | 2.66 | 1.66 | 1.50 | ||
| 2020 | 46 | Keep it alive | Mutual Survival | compo | 1019 | 2.72 | 2.59 | 2.07 | 3.50 | 2.95 | 2.27 | 2.72 |
Thanks for the feedback! Yeah I agree it would be better with variety in weapons and enemies and with gradual difficulty increase.
@camilo-quintero yeah one of the things I would have liked to do was less glidey movement. Thanks for the feedback!
@tednesday yeah I agree. It's the first time I've added music to a game and the first time I've used musagi. Will hopefully make the sounds more enjoyable next time.
Thanks for all the feedback!
One of my favorite LD46 games! This is so fun and frustrating to play haha. Reminds me of QWOP
This was a very fun game to play! Would have played even more levels if they were there. I loved the cat sounds haha.
This is really hard, but I still had a good time playing it despite losing. And I think it looks cool as well. GG! I think it would have been good to have different controls for the different actions: space to touch the bears' hands, something else to coax the chickens and put them in the cannons. I wasn't sure what my character was doing each time I pressed space.
This game was so much fun! I'm not sure what some of the shop items that I couldn't buy were (e.g. green bar worth $100), but I bought others and had a really good time. Beat the boss too :grin:
This is an awesome game! Had a lot of fun playing it, even with the slow pace. It makes it more tense, imo. Will definitely play it some more. Had an issue with ships that flew on top of the home planet. I couldn't select them anymore. Otherwise, GG!
The animations and art are so nice! And I think it is very complete in terms of mechanics (the mobs and the shrines that give you lives back :ok_hand:) The movement and hitting are satisfying but sometimes not fast enough for the tough spots that I ended up in while playing :grin: Some platforms were a bit glitchy (couldn't drop off of one side but could off of the other) and some patterns that spawned felt impossible to navigate without falling. Some AI on the mobs to make them more interested in the player would be cool. I wish I could try the 2-player version :cry: Overall this is a really impressive entry IMO. GJ!
Really ambitious mechanics and it turned out very well! I found it really hard, though. Someone else suggested being able to toggle digging in mid air and I think that would make this a bit easier and more fun. Really cool entry!
The meta difficulty of objects bumping into each other and pressing on the forfeit button adds a cool extra dimension to the game. And it's very funny. This is surprisingly polished as well! GJ It is super hard tho.