FoonLudum Dare ExplorerUsers → Oddmes

Oddmes

Games

YearLDThemeGameDivisionRankOvFuInThGrAuHuMo
202557Depths👥Cosmic Strainjam7573.022.823.262.823.283.452.523.18
202047Stuck in a loopBizzare Adventures of an Ordinary Dudejam14053.002.563.443.793.413.313.283.33
201945Start with nothingFrom Start to Finish (Web) jam10362.792.582.973.432.823.211.682.73

Performance over time

overall score (left axis) percentile (right axis)

Scatterplots

Fun vs Overall

Innovation vs Overall

Theme vs Overall

Graphics vs Overall

Audio vs Overall

Humor vs Overall

Mood vs Overall

Comments by Oddmes

LD45 — Start with nothing

Dr & Dr by Daniel Jenikovský 2019-10-08T12:47:30Z

My PC froze for 10 minutes and then shut down. If this is intentional, this is outrageous crap. I won't downvote, as I can't be sure.. But if an issue wouldn't be adressed in a few days, I'll consider it intentional. Without it - a very solid game in it's cathegory.

Dr & Dr by Daniel Jenikovský 2019-10-08T14:19:23Z

@daniel-jenikovsky Oh, the crush is unintentional? You know, I assumed because of the nature of a game.. I have Win 7

The Factory by Jam373 2019-10-09T15:40:56Z

Oh, moody one! I'd like to see this artstyle polished..

Operation: Tough Crowd by Benji Kershenbaum 2019-10-08T14:02:06Z

Great! Some real game here! Spy Party genre, right? You made it for some time, though, right? The theme is missing at all..

Spew by ashashza 2019-10-09T15:34:11Z

I knew games can be art! Reminds me of g'ol Infectonator.. Gameplay is the best part, upgrades aren't working, I think.. Hard to read, hard to see difference, works out whatever you take anyway..

LD47 — Stuck in a loop

All the same by Erkberg 2020-10-08T19:05:07Z

Nope! nope, keep strolling, keep Strolling away from that nighmarish creatures.. No wonder I got a depression, living in here..

Soy Content by pi_pi3 2020-10-09T13:30:21Z

Umm.. I want my milk real bad, but it doesn't let me! on Win. just doesn't start

Get Out by zgragselus 2020-10-09T20:37:51Z

Nice game! It's a good idea to visualize the board game but sometimes I can't see the cube. It will be better if you can create some restrictions for its trajectory.

Hack'n Loop by Darenn 2020-10-09T22:08:56Z

Didn't like it being monotonous, visuals are really great, but the game itself becomes boring to me too fast.

Circadian by somn 2020-10-06T02:28:16Z

Yep we all feel it. The solution is to stop. dwelling on it

Bob in Wonderland by smbe19 2020-10-08T18:53:12Z

Smth Ambitious finally! Awkward controls, nice idea, graphics create interesting vibe, repeat sound is super annoying..

Time Raider by Almax 2020-10-09T21:28:52Z

Great one! Looks really complete. Still lacks audio, but it is no problem. Great balanced, it really was a challenge to learn how to beat the game (and learning here is a great part of the game!), but it was not too hard, which is perfect. One of the best rouge-like ever played =)

StackInTheLoop by saurterrs 2020-10-09T21:14:39Z

Sorry, but didn't like this one because of lack of decorations and unjustifiably hard controls. The mechanic is really simple and I expected something more surprising on a jam then a cone racing game. Music is good btw. 3/5 overall

Loopy Loops by ded 2020-10-09T22:06:31Z

Not much game here though, liked classic-like rendering method, it is cool =)

CALVARYVM by manusaiz 2020-10-09T21:51:17Z

Really good graphics, why there is no graphics field to rate? I would get it 5/5. Talking about game mechanics, it is too simple to gain fun or make a challenge or deliver an idea. And I don't think that it suits the theme. This way every game may be called "Stuck in a loop", aren't we reloading every time we failing in Skyrim? =) 3.5/5 overall, still playable and looks solid.

CALVARYVM by manusaiz 2020-10-10T00:18:44Z

@manusaiz How should I know if I beat it? Is there anything which differs after I passed the level with four hammers?

