Where's My Tripod? by Pixelydian 2021-10-17T16:50:45Z ♥ 1
Hicup is a mecanic that more games need.
Foon → Ludum Dare Explorer → Users → Argon
| Year | LD | Theme | Game | Division | Rank | Ov | Fu | In | Th | Gr | Au | Hu | Mo | ||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2024 | 55 | Summoning | π₯ | Harmony Forest | jam | 593 | 3.56 | 3.17 | 3.53 | 3.47 | 3.76 | 3.47 | |||
| 2022 | 51 | Every 10 seconds | π₯ | Tile Town | jam | ||||||||||
| 2021 | 49 | Unstable | π₯ | Animals Island | jam | 591 | 3.64 | 3.39 | 3.41 | 3.84 | 3.80 | 3.64 | 3.46 | ||
| 2021 | 48 | Deeper and deeper | π₯ | Dino Digging | jam | 481 | 3.78 | 3.54 | 3.42 | 4.05 | 3.80 | 3.49 | 3.32 | ||
| 2020 | 47 | Stuck in a loop | π₯ | Monkeys on Fire | jam | 419 | 3.78 | 3.55 | 3.53 | 3.85 | 4.35 | 4.15 | 4.03 | ||
| 2020 | 46 | Keep it alive | π₯ | Oaks & Pines | jam | 331 | 3.91 | 3.49 | 3.79 | 4.23 | 4.29 | 4.00 | 2.27 | 3.86 | |
| 2019 | 44 | Your life is currency | π₯ | ββββββ : an experimental narrative β | jam | 683 | 3.31 | 2.85 | 3.64 | 3.11 | 2.85 | 2.62 | 2.54 | 3.57 |
Argon leaves an average of 7.8 feedback comments each event.
Hicup is a mecanic that more games need.
This is such a cool mecanic, I could see it beeing a weapon mecanic in a fully fleshed game. Big up for putting WSAD and ZQSD at the same time : GΓ©nies !
Fun little game, the camera movement could use some smoothing, I think it's possible in with the Godot camera node.
Very solid game, I love how there is multiple how there is multiple ways to defeat your foes ! I think some changes in the environment as you go deeper could make the game less repetitive and prevent the player from using the "stay against the wall strategy".
So satisfying, very nice game ! Just wish there was some kind of challenge or some more upgrade to buy
Nice concept, reminds me of Mustach Army ! I found the puzzle a bit too tricky but congrats for the main mecanic !
One of the best games of this jam I played so far, feels realy polish and very original ! Maybe an indication of the effet of an instrument when you over it would have helped because some effects, like the tamborine one, are a bit tricky to discover.
Simple and efficient even tho the physics feels a bit odd sometime.
As other people have said, collision is a buggy but the mood and the atmosphere are just awsome ! Big up to the moment when you jump in your bed and loop in your room, nice visual ideas !
Great job, all the aspects of the game are getting along very well, it just seemed a bit unbalenced with the hexes, for exemple "hex tiles" is hell !
Nice idea, I love how it requires you to be cautious, first run I was going full speed and just got destroyed... However it's sometime a bit difficult to read the actions like the changing rails direction, maybe some more visual clues and feedbacks would have helped.
Nice game, the overall mood was a succes, realy got me into the routine of the character !
Very good pixel art ! At the beginning I did not understood how to kill ennemies but it and works well, and pushing the ennemies down on the queen is a good idea !
Awsome, reminds of my more intense games of Ricochet Robot !
Great art and mood, love the visual feedbacks, especialy those of the gun. I didn't understood what was the use of the cube, also is there a way to play in fullscreen ?
Lovely art, and the gameplay works very well !
Two little bugs I stumble into : my first try I encountered an impossible map so I restarted with enter and noticed that the robots baterry didn't restart.
Love it ! It's interresting and a lovely way to learn about plants, plus the rythm with short gameplay sessions is really good !
So cute and sweet, I was just having trouble to read the text panels because of their speed and distance with the place when you ask questions
Good art and the power-ups feels great (phoenix wing is awsome). I think it may need a few tweaks like the camera height or the feedbacks, but with those fully fleshed I could shoot explosives into an ugly monsters hord for hours !
Very cute and simple game, love the way it demands my constant attention while at the same time beeing king of chill ! I just find the beginning of the game a bit too slow when you're not at your first game and you know the rules
Very good concept ! As a non english person it takes me a some time to understand and I struggle bit with getting my word accepted but I found the idea excellent ! Quick question : how does it work to know if a word will be understood or not ?
This big building is scary, also the video projector not working makes me laugh a lot
Congratulations for finishing your game in time as a novice ! Maybe checkpoints between every screen might be good since it's a bit frustrating having to cross the first screen over and over.
Amazing ! The gameplay feels so good, the feedbacks, especially the sound makes it incredibly satifying !
The character is a bit too float but it still was pretty fun (and I like the space background effect)! Maybe wall at the border of the screen might be useful so it don't come out of the camera view
Good idea ! The overall fells very nice, however the king sometimes get stuck into walls and I have to kill it (it's not a big deal because checkpoints are well placed)... A solution might be to redirect him in the opposite direction when he hits a wall.
Mood works well, but I think it need to be a little faster and and precise, well, good job anyway !
Nice game, even if I didnt't understood all the interactions, it's very cool to see that you just followed your idea !
Hi, simple but good ! Also I think it would have been better to put something like "you loose oxygen only when you move" because the text are quite fun but with the urge I was sometime quick to pass them, witch is too bad...
Nice color game, make it very moody !
Very fun and great potential ! I think the balance get you a bit overpowered after a few round and I wasn't really able to upgrade anything, but for a so short amount of time it feels realy amazing !
Nice and fun game, but I found quite frustrating that you can only extinguish in the upward direction...
Awsome ! The good music and the "stopped time controls" make my feel like every level was really about finding the good "pace" !
Very fun, looks like a No man's sky creature editor ^^ Love the way it moves in every directions when you press wiggle !
Came for the DOOM artwork, stayed for the pixel ninja (I like his animation).
I like it, it's fun to play, but I found myself not using the dodge because it was too risky : whenever I used it I get one-shoted direct after. Maybe you could try making the dodge decrease the damage meter, it's a softer price. Also in one run there was just one type of ennemi spawning (the ghost nest thing) but maybe I wasn't lucky... Anyway, well done !
Found pretty great how the tension increase with the gap between you and your fully valid ennemy !
Love the mood, waiting for the next episode !
This game is so cool ! Nice job for packing up gameplay, audio and graphics at the same time !
Damn good vibe and idea, love how you integrated a Versus gameplay in this theme
Very cool ! Love the colors and the "tiles" effect, it realy adds something unique to the ambience !
Love the idea, potential great chaos generator !
Nice graphics and gameplay !
Works great, smart version of the theme !
LD55 — Summoning (1)
Tug Of Slime by Retrific 2024-05-01T21:20:00Z ♥ 1
Nice and polished game !