Foon → Ludum Dare Explorer → Users → Tom Kun
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2022 | 51 | Every 10 seconds | Cactus Hourglass | compo | 380 | 3.09 | 2.97 | 2.54 | 3.28 | 3.50 | 3.45 | 2.83 | 2.89 | |
| 2022 | 50 | Delay the inevitable | 👥 | Sun Chaser (Survival Platformer) | jam | 1095 | 3.18 | 3.14 | 2.97 | 3.54 | 3.37 | 2.60 | 3.16 | |
| 2021 | 49 | Unstable | 👥 | Shockwave Surfer | jam | 1450 | 2.78 | 2.27 | 3.41 | 3.47 | 2.97 | 3.07 | 1.90 | 2.55 |
| 2021 | 48 | Deeper and deeper | 👥 | Cookies Underground | jam | 1573 | 3.07 | 2.87 | 3.22 | 2.20 | 3.72 | 3.11 | 3.17 | 3.20 |
| 2020 | 47 | Stuck in a loop | 👥 | Roll it up | jam | 1040 | 3.34 | 2.95 | 3.43 | 3.51 | 4.16 | 3.12 | 2.81 | 3.45 |
| 2020 | 46 | Keep it alive | Don't Kill, Wash Hands (First LUDUM) | compo | 918 | 2.94 | 2.56 | 2.92 | 3.34 | 3.66 | 2.84 | 2.66 | 2.75 |
Well Made! I like the art, audio and mood. Congrats!
Amazing visual and music! Would be wonderful if there were more gameplay. However, congrats on the quality!
Well Made Game in 48hrs! I like the style and Music! Very Polished experience! The only problem I have is the enemy spawn frequency. I think its a bit to fast and too many. Overall, good job! Congrats!
I like the style! It looks pretty good! But I am not sure where should I go.
Well made! I am also the first time joining LUDUM DARE! I think your game is simple but fun! I especially like the effect for move points. Good job!
Well Polished Game! The only issue I have is the control of the characters. The art and music are very nice!
Good Job! I have a similar approach to the theme! I like the idea of protecting animals
Nice graphic! I think adding some kind of range attack can help improve the gameplay. Since it would give more choice to different playstyle. Overall, good game made in 48hrs!
Well Made! I like the overall presentation! I am not a fan of simulation games, but after I tried playing the first day, I just couldn't stop till the end! Simple yet effective design!
Nice design, I love how you create an arcade game with this theme. Congrats!
Great Concept! I like the atmosphere of the game. Consider lower the wait time of cooking since player can get bored after a while! Congrats on finishing your game!
Extremely polished game! I like how you designed and implemented the mechanics. Its free of bugs and pleasing to play!
I like the art style! But the colliders of the obstacles are too wide and I didn't feel like I can dodge it. Also maybe try to add some animation for player movement or just don't use the suffering pose. However, congrats on making a stylized game!
So Cool! The only problem i have is the camera when I dash. It moved so fast that I felt dizzy. However, The concept is cool and the game is well made! Congrats!
@quichi I understand your struggle. Its my first ludum dare and I didn't prepare enough time for Tutorial and Debugging. Thank you for your comment and suggestion!
@lorne basically Hit SPACE when the bear is near. I figure by now maybe I should put the interactions in different key
@fudgemcgroobs I am so glad that you like it! Thank you!
@adamwatters True! I agree. Tutorial is important.
@anchoredtoad @mehrdadsh @peto184 @sheetcode @nikkrope Thank you!
@gaminghamster Thank you for your suggestion! I will improve the user experience in my future LD’s!
I like the overall experience of the game but I recommend to add a background music since player spend a lot of time watching. Good job!
Nice game! I like the lighting and overall visuals! I also like to have a restart button so I can try the specify level again after fail.
Fast forward absolutely would help to improve the game feel! Also a tutorial would be nice to have. I like the music and the idea. I was confused where the target planet were, but overall good job!
Cool! Very unique idea and I like it!
I love the art style, but I didn't seem to know what to do:(
i like the cats !!! i feel like i was in a large world where i can travel to different cities! the only thing i would want to see is better animation. good job!
I really really really love the art style! it reminds me of the books OF fairy tale :)
I love the art style and music which has a soothing effect on me.
