@funemaker @pixel-maniacs @holly @beats @tomaszjaworski @oulsen @cax @donamougou this should be fixed now. I'm so sorry about the inconvenience and I hope you'll consider trying it out again.
If anyone is curious what the issue was, essentially what happened was that I originally developed the game in a higher aspect ratio. Then for whatever reason, when I run the game on a mac (in a browser), the game is properly scaled down in size. When I run the game on Windows in a browser, the game's UI doesn't scale properly so I had another section of my UI that was overlapping the play button. Lesson learned: always develop the game in the aspect ratio you plan to release it in.