Blood Caverns by Lazertrax 2019-05-03T09:47:04Z ♥ 1
Nice game, congrats on being able to finish it on your own :) . Like other people already said, using the blood trail to show where the player has already been was really cool idea. It took me some time to understand how the blood stash worked though. In retrospect it makes perfect sense that you keep whatever you didn't spend for later purchases, but it just wasn't very clear from the get go (then again i just woke up and haven't had my dose of cafeine yet so maybe that's why i didn't get it :p ).
Also i'd have one small suggestion to make about the camera : you could center it on a point between the player and the cursor, like halfway between them maybe, or closer to the player (i think nuclear throne does something like that), that way it feels more comfortable when you're aiming at an enemy in the distance. Of course that's unless you do want the player to feel uncomfortable and not be able to see too far ahead, but having access to more information also helps to make more strategic descisions.
Overall, really cool entry, gg :)
LD45 — Start with nothing (2)
I Don't Think That's Math by ratly 2019-10-13T09:16:02Z ♥ 0
My favorite concept in ld45 so far, makes much more sense to me than actual math :D
...and to Nothingness Return by philomory 2019-10-09T09:36:28Z ♥ 2
Nice puzzle game with simple mechanics supported by clever level design, I really enjoyed it ! I like the ambiant music you chose but the respawn sfx is a bit harsh. I'll definitely come back to it later to try to solve level 16 :)
Good job !