Prison Endless by EndSSGamesStudio 2020-10-11T18:00:35Z ♥ 1
Good overall, bud bad humor. All in all it is killing and killing is bad. Deaths seemed so real to me that I was about to vomit on my keyboard. Too much violence. Loop topic was uncovered. Yes, you should play over again every time you fail, but isn't it exactly the same as we often do in any game with save/load? Everything else is fine, had fun.
LD57 — Depths (32)
God Veins by dagon 2025-04-14T13:09:09Z ♥ 1
The premise is very intriguing and minimalizm in mechanics is really well placed. The best narrative delivery I've seen in this LD. But in the end, I felt messages and a jumpscare doesn't live up to the premise.
Tidehold by outstar 2025-04-14T12:35:59Z ♥ 1
Obviously super polished for LD. I felt that (on easy) there were no events I needed to deal with. I never changed my playstyle, never got new ideas to test out.
A Present for Ama by oliver_day 2025-04-11T12:05:22Z ♥ 1
Good luck with the full featured version :)
Hooked by mira 2025-04-11T11:56:35Z ♥ 1
I will remember the tapping idea. Really calls for a rhythm restriction.
Noesis by Jamie3721 2025-04-11T11:46:40Z ♥ 2
Oh, guys you definitely should change the thumbnail to attract more players.
Deep Hour by Cammin 2025-04-11T10:44:52Z ♥ 1
Really funny descriptions, exactly my reaction to supernatural as well in those kind of situations.
Thrill of Anguish by Pythorogus 2025-04-11T10:37:39Z ♥ 1
Oh wait, it isn't supposed to be funny? That's the only game I lauged playing
Cursor Descend by FoxEcho 2025-04-11T10:29:49Z ♥ 1
Unfortunately,the controls is way off for me, The object is kind of snapping to a position abruptly with inertia, ramming into walls.
Chips and Hell by Fantasia_imagine 2025-04-11T10:24:39Z ♥ 1
Sorry, file too big
abyss by A0405u 2025-04-11T10:19:14Z ♥ 0
Physics doesn't feel good, and I don't see the point of buildings, gameplay doesn't work together. Interesting overall.
Dantes Descendants by elZach 2025-04-11T09:57:12Z ♥ 1
Very unique feel to all of this. The gameplay is pretty heavy on number crunching and cause-effect is too difficult to trace.. Get rid of all the numbers in the game!
Shroomberg by GlebSviripa 2025-04-11T09:29:29Z ♥ 1
Interesting genre. The best thing is that it is a strategy with very easy controls. Pretty elegant. The hand cursor is so inaccurate. My gameplay didn't involve much thinking, it feels that there's a simple optimal heuristic, without much dynamic adaptation to the circumstance. I would've definitely enjoyed some rare troops production, but do not complicate the UI! No buttons, the type of a troop should depend on surroundings and a pattern of your mushrooms around.
The Undead by j_rara 2025-04-11T09:13:49Z ♥ 0
The basic action of dodging is pretty fun. The balance is way off, When I learned that I can build turrets at 15 Depth, I just build myself an autobattler :)
Down Under by quacknoodels 2025-04-09T21:52:35Z ♥ 1
Had problems with the lack of any responce from the game. Not sure what solved it, I bashed all the buttons.
Pretty smooth experience overall. Not particularly interesting puzzles, but controls, art and the vibe feels nice.
Downwell by drevayne 2025-04-09T21:42:14Z ♥ 0
Pretty solid on all fronts. Really clear and straight-forward. For me it lacks something memorable.
Break Down! by hulien22 2025-04-09T21:34:32Z ♥ 2
I think the idea is amazing! Like the most hidden gem out there! Getting the ball into a trap is so satisfying and the condition for getting profit is to catch the ball is pretty ingenious game design. I will remember this.
Unfortunately it lagged from the beginning and crashed (like context lost kind of thing)
MandelBrowse by MaximeG 2025-04-09T21:23:50Z ♥ 3
Really interesting, but unfortunately lags too much on the old laptop.
