@dhavavamba Another victim of the time constraint. Wanted to put a blurb on the start screen but we had to cut back a fair bit and simply didn't have the time. The idea is to get through the monotony of the day to day loop by trying out different interactions to get through the day or to simply end it. We had a lot more planned but it just wasn't to be. Thank you for the comment and if you have any questions or feedback, fire away! Love to know what else we can improve on and manage for our next attempt.
@teto We did have a bit of an issue with the interactions which seemed to keep creeping back in. Clearly still made its way to the publish haha. There was an interaction to get a closer view of the cord board but if the interactions were sometimes not working, that may have been your problem unfortunately.
There probably were about three different art styles actually. We got our friends and family to draw whatever they wanted and we put it up as art on the walls. I made all of the interior objects via Maya and @zelif used MagicaVoxel for all the walls and cutaways. I am not very versed in 3D animation so we opted for a 2D character.
Thank you so much for the feedback and glad you liked elements of our game. We were extremely happy with how much we were able to do with just the two of us. So it has meant a lot to get all these responses and learn how we can manage things a bit better next time as well as improve.