adil 2020-10-05 19:08
Actually this game is cool, but I played it for 1-2 minutes, it's too boring and I can't see how u could improve this project in the future. It's funny for some time, I love graphics :3
Foon → Ludum Dare Explorer → LD47 → Loopy Luke
By donamougou and fabiole
| Category | Rank | Score | Count | |
|---|---|---|---|---|
| Overall | 1254 | 3.16 | 38 | |
| Fun | 1222 | 2.97 | 39 | |
| Innovation | 1507 | 2.52 | 39 | |
| Theme | 1046 | 3.36 | 40 | |
| Graphics | 1158 | 3.16 | 39 | |
| Audio | 640 | 3.36 | 38 | |
| Humor | 434 | 3.21 | 35 | |
| Mood | 904 | 3.28 | 37 |
Actually this game is cool, but I played it for 1-2 minutes, it's too boring and I can't see how u could improve this project in the future. It's funny for some time, I love graphics :3
Reminded me of carnival faire games. I also like the take on loop being the tracks of a train. Nice entry!
Pretty Good Graphics, I love the sound
Overall it was a really enjoyable game especially considering the time constraints.
What was really good: - music - art - coal mechanic was rather intuitive
Things to work on:
- the whole game doesn't fit on the screen on itch - on the rules page the back button is much smaller than the text - the quit button on the gameover screen causes a crash - it wasn't clear what the targets were - I couldn't figure out why the yellow targets didn't disappear when I shot them. after a while I figured out I needed to shoot them a few times. you should consider making them change colours or flash red or something in order to give the player some sort of indication that they were hit - the gun doesn't seem to fire where my pointer is? - on the first level I missed the first target. I finished the rest of them up on the first lap. then on my second lap I shot the first target. then I had to wait until I finished the track to finish the level. that was really boring
This was a fun little game! I would have liked a fast forward button (a way to accelerate and slow the train) for when in a second lap there are big portions of track with all the targets already hit. Apart from that I agree that 2 hit and 3 target should have some feedback to understand that they were hit the first times. Nice work!
I liked your game my congratulations, I also did one if you want to know, and give me your feedback I am very grateful, this is the link https://ldjam.com/events/ludum-dare/47/resurrection
Good game and fun. Good job :smiley:
Neat little game. But at the lvl 2 enemys were hard to spot and coal is a bit rare. Neverthenless a good game. Was fun, but very rednundant at a point. But still thumps up :thumbsup:
Fun little rail shooter. Good theme and execution. Only thing this game needed was clearer communication. It would be really cool to have the one shot target look something like: download.png and then vary those for the different strength targets ie have the two shots start off blue and white and after being hit once they go to the classic target.
Fun little game, aat the beginning it was quite easy and it became quite hard actually. It was a lot of fun. I agree with the others that it lacks a bit of feedbacks. If you are interested in the topic you can look at this conference for example: https://www.youtube.com/watch?v=Fy0aCDmgnxg. The bullets could also maybe be a bit faster. But anyway, it's a nice game and I had fun playing it! Nice job! :v:
I found the aiming a little annoying. I wanted it to feel a little snappier I guess. It was a nice conept and I did have fun overall. Good job
Simple but cool. Good job! :)
Well, that escalated quickly. I mean, the difficulty. And as coal is not refound between levels, I would have wish find a bit more in the next level. Or have a kind of stock wagon (well, randomly… a coaler?) That giving appart, I had fun playing it, even if I didn't go further than the third level, so : good job!
I love games that have a train, they are always very cute and fun, I thought I would shoot the bad guys who wanted to take the train, and I ended up thinking that the spheres were for giving upgrades like a tower defense game, congratulations on the game and the shout cowvboy is a lot of fun!
It's an interesting take on the theme with a nice graphics. Just the animations of the train were a little buggy. The music was cool and very fitting the setting of the game. It took me a while to figure out that the yellow targets had to be shot several times in order to dissapear. At first I thought there are some obstacles that should make hitting the grey targets harder. Another thing I found weird was the aiming and I think the projectile should be a little bit faster. But overall it's a quite nice JAM game.
Yeeee-haw! I enjoyed the game a lot and had a ton of fun, but lost on level 5. I would've kept going, but the game over is pretty harsh. I fee like you should've refueled the train after each level, I entered level 5 with as close to an empty tank as it could get without failing me. Overall, I really enjoyed it! Great work.
Fun game, but it gets boring. Some juice for example screenshake would make the game more enjoyable
It is a fun game but it gets a bit tedious after the first loop. I like the song.
As others have said the aiming was a bit frustrating at times particularly because there is an offset between where you are aiming and where the gun is actually shooting. The difficulty did ramp up a little bit I think because of the train speed in particular but I did enjoy it. Liked the audio with the environment which really set the mood and fit the theme really well. Awesome work.
I loved the game's mood.. I think you can improve the aim part more.. for 3 days.. you did very well bros