Doodley Descent by LarsieVL 2025-04-09T21:08:50Z ♥ 1
I couldn't fit it into a laptop screen. Your hard-coded resolution is too big
Ludum Dare 57 Depth Of A Phrase by Beebster Games 2025-04-09T20:23:15Z ♥ 1
Oh, comeon you should fix the bug with the mouse tracking and resolution! (Then write to me;)) It is permitted by the rules, check it out. I didn't see the phrase and bottom half of letters.
Hoard by Talif Moor 2025-04-09T20:08:11Z ♥ 3
My best score is 252. My arm hurts. My new favourite from the Jam. I think its quite a genius game design. The worst thing is definitely the movement: make it smooth or at least make it not instant, (like slow is probably even better). Right now the optimal style of play is to fkn kill your wrist tapping 15 times a second. Also I think easy way to add depth would be to implement pushing of blocks by blocks. Then you can plan maybe how to complete tasks remotely and block shape becomes really important. I stopped by your page looking for your other work, but I guess you haven't heard of it.
Dataminers by bubblewandgames 2025-04-09T17:02:35Z ♥ 1
This is the best game I played here definitely. Just solid on all fronts. Negatives: I didn't realize you need to hold Space for so long, it was super confusing. I just pressed it and the level was just stupid. I press space to skip menu and animation is playing and I press space and it skips the next menu by accident and it is infuriating. The biggest drawback for me is that blocks are way too small for this horizontal acceleration. Standing on one or two blocks is incredibly hard and finicky. And it is very important to progress..
Mariana's Secret by Tirtstan 2025-04-09T16:45:23Z ♥ 2
Yep, the graphics are 5/5, with all the animations.. Are you like 1 programmer and 4 artists? 😄
D.M.C : Dwarves Mine Caves by lepol 2025-04-09T16:36:25Z ♥ 2
Really amazing and ambitious. Lots to praise, can I cut to the suggestions? I think the game looks awesome, especially shiny borders of the ground tiles, but I feel that there's Too much detail for such a small scale. Regarding the main progression - it is weird, challenge rumps up and your success depends on how much you get above the requirement, but you don't know how difficult later days would be and it is possible to lose first few days, and go on, not knowing that you effectively couldn't complete some later level.
P(urple)thulhu vs SHIPS: Tentacle Trouble! by GreatVV 2025-04-09T16:14:06Z ♥ 1
Original, but I'd like to see more restrictions. Right now I can win just by doing first thing that comes to mind.
Just Keep Digging by SoaringMoon 2025-04-09T16:04:45Z ♥ 1
Wait, did you create the songs? In three days? If so, that is the most impressive thing. Graphical design is strong.
Super BAD Boy! by basic_eagles 2025-04-09T15:49:47Z ♥ 2
Agree with previous comments. Music is so good, I just jumped in place and vibed.
Echoes in the Deep by midamida 2025-04-09T15:42:03Z ♥ 0
best 52. I found that it was way too random.. Cool music.
Bellophobia by DeepShark 2025-04-09T15:35:33Z ♥ 1
Atmosphere is the best. Sound is great. I collected 2 treasures, but couldn't find what next. Maybe it lagged for me, idk, I found controls to be too clunky.
Planet Diver by milano23 2025-04-09T15:03:35Z ♥ 2
For me it laggs a lot and then side button press just changes speed immediately, ramming me into a wall. So it's unplayable.
DEEP MIND by evilgeniusdance 2025-04-09T14:45:10Z ♥ 1
Cool, very creative. A good kind of minimalism. It feels like you piece together a life's story.. And that falling shape to the side.. Wait is this the flashing memories? What am I progressing towards!? 😨
The depth of insomnia by David_best 2025-04-09T13:47:14Z ♥ 1
Unfortunately unplayable because of the mouse cursor.
Lost in the Depths by ViraPyon 2025-04-09T13:26:02Z ♥ 2
In the ship I replayed the long segment 10 times and quit. Nice game. It playes like a puzzle, not really an action title, but for a puzzle, replaying the challenge multiple times is a chore. Cool sprites and vibe. Shark is the best