Groove Interpolator by Spotline 2020-10-09T14:14:53Z

Well green handles and stretching is a real deal here, right? The insane freedom is good, but I really struggled to put it to a good use.. Only trivial stuff comes to mind.. In any case 5/5 innovation I'd say. As a whole, personally I'm not really into the samples, so the big problem is that there only 4 fixed ones.. Individual Volume knobs would be nice. Geometric UI is pretty clear. Maybe think of a gameplay where you replicate the beat by sound.

Goblin Alchemist by James Dunlap 2020-10-08T18:41:39Z

Favourite so far. Good exploration tug. It pleads for some inventory management tools, but for the jam its just fine fcorse

load_save(); by rubr 2020-10-06T02:16:11Z

Wow, so many weapons! I think the battle is a bit too messy, clamped and random to fully utilize arsenal potential. Very solid overall.

Mars Loops by Oune 2020-10-09T21:26:11Z

Good game! Liked everything about it. Looks very complete.

PARAD🕑X SECURITY by grizeldi 2020-10-09T21:39:52Z

It was cool. Even though the game is very simple and not introduces a lot of mechanics, it is really fun and the main mechanic is really interesting. 4.5/5 overall

Bizzare Adventures of an Ordinary Dude by Oddmes 2020-10-07T14:22:42Z

Hey, one of DEVs here. Thx for fback. Let me say: the main idea was to change the world every loop, as a result of talking and finding secret paths (right now only car appears on 4th), up until the final run where you should make two uninterupted loops, slowly raising your speed to max, which allows you to make long tree jumps to the final hole above the pub. But, dead without a sleep by the deadline, we failed to build level in time.. Also, yeah, physics is crap, its on me, second unity proj.

Bizzare Adventures of an Ordinary Dude by Oddmes 2020-10-09T18:54:07Z

@johnsensei Thx, yeah it's innovative stucking mechanic. Real experimental. The program is MagicaVoxel!

Bizzare Adventures of an Ordinary Dude by Oddmes 2020-10-09T21:57:38Z

@harrm Sooo-nooooo chi no saaadaaaameeee

Ring Rush by blotosaur 2020-10-09T20:44:41Z

Really good one! Combined reaction skills and dimentional thinking give the most of the fun! Overall 4.5 out of 5. (I'd like to have more game mechanics and better audio, but it is still really good)

Prison Endless by EndSSGamesStudio 2020-10-11T18:00:35Z

Good overall, bud bad humor. All in all it is killing and killing is bad. Deaths seemed so real to me that I was about to vomit on my keyboard. Too much violence. Loop topic was uncovered. Yes, you should play over again every time you fail, but isn't it exactly the same as we often do in any game with save/load? Everything else is fine, had fun.

LifeLoop by Dominium11 2020-10-10T17:23:29Z

Hey, can I say? Didn't like it! W t hell! Yeah, I'm a depressed suicidal ass I am. But making art that just straightforwardly breeds such emotions is dumb! It's not deep or smth, the causes may be true, but listing your problems is just like begging for pity. At best you will attract others and form a toxic self-pitying group, which will feel better together but stuck and hopeless. love the art btw;)

Lily The Bee by Vivien Fargette 2020-10-09T21:15:09Z

Cute and funny game. Amazing art and decorations.

Mid-Life Crisis by swimdoctor 2020-10-07T11:26:03Z

Solid manager. I think it lacks variety. Maybe some silly random events now and then, which essentially shape the run..

Extended Loop Green by Voidsay 2020-10-09T13:11:59Z

I drove the train! Yep. Right in'nout, right into, right past. My pancakes are less sensitive then mouse here btw.

Machine Learning by Merpui 2020-10-06T20:30:19Z

Interesting! I wish the narrative idea was explored more.. And dialogs were a bit too slow for me. But I felt involved kinda, or smth :) Thx!

Night Job by algodoogle 2020-10-09T14:25:10Z

Seems really cool, but way too confusing.. You should wright straight full explanation in description!

Orbital Roaming by Sidonie_Go 2020-10-09T21:34:04Z

I liked the space theme and the pictures used. It would be better if there was a small map that showed the location and itself. I also liked the graphic design.

