FoonLudum Dare ExplorerLD47 → Night Job

Night Job

By algodoogle, Olimarrex, TwistedAro and 0238

View on ldjam.com

CategoryRankScoreCount
Overall2.4114
Fun2.0413
Innovation2.9114
Theme2.4114
Graphics3.0414
Audio2.7014
Humor2.3811
Mood2.3113

Comments

verso 2020-10-05 17:19

I get a 404 Not Found when following the link.

pixelmoose-studio 2020-10-05 18:29

The game looks cool and i like the idea but it would be great with some more instructuions sutch as controls.

snotax 2020-10-05 18:32

Graphics were really nice.

dark-prince-zen 2020-10-07 09:13

Looked nice but needs instructions or more user friendly visuals to show how to do things. Thought I figured it out at one stage and then a new mechanic would just confuse me more. I like the concept of it and can see what you were going for though. Nice job.

oddmes 2020-10-09 14:25

Seems really cool, but way too confusing.. You should wright straight full explanation in description!

fluffygamedev 2020-10-09 14:29

The game looks interesting and the graphics are cool. I wish there had been more explanations. I ended up solving a few puzzles randomly. ^^'

andre-sadie 2020-10-09 14:30

Didn't really understand what was going on

mrstari 2020-10-09 14:36

Really cool idea and i like the style :)

hgcummings 2020-10-09 14:47

Some really interesting ideas in here but it didn't seem to work for me... The first door showed me the help message, but didn't actually show any of the loop or code blocks in the GUI on the right. I moved the robot around the side of the building and was able to inspect a couple of other rooms: on showed me the code block loop puzzle but it wasn't very clear how it worked so I wasn't sure how to solve it. Another showed me the camera puzzle, which was a really neat idea and seemed more intuitive to solve. I loved Invisible Inc and would be interested to see this game developed further.

roka-josh 2020-10-09 18:24

It's a really interesting concept, however I feel instructions are desperately needed. I spent a while just trying to figure how to move or what to do, and after opening a couple of doors I got stuck as I wasn't too sure of what I was doing. Would like to see this be worked on more with a bit of direction however as I think it is a very good concept. Good job!