I like this game very much! Especially the unique style in art and sound. I almost loved all parts of this game. Except the gameplay is a bit too intense. Good Job!
good job with graphics! i feel like I entered a fantasy world :)
@lauraxiulan @c42 I fixed the bug so ghosts wont go through and stuck the ground anymore! Thanks for the comment!
Cool Concept! I like your approach on the theme. Actually I made a game about ghost as well! Overall your game is pretty good! I like the art style and effects although there are some bugs in the ghosts actions (they are not repeating my actions as expected)
This is so perfect! I like the game feel and the art. The progression system kept me playing and I think this can be played for at least 1 hour! Great Content and Overall Quality!
Pretty deep gameplay for a 72 hour game! I think I can play it for at least 30 minutes!
This is Insane! Almost Perfect for everything, except I would like more combat options... but for a game made in 72 hours!!! This is a great example of how good team can achieve even in a short period of time
Great Game with fitting and relaxing music and gameplay! Good job!
Great Job! I especially like the wall climbing. I only hope the boss have more animations and can move
Very polished experience! The gameplay is simple and fun. Game feel is dope!
Cool Concept and great execution! The only suggestion for the customization gameplay is that maybe slow down time or even freeze time for the player to put on the new parts.
Love the game flow. Its simple and fun. It will be even better If there is a shop that player can spent the coins on! Good job!
Cool concept and great story & mood in a 72hr game. I think if there are more tool for the player to deal with the different escortee states, it will be more engaging and fun! Good job overall
The audio design surprised me! So funny and kinda good! Gameplay is simple and pretty fun!
Great game! I think the defend button/option is a little bit useless, and overall the gameplay is slow what other s have said. Congrats!
Well done! The game is simple but fun for sure. It's pretty polished as well! Like people mentioned the dynamic price system is a little confusing. Player has to spread out the turrets to get more value from the turrets. I am wondering what is the reason behind it. I personally love stacking turrets in a focus zone... :laughing:
Love the concept! the character and environment art matched nicely. Also good work on the drug post processing effect! It would be more exciting if the level design is less "Open". I can just walk through most of the enemies in the first 2 levels. (except the enemies on narrow platforms, but those are too annoying :laughing: ) maybe a jump attack is also helpful!
Simple but effective idea on the theme! I love how chill it feels! I can play this while watching League of legends esport games :tv: Pretty well made! Good job!
Love the overall experience! My ants sometimes block each other... I guess better path finding would help :D Already a very impressive entry that is done in 3 days! Good job!
Fun, engaging, easy to understand and charming gameplay. Almost perfect beside some optimization issues. Good job team!
Love the idea and the art! But its too hard for me as well. A tutorial should help understanding how to actually build a good vehicle in 10 seconds. It would be less frustrating if the parts are given in a pattern, like "Body, wheel, weapon". Overall, great entry with high quality production!
Love the art style the overall design! I like how the enemies are more "friendly" as they don't damage you.
Great art direction! It would be 1.5x more fun if you have a hit sound for the boxes! Overall very enjoyable and unique experience!
OMG! One of the best Compo games I have played so far! Well executed and matched the theme so well! I will keep playing it and think about how can I make a game like this in 48 hours :bow:
@100th-coin Thx for the reminder! I am going to remove it! The optimization would be improved in the future! Using Clayxel is something new for me so there is a lot to learn. Thank you for your feedbacks!
@hadik Thank you for your encouragement! Theme matching and gameplay were my main focus :laughing:
@shaunshepherd Yep! Didn't have time to make the game end screen. Good suggestion tho :laughing:
@spike-studio @lustdante Thx! @jose-bonilla @broodjethomaat @toppervideogames Good suggestions on balancing and the mechanics! Thx! @ironcutter @ukulelefury Thanks for playing! Fixing framerate and optimization are in high priority :bow:
@jag Thanks for playing! Yep, I made the music with my guitar :laughing: ! Thank you for your suggestions on the upgrades. I will focus on a fast/easy but effective progression system for the next Ludum Dare :heart:
Cool concept! Remind me of the old days when I had to play games secretly! Overall good presentation, but a tutorial is needed to understand how to play
Seems like a game I would want my future son to play XD. Overall great execution! Great art and vibe! I don't hear any sound, but it could add much more details and mood in the game. Good job!
Simple but effective design and execution! I love how polished the game is! The character is cute and the levels are fun (2D lighting enhance the mood so much!). Good job team!