30 seconds to escape by Kassymov Iran 2020-10-07T11:47:35Z

Yeah, so when I heard the alarms go off, I was in the hall. I grabbed myself and run to the door as fast as I could. Nobody was in sight, and blood kept rythmically pumping in my ears.. The door! I open my inventroy and.. empty. I forgot the key. I think this is it. I spent last seconds besides the closed door, thinking about my girlfriend.

The Loop by DrJexter 2020-10-07T11:07:35Z

Yep, devoured it all. Such an upbeat world annihilation! Katamari vides. Impressive world size, confused about the loop theme. Probably needs some challenge or any direction.

LD57 — Depths

Planet Diver by milano23 2025-04-09T15:03:35Z

For me it laggs a lot and then side button press just changes speed immediately, ramming me into a wall. So it's unplayable.

Tidehold by outstar 2025-04-14T12:35:59Z

Obviously super polished for LD. I felt that (on easy) there were no events I needed to deal with. I never changed my playstyle, never got new ideas to test out.

Dantes Descendants by elZach 2025-04-11T09:57:12Z

Very unique feel to all of this. The gameplay is pretty heavy on number crunching and cause-effect is too difficult to trace.. Get rid of all the numbers in the game!

P(urple)thulhu vs SHIPS: Tentacle Trouble! by GreatVV 2025-04-09T16:14:06Z

Original, but I'd like to see more restrictions. Right now I can win just by doing first thing that comes to mind.

MandelBrowse by MaximeG 2025-04-09T21:23:50Z

Really interesting, but unfortunately lags too much on the old laptop.

Dataminers by bubblewandgames 2025-04-09T17:02:35Z

This is the best game I played here definitely. Just solid on all fronts. Negatives: I didn't realize you need to hold Space for so long, it was super confusing. I just pressed it and the level was just stupid. I press space to skip menu and animation is playing and I press space and it skips the next menu by accident and it is infuriating. The biggest drawback for me is that blocks are way too small for this horizontal acceleration. Standing on one or two blocks is incredibly hard and finicky. And it is very important to progress..

abyss by A0405u 2025-04-11T10:19:14Z

Physics doesn't feel good, and I don't see the point of buildings, gameplay doesn't work together. Interesting overall.

abyss by A0405u 2025-04-11T11:43:02Z

Oh, no I wasn't clear enough, I understood all the mechanics. I meant that buildings didn't directly participated in building, just through resources, and because of automatic resource collection, only one of each building is strictly necessary, so the area cost isn't really an important factor, I think. So it feels like a side hussle in relation to the main goal.

Hooked by mira 2025-04-11T11:56:35Z

I will remember the tapping idea. Really calls for a rhythm restriction.

Break Down! by hulien22 2025-04-09T21:34:32Z

I think the idea is amazing! Like the most hidden gem out there! Getting the ball into a trap is so satisfying and the condition for getting profit is to catch the ball is pretty ingenious game design. I will remember this.

Unfortunately it lagged from the beginning and crashed (like context lost kind of thing)

Deep Hour by Cammin 2025-04-11T10:44:52Z

Really funny descriptions, exactly my reaction to supernatural as well in those kind of situations.

Echoes in the Deep by midamida 2025-04-09T15:42:03Z

best 52. I found that it was way too random.. Cool music.

Shroomberg by GlebSviripa 2025-04-11T09:29:29Z

Interesting genre. The best thing is that it is a strategy with very easy controls. Pretty elegant. The hand cursor is so inaccurate. My gameplay didn't involve much thinking, it feels that there's a simple optimal heuristic, without much dynamic adaptation to the circumstance. I would've definitely enjoyed some rare troops production, but do not complicate the UI! No buttons, the type of a troop should depend on surroundings and a pattern of your mushrooms around.

Thrill of Anguish by Pythorogus 2025-04-11T10:37:39Z

Oh wait, it isn't supposed to be funny? That's the only game I lauged playing

God Veins by dagon 2025-04-14T13:09:09Z

The premise is very intriguing and minimalizm in mechanics is really well placed. The best narrative delivery I've seen in this LD. But in the end, I felt messages and a jumpscare doesn't live up to the premise.

Ludum Dare 57 Depth Of A Phrase by Beebster Games 2025-04-09T20:23:15Z

Oh, comeon you should fix the bug with the mouse tracking and resolution! (Then write to me;)) It is permitted by the rules, check it out. I didn't see the phrase and bottom half of letters.

Doodley Descent by LarsieVL 2025-04-09T21:08:50Z

I couldn't fit it into a laptop screen. Your hard-coded resolution is too big

DEEP MIND by evilgeniusdance 2025-04-09T14:45:10Z

Cool, very creative. A good kind of minimalism. It feels like you piece together a life's story.. And that falling shape to the side.. Wait is this the flashing memories? What am I progressing towards!? 😨

Mariana's Secret by Tirtstan 2025-04-09T16:45:23Z

Yep, the graphics are 5/5, with all the animations.. Are you like 1 programmer and 4 artists? 😄

Hoard by Talif Moor 2025-04-09T20:08:11Z

My best score is 252. My arm hurts. My new favourite from the Jam. I think its quite a genius game design. The worst thing is definitely the movement: make it smooth or at least make it not instant, (like slow is probably even better). Right now the optimal style of play is to fkn kill your wrist tapping 15 times a second. Also I think easy way to add depth would be to implement pushing of blocks by blocks. Then you can plan maybe how to complete tasks remotely and block shape becomes really important. I stopped by your page looking for your other work, but I guess you haven't heard of it.

A Present for Ama by oliver_day 2025-04-11T12:05:22Z

Good luck with the full featured version :)

The Undead by j_rara 2025-04-11T09:13:49Z

The basic action of dodging is pretty fun. The balance is way off, When I learned that I can build turrets at 15 Depth, I just build myself an autobattler :)

Down Under by quacknoodels 2025-04-09T21:52:35Z

Had problems with the lack of any responce from the game. Not sure what solved it, I bashed all the buttons.

Pretty smooth experience overall. Not particularly interesting puzzles, but controls, art and the vibe feels nice.

Super BAD Boy! by basic_eagles 2025-04-09T15:49:47Z

Agree with previous comments. Music is so good, I just jumped in place and vibed.

The depth of insomnia by David_best 2025-04-09T13:47:14Z

Unfortunately unplayable because of the mouse cursor.

Downwell by drevayne 2025-04-09T21:42:14Z

Pretty solid on all fronts. Really clear and straight-forward. For me it lacks something memorable.

Lost in the Depths by ViraPyon 2025-04-09T13:26:02Z

In the ship I replayed the long segment 10 times and quit. Nice game. It playes like a puzzle, not really an action title, but for a puzzle, replaying the challenge multiple times is a chore. Cool sprites and vibe. Shark is the best

Bellophobia by DeepShark 2025-04-09T15:35:33Z

Atmosphere is the best. Sound is great. I collected 2 treasures, but couldn't find what next. Maybe it lagged for me, idk, I found controls to be too clunky.

Chips and Hell by Fantasia_imagine 2025-04-11T10:24:39Z

Sorry, file too big

Cursor Descend by FoxEcho 2025-04-11T10:29:49Z

Unfortunately,the controls is way off for me, The object is kind of snapping to a position abruptly with inertia, ramming into walls.

Just Keep Digging by SoaringMoon 2025-04-09T16:04:45Z

Wait, did you create the songs? In three days? If so, that is the most impressive thing. Graphical design is strong.

D.M.C : Dwarves Mine Caves by lepol 2025-04-09T16:36:25Z

Really amazing and ambitious. Lots to praise, can I cut to the suggestions? I think the game looks awesome, especially shiny borders of the ground tiles, but I feel that there's Too much detail for such a small scale. Regarding the main progression - it is weird, challenge rumps up and your success depends on how much you get above the requirement, but you don't know how difficult later days would be and it is possible to lose first few days, and go on, not knowing that you effectively couldn't complete some later level.

Noesis by Jamie3721 2025-04-11T11:46:40Z

Oh, guys you definitely should change the thumbnail to attract more players.

Cosmic Strain by Grigorii 2025-04-14T12:40:33Z

@borabee Oh, thank you very much for playing!

Cosmic Strain by Grigorii 2025-04-16T10:08:21Z

@j-rara Yes, 100% agreed on UI. We just couldn't do it in time - our gameplay loop only came together in the last two hours :sweat_smile: